修改乌兰浩特欧亚场景2.0
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@@ -476,7 +476,7 @@ public class GameManager : MonoBehaviour
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}
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if (GameInit.Ins.gamePlace == GamePlace.Wulanhaote_Ouya_Shangchang)
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{
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EnergyPump.transform.position = new Vector3(1.52f, 0, 6.67f);
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EnergyPump.transform.position = new Vector3(-0.92f, 0, 9.5f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Wulanhaote_Wanda_Shangchang)
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{
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