Files
DefendNJ/Assets/_DefendNJ/Scripts/DefendEvent/DefendEvent.cs
2025-09-10 11:01:45 +08:00

24 lines
428 B
C#

using System.Collections;
using System.Collections.Generic;
using Mirror;
using UnityEngine;
//事件基类
public class DefendEvent : NetworkBehaviour
{
/// <summary>
/// 事件敌人列表
/// </summary>
public List<Enemy> enemyList=new List<Enemy>();
public List<NPC> npcList=new List<NPC>();
public bool isOver;
public bool isStart;
public virtual void EndEvent(){}
}