添加广东深圳光明万达场景
This commit is contained in:
@@ -51,6 +51,8 @@ public enum GamePlace
|
||||
Yunnan_Lincang_Linxiang_Hengji = 25,
|
||||
Yunnan_Lincang_Linxiang_Hengji_Dixia = -25,
|
||||
Guangxi_Guilin_Gongcheng_Shijixincheng = 26,
|
||||
Guangdong_Shenzhen_Guangming_Wanda = 27,
|
||||
Gansu_Jinchang_Jinchuan_Shijiguangchang = 28,
|
||||
}
|
||||
|
||||
public class GameManager : MonoBehaviour
|
||||
@@ -497,6 +499,10 @@ public class GameManager : MonoBehaviour
|
||||
{
|
||||
EnergyPump.transform.position = new Vector3(-5.41f, 0, 10.96f);
|
||||
}
|
||||
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Shenzhen_Guangming_Wanda)
|
||||
{
|
||||
EnergyPump.transform.position = new Vector3(-0.62f, 0, 1.07f);
|
||||
}
|
||||
EnergyPumpTag++;
|
||||
EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user