Files
DefendNJ/Assets/_DefendNJ/Scripts/Enemys/MR3.cs
2025-09-05 15:44:54 +08:00

28 lines
524 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MR3 : Enemy
{
public Launcher leftGun;
public Launcher rightGun;
// public void DelSelf()
// {
// if (isServer)
// {
// GameManager.Ins.DeleteEnemy(id);
// CreatExplosion();
// }
// }
//
// public override void Shoot()
// {
// if (IsAlive)
// {
// leftGun.Shoot();
// rightGun.Shoot();
// }
// }
}