diff --git a/.idea/.idea.FutureMen2/.idea/workspace.xml b/.idea/.idea.FutureMen2/.idea/workspace.xml
index 0992143a..12934388 100644
--- a/.idea/.idea.FutureMen2/.idea/workspace.xml
+++ b/.idea/.idea.FutureMen2/.idea/workspace.xml
@@ -6,157 +6,237 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
-
+
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -322,6 +402,9 @@
+
+
+
diff --git a/Assets/DC/地形/万达神农城.fbx b/Assets/DC/地形/万达神农城.fbx
deleted file mode 100644
index fd6c61a1..00000000
Binary files a/Assets/DC/地形/万达神农城.fbx and /dev/null differ
diff --git a/Assets/DC/地形/万达神农城.fbx.meta b/Assets/DC/地形/万达神农城.fbx.meta
deleted file mode 100644
index 393750d8..00000000
--- a/Assets/DC/地形/万达神农城.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: a78d7872d4d80a14ab21f47936d3ba9e
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/公司一楼室外.prefab b/Assets/DC/地形/公司一楼室外.prefab
deleted file mode 100644
index 29883792..00000000
--- a/Assets/DC/地形/公司一楼室外.prefab
+++ /dev/null
@@ -1,213 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2306369900471077029
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3247511516106934952}
- - component: {fileID: 4566051690454177532}
- - component: {fileID: 3275322341304932700}
- - component: {fileID: 4004659998251968821}
- m_Layer: 0
- m_Name: Cube (1)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3247511516106934952
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2306369900471077029}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.24765626, y: 0, z: -0.87746465}
- m_LocalScale: {x: 0.5, y: 1, z: 0.7605633}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5783491475675225551}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4566051690454177532
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2306369900471077029}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &3275322341304932700
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2306369900471077029}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &4004659998251968821
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2306369900471077029}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &4369444177379009383
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5783491475675225551}
- - component: {fileID: 9081919294125828551}
- - component: {fileID: 1522147951165527926}
- - component: {fileID: 96922159569365773}
- m_Layer: 0
- m_Name: "\u516C\u53F8\u4E00\u697C\u5BA4\u5916"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5783491475675225551
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4369444177379009383}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.5, z: 20.5}
- m_LocalScale: {x: 12.8, y: 1, z: 7.1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 3247511516106934952}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &9081919294125828551
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4369444177379009383}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &1522147951165527926
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4369444177379009383}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &96922159569365773
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4369444177379009383}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/公司一楼室外.prefab.meta b/Assets/DC/地形/公司一楼室外.prefab.meta
deleted file mode 100644
index 8175d160..00000000
--- a/Assets/DC/地形/公司一楼室外.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: a9e082dd185543f40b78410dc245b31f
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/南昌.fbx b/Assets/DC/地形/南昌.fbx
deleted file mode 100644
index 3017aad8..00000000
Binary files a/Assets/DC/地形/南昌.fbx and /dev/null differ
diff --git a/Assets/DC/地形/南昌.fbx.meta b/Assets/DC/地形/南昌.fbx.meta
deleted file mode 100644
index 4454909a..00000000
--- a/Assets/DC/地形/南昌.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 32490e9db37eb25469d35ed36973f4c8
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/南昌.prefab b/Assets/DC/地形/南昌.prefab
deleted file mode 100644
index 7ea20685..00000000
--- a/Assets/DC/地形/南昌.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &313365966214408391
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_Name
- value: "\u5357\u660C"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: 32490e9db37eb25469d35ed36973f4c8,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 32490e9db37eb25469d35ed36973f4c8, type: 3}
diff --git a/Assets/DC/地形/南昌.prefab.meta b/Assets/DC/地形/南昌.prefab.meta
deleted file mode 100644
index 78b34b11..00000000
--- a/Assets/DC/地形/南昌.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 63c66220fbc70d24a9b2c8dc382ce5f8
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/双台城01.fbx b/Assets/DC/地形/双台城01.fbx
deleted file mode 100644
index 5ba611e7..00000000
Binary files a/Assets/DC/地形/双台城01.fbx and /dev/null differ
diff --git a/Assets/DC/地形/双台城01.fbx.meta b/Assets/DC/地形/双台城01.fbx.meta
deleted file mode 100644
index cc01b174..00000000
--- a/Assets/DC/地形/双台城01.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 1910df60b50d9f645b428bd1b543a73f
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/双台城01.prefab b/Assets/DC/地形/双台城01.prefab
deleted file mode 100644
index 3350c014..00000000
--- a/Assets/DC/地形/双台城01.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &6413965422444343894
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 115144376916448931, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_Name
- value: "\u53CC\u53F0\u57CE01 1"
- objectReference: {fileID: 0}
- - target: {fileID: 3319239556798519955, guid: 1910df60b50d9f645b428bd1b543a73f,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 1910df60b50d9f645b428bd1b543a73f, type: 3}
diff --git a/Assets/DC/地形/双台城01.prefab.meta b/Assets/DC/地形/双台城01.prefab.meta
deleted file mode 100644
index 5ce3e0ca..00000000
--- a/Assets/DC/地形/双台城01.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 0a8f00e7112ed4c478bec0c40dbd9b4a
