添加河南新乡万达广场场景
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@@ -305,6 +305,13 @@ public class Boss : Enemy
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Both();
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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transform.DOMove(new Vector3(4.87f, 3f, -15.51f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -499,6 +499,21 @@ public class DropShip : Enemy
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_isShow = false;
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});
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}
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if (GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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transform.DOMove(new Vector3(6.16f, 5f, -13.05f), 4).OnComplete(() =>
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{
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isAttack = true;
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foreach (var item in tailGas)
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{
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item.SetActive(true);
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}
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bloodSlider.gameObject.SetActive(true);
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isShield = false;
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shieldObj.SetActive(false);
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_isShow = false;
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -301,6 +301,13 @@ public class Leviathan : Enemy
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Both();
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});
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}
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else if(GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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transform.DOMove(new Vector3(2.2f,-3.5f,-15f),2).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(-15f, 2).OnComplete(() =>
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@@ -286,6 +286,13 @@ public class MachineDragon : Enemy
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Both();
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});
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}
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else if(GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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transform.DOMove(new Vector3(4.38f,0f,-16.91f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -58,6 +58,7 @@ public enum GamePlace
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Hebei_Tangshan_Qianan_Tianyuangu = 30,
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Guangdong_Guangzhou_Yanghaiyan = 31,
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Zhejiang_Hangzhou_Linping_Yintaicheng = 32,
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Henan_Xinxiang_Wandaguangchang=33,
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}
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public class GameManager : MonoBehaviour
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@@ -534,6 +535,10 @@ public class GameManager : MonoBehaviour
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{
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EnergyPump.transform.position = new Vector3(3f, 0, 7.32f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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EnergyPump.transform.position = new Vector3(3.29f, 0, -11.05f);
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}
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EnergyPumpTag++;
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EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
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}
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