修改吉林长春朝阳欧亚卖场场景
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@@ -455,11 +455,12 @@ public class Boss : Enemy
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}
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if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Chaoyang_OuyaMaichang)
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{
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transform.DOMove(new Vector3(8.97f, 3f, -5.32f), 4).OnComplete(() =>
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transform.DOMove(new Vector3(4.6f, 3f, 6.36f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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@@ -703,22 +703,6 @@ public class DropShip : Enemy
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_isShow = false;
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Chaoyang_OuyaMaichang)
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{
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transform.DOMove(new Vector3(12.5f, 5f, -3.8f), 4).OnComplete(() =>
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{
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isAttack = true;
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foreach (var item in tailGas)
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{
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item.SetActive(true);
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}
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bloodSlider.gameObject.SetActive(true);
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isShield = false;
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shieldObj.SetActive(false);
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_isShow = false;
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -469,11 +469,12 @@ public class Leviathan : Enemy
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}
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else if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Chaoyang_OuyaMaichang)
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{
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transform.DOMove(new Vector3(12.5f, -3.5f,-9.7f), 2).OnComplete(() =>
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transform.DOMove(new Vector3(9.64f, -3.5f,9.01f), 2).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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@@ -447,11 +447,12 @@ public class MachineDragon : Enemy
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}
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else if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Chaoyang_OuyaMaichang)
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{
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transform.DOMove(new Vector3(3.82f, 0f,-7.56f), 4).OnComplete(() =>
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transform.DOMove(new Vector3(1.63f, 0f,5.07f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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@@ -697,8 +697,9 @@ public class GameManager : MonoBehaviour
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}
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if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Chaoyang_OuyaMaichang)
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{
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EnergyPump.transform.position = new Vector3(2.7f, 0, -6.55f);
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EnergyPump.transform.position = new Vector3(-1.13f, 0, 2.01f);
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}
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EnergyPumpTag++;
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EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
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