fix:数据表更新添加
This commit is contained in:
76
Assets/_DefendNJ/Scripts/Data/AiInfo.cs
Normal file
76
Assets/_DefendNJ/Scripts/Data/AiInfo.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using XPlugin.Data.JsonLiteDB;
|
||||
|
||||
public class AiInfo
|
||||
{
|
||||
public int ID;
|
||||
public int Type;
|
||||
public string Name;
|
||||
public List<int> HitRate;//命中率
|
||||
public float FiringRate;//射击频率
|
||||
public float FiringWaitTime;//射击等待时间
|
||||
public List<int> FiringTarget1;//射击目标1
|
||||
public List<int> FiringTarget2;//射击目标2
|
||||
|
||||
public AiInfo(JsonLiteDB.TableReader table)
|
||||
{
|
||||
HitRate = new List<int>();
|
||||
FiringTarget1 = new List<int>();
|
||||
FiringTarget2 = new List<int>();
|
||||
|
||||
ID = table["ID"].OptInt();
|
||||
Type = table["Type"].OptInt();
|
||||
Name = table["CN_Name"].OptString();
|
||||
|
||||
string hitRateStr = table["HitRate"].OptString();
|
||||
if (hitRateStr == "-1")
|
||||
{
|
||||
HitRate.Add(-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
HitRate=ParseStringToIntArray(hitRateStr);
|
||||
}
|
||||
FiringRate = table["FiringRate"].OptFloat();
|
||||
FiringWaitTime = table["FiringWaitTime"].OptFloat();
|
||||
|
||||
string firingTarget1 = table["FiringTarget1"].OptString();
|
||||
if (hitRateStr == "-1")
|
||||
{
|
||||
FiringTarget1.Add(-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
FiringTarget1=ParseStringToIntArray(firingTarget1);
|
||||
}
|
||||
|
||||
string firingTarget2 = table["FiringTarget2"].OptString();
|
||||
if (hitRateStr == "-1")
|
||||
{
|
||||
FiringTarget2.Add(-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
FiringTarget2=ParseStringToIntArray(firingTarget2);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
List<int> ParseStringToIntArray(string input)
|
||||
{
|
||||
if (input == "")
|
||||
{
|
||||
return null;
|
||||
}
|
||||
string[] elements = input.Replace("[", "").Replace("]", "").Split(',');
|
||||
List<int> intArray = new List<int>();
|
||||
|
||||
for (int i = 0; i < elements.Length; i++)
|
||||
{
|
||||
intArray.Add(int.Parse(elements[i]));
|
||||
}
|
||||
return intArray;
|
||||
}
|
||||
}
|
||||
11
Assets/_DefendNJ/Scripts/Data/AiInfo.cs.meta
Normal file
11
Assets/_DefendNJ/Scripts/Data/AiInfo.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6ff210f93af8d642b89644c5449cdbf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
35
Assets/_DefendNJ/Scripts/Data/RoundInfo.cs
Normal file
35
Assets/_DefendNJ/Scripts/Data/RoundInfo.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using XPlugin.Data.JsonLiteDB;
|
||||
|
||||
public class RoundInfo
|
||||
{
|
||||
public int ID;
|
||||
public int Belong;
|
||||
public List<int> EnemyList;
|
||||
|
||||
public RoundInfo(JsonLiteDB.TableReader table)
|
||||
{
|
||||
ID = table["ID"].OptInt();
|
||||
Belong = table["Belong"].OptInt();
|
||||
EnemyList = new List<int>();
|
||||
string enemyStr = table["EnemyTypes"].OptString();
|
||||
EnemyList = ParseStringToIntArray(enemyStr);
|
||||
}
|
||||
List<int> ParseStringToIntArray(string input)
|
||||
{
|
||||
if (input == "")
|
||||
{
|
||||
return null;
|
||||
}
|
||||
string[] elements = input.Replace("[", "").Replace("]", "").Split(',');
|
||||
List<int> intArray = new List<int>();
|
||||
|
||||
for (int i = 0; i < elements.Length; i++)
|
||||
{
|
||||
intArray.Add(int.Parse(elements[i]));
|
||||
}
|
||||
return intArray;
|
||||
}
|
||||
}
|
||||
11
Assets/_DefendNJ/Scripts/Data/RoundInfo.cs.meta
Normal file
11
Assets/_DefendNJ/Scripts/Data/RoundInfo.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab9f59aab78e5a440bd00ba6682a8875
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user