Files
FutureMen/Assets/Scripts/AtkBuff.cs
2025-07-10 14:34:41 +08:00

27 lines
587 B
C#

using DG.Tweening;
using UnityEngine;
public class AtkBuff : MonoBehaviour
{
public Collider box;
public GameObject txt;
public void ColliderAtkBuff()
{
box.enabled = false;
transform.gameObject.SetActive(false);
Destroy(transform.gameObject);
}
public void Start()
{
transform.DORotate(new Vector3(0f, 360f, 0f), 5f, RotateMode.LocalAxisAdd).SetLoops(-1, LoopType.Restart);
}
private void Update()
{
txt.transform.parent.GetComponent<Transform>().LookAt(GameInit.Ins.playerCam.transform);
}
}