fix:开门方法修改 添加湖南吉首场地
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@@ -109,6 +109,7 @@ public class GameLocal : MonoBehaviour
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AuthorPanel.Show();
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BGMState.StateChange(0);
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DownEndBullet();
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doorAnim.enabled = false;
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#if !UNITY_EDITOR && UNITY_ANDROID && PICO
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PXR_MixedReality.EnableVideoSeeThrough(true);
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#endif
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@@ -182,7 +183,6 @@ public class GameLocal : MonoBehaviour
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public void OpenDoor()
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{
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doorAnim.enabled = true;
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doorAnim.SetBool("isOpen",true);
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}
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public void OpenEndBullet()
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