add:添加中控控制脚本

This commit is contained in:
bzx
2026-01-14 19:03:11 +08:00
parent 338d42e8ac
commit f3f8a04931
7 changed files with 397 additions and 4 deletions

View File

@@ -5,6 +5,21 @@ using DarkTonic.MasterAudio;
using Unity.XR.PXR;
using UnityEngine;
public enum GameKey
{
DinosaurPark2=0,//重返侏罗纪
SpongeBob=1,//深海冒险
XMen=2,//银河守护者
KOF=3,//幻影交锋
Valheim=4,//小小幻宠
FutureMen=5,//未来战警
AliceBall=6,//爱丽丝的舞会
Zombie=7,//僵尸来了
DefendNJ=8,//保卫金陵
Loong=9, //巨龙猎人
MRCS=10,//火力对决
SXDMystery=11,//三星堆之谜
}
public enum Place
{
Company1Floor=0,
@@ -106,10 +121,13 @@ public class GameLocal : MonoBehaviour
[Header("场地")]
public Place place = Place.Company1Floor;
public GameKey gameId;
void Start()
{
Ins = this;
Application.targetFrameRate = 60;
gameId = GameKey.AliceBall;
AuthorPanel.Show();
foreach (var item in BGM)
{
@@ -178,7 +196,7 @@ public class GameLocal : MonoBehaviour
authInfo.shop = 44;
#endif
authInfo.gameId = 6;
authInfo.gameId = (int)gameId;
string authJson = JsonUtility.ToJson(authInfo);
Debug.Log("发送数据 -> " + authJson);
request.RawData = System.Text.Encoding.UTF8.GetBytes(authJson);