修改广东广州杨海燕场景

This commit is contained in:
ZYT
2025-10-21 11:01:05 +08:00
parent dc943353bb
commit af7356631b
26 changed files with 1027 additions and 103 deletions

View File

@@ -329,6 +329,13 @@ public class Boss : Enemy
Both();
});
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
transform.DOMove(new Vector3(2.39f, 3f, 2.11f), 4).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -486,21 +486,7 @@ public class DropShip : Enemy
_isShow = false;
});
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
transform.DOMove(new Vector3(0.38f, 5f, -4.03f), 4).OnComplete(() =>
{
isAttack = true;
foreach (var item in tailGas)
{
item.SetActive(true);
}
bloodSlider.gameObject.SetActive(true);
isShield = false;
shieldObj.SetActive(false);
_isShow = false;
});
}
if (GameInit.Ins.gamePlace == GamePlace.Gansu_Jinchang_Jinchuan_Shijiguangchang)
{
transform.DOMove(new Vector3(-7.03f, 5f, 8.06f), 4).OnComplete(() =>
@@ -561,6 +547,21 @@ public class DropShip : Enemy
_isShow = false;
});
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
transform.DOMove(new Vector3(5.34f, 5f, 7.57f), 4).OnComplete(() =>
{
isAttack = true;
foreach (var item in tailGas)
{
item.SetActive(true);
}
bloodSlider.gameObject.SetActive(true);
isShield = false;
shieldObj.SetActive(false);
_isShow = false;
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -296,7 +296,7 @@ public class Leviathan : Enemy
}
else if(GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
transform.DOMove(new Vector3(12.25f,-3.5f,17.42f),2).OnComplete(() =>
transform.DOMove(new Vector3(4.41f,-3.5f,3.87f),2).OnComplete(() =>
{
Both();
});

View File

@@ -314,6 +314,13 @@ public class MachineDragon : Enemy
Both();
});
}
else if(GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
transform.DOMove(new Vector3(-1.14f,0f,-1.45f), 4).OnComplete(() =>
{
Both();
});
}
else
{
transform.DOMoveZ(endValue, 4).OnComplete(() =>

View File

@@ -540,7 +540,7 @@ public class GameManager : MonoBehaviour
}
if (GameInit.Ins.gamePlace == GamePlace.Guangdong_Guangzhou_Yanghaiyan)
{
EnergyPump.transform.position = new Vector3(0f, 0, 8f);
EnergyPump.transform.position = new Vector3(1.63f, 0, 1.3f);
}
if (GameInit.Ins.gamePlace == GamePlace.Gansu_Jinchang_Jinchuan_Shijiguangchang)
{