fix:修改体感服不震动问题,先隐藏手臂震动
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@@ -119,13 +119,19 @@ public class TrueGearEffectManager : MonoBehaviour
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androidConnector.ConnectToDevice(item.address);
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Debug.Log(string.Format("Device Connect: {0}, {1}", item.name, item.address));
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isGetConnect = true;
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androidConnector.ModifyElectricalPercent(30);
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return;
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}
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}
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Debug.Log("No device found");
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}
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public void ChangeElectricalLevel()
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{
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TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
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bool isZD= androidConnector.ModifyElectricalPercent(150);
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Debug.LogError("是否震动:"+isZD);
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}
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/// <summary>
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/// 断开连接
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/// </summary>
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@@ -169,7 +175,7 @@ public class TrueGearEffectManager : MonoBehaviour
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{
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string indexStr = string.Join(",", motorIndex);
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bool isOne=actionType != "Shake";
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if (!isOne)
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if (isOne)
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endTime = 0;
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Debug.Log(indexStr);
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string json = $@"
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@@ -218,6 +224,7 @@ public class TrueGearEffectManager : MonoBehaviour
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}
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public void OnHit(bool isUp, int index,bool isArm)
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{
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//ChangeElectricalLevel();
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List<int> motorIDs = new List<int>();
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string hitPart= hitParts[index];
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switch (hitPart)
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