添加山东济宁商场内外场景
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@@ -83,9 +83,9 @@ public class GameManager : MonoBehaviour
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//taskManager.curTaskId = 3;
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//taskManager.StartTask();
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//打鸡蛋任务
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// enemy.SetState(3);
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// taskManager.curTaskId = 4;
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// taskManager.StartTask();
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//enemy.SetState(3);
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//taskManager.curTaskId = 4;
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//taskManager.StartTask();
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}
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public void LoginGame()
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@@ -71,14 +71,14 @@ namespace Common
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public void Author()
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{
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//延迟请求
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MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
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{
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// 鉴权
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GameLocal.Ins.RequestAuth((req, response) =>
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{
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RequestAuthCount++;
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RequestAuthCount++;
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if (response == null)
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{
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Debug.Log("鉴权失败1");
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@@ -102,8 +102,8 @@ namespace Common
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PanelState.StateChange(1);
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return;
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}
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if ( info.code==200)
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if (info.code == 200)
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{
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Debug.Log("鉴权成功");
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_isAuth = true;
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@@ -120,6 +120,9 @@ namespace Common
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progressText.text = "0%";
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_progress = 0;
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_isAuth = false;
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Debug.Log("鉴权成功");
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//_isAuth = true;
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//GameManager.Ins.UpdateConf();//修改为本地游戏
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float curWaitTime = 0;
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while (_progress<=90)
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{
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