添加广东深圳光明万达场景

This commit is contained in:
ZYT
2025-09-26 18:06:24 +08:00
parent 8d5f73eb70
commit 66dd64fe47
15 changed files with 28145 additions and 1 deletions

View File

@@ -263,6 +263,13 @@ public class Boss : Enemy
Both();
});
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
{
transform.DOMove(new Vector3(-3.75f, 3f, 1.33f), 4).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -409,6 +409,21 @@ public class DropShip : Enemy
_isShow = false;
});
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
{
transform.DOMove(new Vector3(11.37f, 5f, -1.32f), 4).OnComplete(() =>
{
isAttack = true;
foreach (var item in tailGas)
{
item.SetActive(true);
}
bloodSlider.gameObject.SetActive(true);
isShield = false;
shieldObj.SetActive(false);
_isShow = false;
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -252,6 +252,13 @@ public class Leviathan : Enemy
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
{
transform.DOMove(new Vector3(-11.1f,-3.5f,10.8f),2).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(-15f, 2).OnComplete(() =>

View File

@@ -237,6 +237,13 @@ public class MachineDragon : Enemy
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
{
transform.DOMove(new Vector3(-5.43f,0f,2.01f), 4).OnComplete(() =>
{
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
{
transform.DOMove(new Vector3(-3.87f,0f,0.79f), 4).OnComplete(() =>

View File

@@ -51,6 +51,8 @@ public enum GamePlace
Yunnan_Lincang_Linxiang_Hengji = 25,
Yunnan_Lincang_Linxiang_Hengji_Dixia = -25,
Guangxi_Guilin_Gongcheng_Shijixincheng = 26,
Guangdong_Shenzhen_Guangming_Wanda = 27,
Gansu_Jinchang_Jinchuan_Shijiguangchang = 28,
}
public class GameManager : MonoBehaviour
@@ -497,6 +499,10 @@ public class GameManager : MonoBehaviour
{
EnergyPump.transform.position = new Vector3(-5.41f, 0, 10.96f);
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
{
EnergyPump.transform.position = new Vector3(-0.62f, 0, 1.07f);
}
EnergyPumpTag++;
EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
}