22 lines
400 B
C#
22 lines
400 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DragonBossGun : Launcher
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{
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public void Start()
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{
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if (isServer)
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{
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// type = GunType.DragonBossGun;
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// GunInfo gunInfo = GameManager.Ins.GunInfos[type];
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// shootRate = gunInfo.ShootRate;
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// recoil = gunInfo.Recoil;
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}
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}
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}
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