添加辽宁鞍山立山大悦城场景、添加河北唐山地形资源

This commit is contained in:
ZYT
2025-09-28 14:26:11 +08:00
parent 2d0d684ba2
commit 27513fb127
35 changed files with 56238 additions and 10 deletions

View File

@@ -277,6 +277,13 @@ public class Boss : Enemy
Both();
});
}
if (GameInit.Ins.gamePlace == GamePlace.Liaoning_AnShan_Lishan_Dayuecheng)
{
transform.DOMove(new Vector3(-6.54f, 3f, 7.64f), 4).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -424,6 +424,21 @@ public class DropShip : Enemy
_isShow = false;
});
}
if (GameInit.Ins.gamePlace == GamePlace.Liaoning_AnShan_Lishan_Dayuecheng)
{
transform.DOMove(new Vector3(-9.39f, 5f, 14.6f), 4).OnComplete(() =>
{
isAttack = true;
foreach (var item in tailGas)
{
item.SetActive(true);
}
bloodSlider.gameObject.SetActive(true);
isShield = false;
shieldObj.SetActive(false);
_isShow = false;
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -266,6 +266,13 @@ public class Leviathan : Enemy
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Liaoning_AnShan_Lishan_Dayuecheng)
{
transform.DOMove(new Vector3(6.25f,-3.5f,-3.81f),2).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(-15f, 2).OnComplete(() =>

View File

@@ -258,6 +258,13 @@ public class MachineDragon : Enemy
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Liaoning_AnShan_Lishan_Dayuecheng)
{
transform.DOMove(new Vector3(-5.05f,0f,2.15f), 4).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -55,6 +55,9 @@ public enum GamePlace
Guangdong_Shenzhen_Guangming_Wanda = 27,
Gansu_Jinchang_Jinchuan_Shijiguangchang = 28,
Jiangsu_Xvzhou_Fengxian_Wuyueguangchang=29,
Hebei_Tangshan_Qianan_Tianyuangu = 30,
Guangdong_Guangzhou_Yanghaiyan = 31,
Zhejiang_Hangzhou_Linping_Yintaicheng = 32,
}
public class GameManager : MonoBehaviour
@@ -511,6 +514,10 @@ public class GameManager : MonoBehaviour
{
EnergyPump.transform.position = new Vector3(1.5f, 0, 4.58f);
}
if (GameInit.Ins.gamePlace == GamePlace.Liaoning_AnShan_Lishan_Dayuecheng)
{
EnergyPump.transform.position = new Vector3(-3.23f, 0, 5.47f);
}
EnergyPumpTag++;
EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
}