17 lines
412 B
C#
17 lines
412 B
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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using UnityEngine;
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// This can be used as a way to return to the main unity thread when using multiple threads
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// with async methods
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public class WaitForUpdate : CustomYieldInstruction
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{
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public override bool keepWaiting
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{
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get { return false; }
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}
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}
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