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/吉林吉林.fbx b/Assets/DC/地形/吉林吉林.fbx
deleted file mode 100644
index 1484bca6..00000000
Binary files a/Assets/DC/地形/吉林吉林.fbx and /dev/null differ
diff --git a/Assets/DC/地形/吉林吉林.fbx.meta b/Assets/DC/地形/吉林吉林.fbx.meta
deleted file mode 100644
index f0f14acb..00000000
--- a/Assets/DC/地形/吉林吉林.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/吉林吉林.prefab b/Assets/DC/地形/吉林吉林.prefab
deleted file mode 100644
index 74c6f235..00000000
--- a/Assets/DC/地形/吉林吉林.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &977892620602092281
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -7292231215890730838, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 207985442212635376, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf,
- type: 3}
- propertyPath: m_Name
- value: "\u5409\u6797\u5409\u6797"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 9c3ec0bb2da5aca40b1ede3eb0a465cf, type: 3}
diff --git a/Assets/DC/地形/吉林吉林.prefab.meta b/Assets/DC/地形/吉林吉林.prefab.meta
deleted file mode 100644
index b2fb8a21..00000000
--- a/Assets/DC/地形/吉林吉林.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 01a8108e337d18e48a3881f6c5a4e476
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/吉林长春.fbx b/Assets/DC/地形/吉林长春.fbx
deleted file mode 100644
index 15a620c4..00000000
Binary files a/Assets/DC/地形/吉林长春.fbx and /dev/null differ
diff --git a/Assets/DC/地形/吉林长春.fbx.meta b/Assets/DC/地形/吉林长春.fbx.meta
deleted file mode 100644
index 56b1a527..00000000
--- a/Assets/DC/地形/吉林长春.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 0ac6df88479951947a4d0fc3f0647277
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/吉林长春.prefab b/Assets/DC/地形/吉林长春.prefab
deleted file mode 100644
index 792dd3bc..00000000
--- a/Assets/DC/地形/吉林长春.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &775081783881869314
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3390194852075090906}
- - component: {fileID: 6909632628437477879}
- - component: {fileID: 6505983853608561853}
- m_Layer: 0
- m_Name: polySurface1
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3390194852075090906
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775081783881869314}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.021882426, y: 0, z: -0.010506067}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7405585202976348637}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &6909632628437477879
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775081783881869314}
- m_Mesh: {fileID: 6329158148709259305, guid: 0ac6df88479951947a4d0fc3f0647277, type: 3}
---- !u!23 &6505983853608561853
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775081783881869314}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &7894313364757349223
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7405585202976348637}
- m_Layer: 0
- m_Name: "\u5409\u6797\u957F\u6625"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7405585202976348637
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7894313364757349223}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 3390194852075090906}
- - {fileID: 3623060227536218399}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &9015682501006681930
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3623060227536218399}
- - component: {fileID: 4525815365307498773}
- - component: {fileID: 6694197153979377835}
- m_Layer: 0
- m_Name: polySurface2
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3623060227536218399
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9015682501006681930}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.021882426, y: 0, z: -0.010506067}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7405585202976348637}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4525815365307498773
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9015682501006681930}
- m_Mesh: {fileID: -5597002278806442958, guid: 0ac6df88479951947a4d0fc3f0647277, type: 3}
---- !u!23 &6694197153979377835
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9015682501006681930}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/地形/吉林长春.prefab.meta b/Assets/DC/地形/吉林长春.prefab.meta
deleted file mode 100644
index c23c76c5..00000000
--- a/Assets/DC/地形/吉林长春.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 935381fa72d4b0743b69c0f14a1c1076
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/宁夏银川金凤新华联广场.fbx b/Assets/DC/地形/宁夏银川金凤新华联广场.fbx
deleted file mode 100644
index 8ecdaed2..00000000
Binary files a/Assets/DC/地形/宁夏银川金凤新华联广场.fbx and /dev/null differ
diff --git a/Assets/DC/地形/宁夏银川金凤新华联广场.fbx.meta b/Assets/DC/地形/宁夏银川金凤新华联广场.fbx.meta
deleted file mode 100644
index 3b445c38..00000000
--- a/Assets/DC/地形/宁夏银川金凤新华联广场.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 83bcfef5199a99e419f7f0d191d0034b
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/宁夏银川金凤新华联广场.prefab b/Assets/DC/地形/宁夏银川金凤新华联广场.prefab
deleted file mode 100644
index 355a1ee8..00000000
--- a/Assets/DC/地形/宁夏银川金凤新华联广场.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &4628040816882482738
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_Name
- value: "\u5B81\u590F\u94F6\u5DDD\u91D1\u51E4\u65B0\u534E\u8054\u5E7F\u573A"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: 83bcfef5199a99e419f7f0d191d0034b,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 83bcfef5199a99e419f7f0d191d0034b, type: 3}
diff --git a/Assets/DC/地形/宁夏银川金凤新华联广场.prefab.meta b/Assets/DC/地形/宁夏银川金凤新华联广场.prefab.meta
deleted file mode 100644
index 50f243d8..00000000
--- a/Assets/DC/地形/宁夏银川金凤新华联广场.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 24a043ef358ba4b4ab5e684dec7412a4
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab b/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab
deleted file mode 100644
index 6f8f087f..00000000
--- a/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab
+++ /dev/null
