添加山东济宁商场内外场景

This commit is contained in:
ZYT
2025-08-01 17:16:58 +08:00
parent 5a10699a1d
commit 0ae19d49cc
25 changed files with 443249 additions and 11 deletions

View File

@@ -83,9 +83,9 @@ public class GameManager : MonoBehaviour
//taskManager.curTaskId = 3;
//taskManager.StartTask();
//打鸡蛋任务
// enemy.SetState(3);
// taskManager.curTaskId = 4;
// taskManager.StartTask();
//enemy.SetState(3);
//taskManager.curTaskId = 4;
//taskManager.StartTask();
}
public void LoginGame()

View File

@@ -71,14 +71,14 @@ namespace Common
public void Author()
{
//延迟请求
MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
{
// 鉴权
GameLocal.Ins.RequestAuth((req, response) =>
{
RequestAuthCount++;
RequestAuthCount++;
if (response == null)
{
Debug.Log("鉴权失败1");
@@ -102,8 +102,8 @@ namespace Common
PanelState.StateChange(1);
return;
}
if ( info.code==200)
if (info.code == 200)
{
Debug.Log("鉴权成功");
_isAuth = true;
@@ -120,6 +120,9 @@ namespace Common
progressText.text = "0%";
_progress = 0;
_isAuth = false;
Debug.Log("鉴权成功");
//_isAuth = true;
//GameManager.Ins.UpdateConf();//修改为本地游戏
float curWaitTime = 0;
while (_progress<=90)
{