Files
AliceBall/Assets/_Alice/Scripts/Task/BattleTask/BattleTask.cs
2025-07-23 18:47:59 +08:00

26 lines
519 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BattleTask : Task
{
public override void StartTask()
{
base.StartTask();
winTaskTime = Random.Range(60*3, 60*4+1);
endTaskTime = 60*3;
GameManager.Ins.playerRightHand.ChangeSkillet();
}
public override void CompleteTask()
{
base.CompleteTask();
}
public override void EndTask()
{
base.EndTask();
GameManager.Ins.EnemyTimeHit();
}
}