@@ -1,107 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &7799356890449844698
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2607859653710377002}
- - component: {fileID: 3477645603507062619}
- - component: {fileID: 6952318774056636050}
- - component: {fileID: 2640580919064704907}
- m_Layer: 0
- m_Name: "\u5B89\u5FBD\u5BBF\u5DDE\u7800\u5C71\u53E4\u57CE\u5546\u4E1A\u8857\u5BA4\u5185"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &2607859653710377002
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7799356890449844698}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: 0, y: -0.5, z: 3}
- m_LocalScale: {x: 6, y: 1, z: 7}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
---- !u!33 &3477645603507062619
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7799356890449844698}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &6952318774056636050
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7799356890449844698}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &2640580919064704907
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7799356890449844698}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab.meta b/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab.meta
deleted file mode 100644
index 09cb5616..00000000
--- a/Assets/DC/地形/安徽宿州砀山古城商业街室内.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 63421e6c8e9408f41b5babe8649170cb
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/安徽苏州.prefab b/Assets/DC/地形/安徽苏州.prefab
deleted file mode 100644
index 23f0af3a..00000000
--- a/Assets/DC/地形/安徽苏州.prefab
+++ /dev/null
@@ -1,351 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &616688178513851202
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 932119738183159764}
- - component: {fileID: 7326694442604138514}
- - component: {fileID: 2147988866276981564}
- - component: {fileID: 4856538540538549100}
- m_Layer: 0
- m_Name: Cube (2)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &932119738183159764
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 616688178513851202}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 1.6103896}
- m_LocalScale: {x: 1, y: 1, z: 1.5974027}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4666156273386392709}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7326694442604138514
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 616688178513851202}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &2147988866276981564
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 616688178513851202}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &4856538540538549100
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 616688178513851202}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &724252726936952539
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3714827713392600281}
- m_Layer: 0
- m_Name: "\u5B89\u5FBD\u82CF\u5DDE"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3714827713392600281
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 724252726936952539}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: -3.704, y: -0.5, z: 1.85}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 4666156273386392709}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
---- !u!1 &7975283993973379945
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 72832042947355210}
- - component: {fileID: 8159567502049976636}
- - component: {fileID: 7428044850780860213}
- - component: {fileID: 2847486358990787404}
- m_Layer: 0
- m_Name: Cube (1)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &72832042947355210
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7975283993973379945}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.13513514, y: 0, z: 0.65584415}
- m_LocalScale: {x: 0.7297298, y: 1, z: 0.31168833}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4666156273386392709}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8159567502049976636
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7975283993973379945}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &7428044850780860213
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7975283993973379945}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &2847486358990787404
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7975283993973379945}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &8134991575396817661
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4666156273386392709}
- - component: {fileID: 6866317245644399425}
- - component: {fileID: 1831803231171388633}
- - component: {fileID: 6043315326034838932}
- m_Layer: 0
- m_Name: Cube
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4666156273386392709
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8134991575396817661}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 3.7, y: 1, z: 3.85}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 72832042947355210}
- - {fileID: 932119738183159764}
- m_Father: {fileID: 3714827713392600281}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &6866317245644399425
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8134991575396817661}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &1831803231171388633
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8134991575396817661}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &6043315326034838932
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8134991575396817661}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/安徽苏州.prefab.meta b/Assets/DC/地形/安徽苏州.prefab.meta
deleted file mode 100644
index a0911fbf..00000000
--- a/Assets/DC/地形/安徽苏州.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 23d92bcafd23cd84c80d578f742aa637
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东威海.fbx b/Assets/DC/地形/山东威海.fbx
deleted file mode 100644
index d64cd14a..00000000
Binary files a/Assets/DC/地形/山东威海.fbx and /dev/null differ
diff --git a/Assets/DC/地形/山东威海.fbx.meta b/Assets/DC/地形/山东威海.fbx.meta
