修改江苏徐州丰县吾悦广场场景,添加徐州欧乐堡,欧乐堡2场景,徐州苏宁广场场景,南京浦口龙湖天街场景

This commit is contained in:
ZYT
2025-11-06 16:42:21 +08:00
parent f54146c063
commit 1a751e0fdc
78 changed files with 2132073 additions and 414270 deletions

View File

@@ -54,6 +54,10 @@ public enum Place
Henan_Xinxiang_Wandaguangchang =33,
Henan_Xinxiang_Wandaguangchang_Shinei=-33,
Yangzhou_Hanjiang_TansuoZhongxin_Waidai =34,
Nanjing_Pukou_Longhutianjie=35,
Jiangsu_Xvzhou_Guolou_Oulebao=36,
Jiangsu_Xvzhou_Guolou_Oulebao_2=-36,
Jiangsu_Xvzhou_Suning_Guangchang =37,
}
public class GameLocal : MonoBehaviour
@@ -169,6 +173,8 @@ public class GameLocal : MonoBehaviour
authInfo.shop = 32;
if (place == Place.Henan_Xinxiang_Wandaguangchang_Shinei)
authInfo.shop = 33;
if (place == Place.Henan_Xinxiang_Wandaguangchang_Shinei)
authInfo.shop = 36;
#endif
authInfo.gameId = 8;
string authJson = JsonUtility.ToJson(authInfo);

View File

@@ -198,9 +198,12 @@ public class GameManager : NetworkBehaviour
public void StartGameAfterIntroduction()
{
isAIIntroductionComplete = true;
GameLocal .Ins .BGMState .gameObject .SetActive (true);
GameLocal .Ins .BGMState .gameObject .SetActive (true);
if (isClient)
{
isStart = false;
CreateDoor();
}
}
@@ -262,11 +265,6 @@ public class GameManager : NetworkBehaviour
void Start()
{
if (isClient)
{
isStart = false;
CreateDoor();
}
}
/// <summary>