添加新疆伊犁伊宁万荣场景
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@@ -228,6 +228,13 @@ public class Boss : Enemy
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Both();
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
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{
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transform.DOMove(new Vector3(0.43f, 3f, 7.68f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Hunan_Hengyang_Zhuhui_Dongzhoudao)
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{
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transform.DOMove(new Vector3(5.13f, 3f, 6f), 4).OnComplete(() =>
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@@ -376,6 +376,21 @@ public class DropShip : Enemy
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_isShow = false;
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
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{
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transform.DOMove(new Vector3(1.19f, 5f, -5.23f), 4).OnComplete(() =>
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{
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isAttack = true;
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foreach (var item in tailGas)
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{
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item.SetActive(true);
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}
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bloodSlider.gameObject.SetActive(true);
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isShield = false;
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shieldObj.SetActive(false);
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_isShow = false;
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -224,6 +224,13 @@ public class Leviathan : Enemy
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Both();
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});
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}
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else if(GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
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{
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transform.DOMove(new Vector3(-8.8f,-3.5f,8.2f),2).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(-15f, 2).OnComplete(() =>
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@@ -216,6 +216,13 @@ public class MachineDragon : Enemy
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Both();
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});
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}
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else if(GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
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{
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transform.DOMove(new Vector3(-3.87f,0f,0.79f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -469,6 +469,10 @@ public class GameManager : MonoBehaviour
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{
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EnergyPump.transform.position = new Vector3(1.55f, 0, 1.7f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Xinjiang_Yili_Yining_Wanrong)
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{
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EnergyPump.transform.position = new Vector3(1.55f, 0, 1.24f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Hunan_Hengyang_Zhuhui_Dongzhoudao)
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{
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EnergyPump.transform.position = new Vector3(-0.5f, 0, 3.5f);
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