Files
DefendNJ/Assets/_DefendNJ/Scripts/Enemys/Enemy/GasEnemy.cs

28 lines
553 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GasEnemy : Enemy
{
public Transform handPos;
public GameObject gasBomb;
public override void DoAttack(Vector3 target)
{
base.DoAttack(target);
}
public override void StopAttack()
{
base.StopAttack();
gasBomb.SetActive(true);
}
public override void CreateItem()
{
base.CreateItem();
gasBomb.SetActive(false);
GameManager.Ins.CreateGasBomb(handPos.position);
}
}