14 lines
312 B
C#
14 lines
312 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DefendEventManager : MonoBehaviour
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{
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public Dictionary<int,DefendEvent> defendEventDic = new Dictionary<int,DefendEvent>();
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public void StartEvent(int id)
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{
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defendEventDic[id].StartEvent();
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}
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}
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