deleted file mode 100644
index 10c36b8e..00000000
--- a/Assets/DC/地形/山东威海.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: bdd2373f8f447ec43beff8dd013b45c3
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东威海.prefab b/Assets/DC/地形/山东威海.prefab
deleted file mode 100644
index 8b02b284..00000000
--- a/Assets/DC/地形/山东威海.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &5254201373262960002
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_Name
- value: "\u5C71\u4E1C\u5A01\u6D77"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: bdd2373f8f447ec43beff8dd013b45c3,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: bdd2373f8f447ec43beff8dd013b45c3, type: 3}
diff --git a/Assets/DC/地形/山东威海.prefab.meta b/Assets/DC/地形/山东威海.prefab.meta
deleted file mode 100644
index da10379c..00000000
--- a/Assets/DC/地形/山东威海.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: bdf2cc5719faab540ae1f24a484b0b05
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东济宁.fbx b/Assets/DC/地形/山东济宁.fbx
deleted file mode 100644
index 4b35b1d3..00000000
Binary files a/Assets/DC/地形/山东济宁.fbx and /dev/null differ
diff --git a/Assets/DC/地形/山东济宁.fbx.meta b/Assets/DC/地形/山东济宁.fbx.meta
deleted file mode 100644
index a87bff23..00000000
--- a/Assets/DC/地形/山东济宁.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: eb2469878e951634b99cc3b4487b8174
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东济宁.prefab b/Assets/DC/地形/山东济宁.prefab
deleted file mode 100644
index f6c67aea..00000000
--- a/Assets/DC/地形/山东济宁.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &3173711464591185161
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 704401317818683089}
- - component: {fileID: 8730543720842892540}
- - component: {fileID: 8972024630322565558}
- m_Layer: 0
- m_Name: polySurface1
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &704401317818683089
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3173711464591185161}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -4.45, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4615909812811998422}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8730543720842892540
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3173711464591185161}
- m_Mesh: {fileID: 6329158148709259305, guid: eb2469878e951634b99cc3b4487b8174, type: 3}
---- !u!23 &8972024630322565558
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3173711464591185161}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 56d87540753f1b04498d45b3dbe3c92f, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &5423689822488657516
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4615909812811998422}
- m_Layer: 0
- m_Name: "\u5C71\u4E1C\u6D4E\u5B81"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4615909812811998422
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5423689822488657516}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: -0, y: 0, z: 7.105427e-17}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 704401317818683089}
- - {fileID: 1480944381048984596}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6617140741579217473
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1480944381048984596}
- - component: {fileID: 1730508281950370846}
- - component: {fileID: 8803549762594952608}
- m_Layer: 0
- m_Name: polySurface2
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1480944381048984596
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6617140741579217473}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -4.45, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4615909812811998422}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &1730508281950370846
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6617140741579217473}
- m_Mesh: {fileID: -5597002278806442958, guid: eb2469878e951634b99cc3b4487b8174, type: 3}
---- !u!23 &8803549762594952608
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6617140741579217473}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a26048c7c7a4bed48ac51e7f8ead5846, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/地形/山东济宁.prefab.meta b/Assets/DC/地形/山东济宁.prefab.meta
deleted file mode 100644
index bdbede46..00000000
--- a/Assets/DC/地形/山东济宁.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 752a9883ba82adf45863ae7376128748
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东潍坊.fbx b/Assets/DC/地形/山东潍坊.fbx
deleted file mode 100644
index 2a6bdbed..00000000
Binary files a/Assets/DC/地形/山东潍坊.fbx and /dev/null differ
diff --git a/Assets/DC/地形/山东潍坊.fbx.meta b/Assets/DC/地形/山东潍坊.fbx.meta
deleted file mode 100644
index 207305cf..00000000
--- a/Assets/DC/地形/山东潍坊.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: a954d74ca02dd4e4dbbfc5a124edb605
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东潍坊.prefab b/Assets/DC/地形/山东潍坊.prefab
deleted file mode 100644
index 916539a5..00000000
--- a/Assets/DC/地形/山东潍坊.prefab
+++ /dev/null
@@ -1,90 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &1616746618271268492
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0.014408446
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 3.824654e-21
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: -0.026940929
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8378507144659206750, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: -7511558181221131132, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: -4780072770720950627, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_Name
- value: "\u5C71\u4E1C\u6F4D\u574A"
- objectReference: {fileID: 0}
- - target: {fileID: 4253280567622488715, guid: a954d74ca02dd4e4dbbfc5a124edb605,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: a954d74ca02dd4e4dbbfc5a124edb605, type: 3}
diff --git a/Assets/DC/地形/山东潍坊.prefab.meta b/Assets/DC/地形/山东潍坊.prefab.meta
deleted file mode 100644
index cd28e092..00000000
--- a/Assets/DC/地形/山东潍坊.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: cb5c59135ea6fd942823566703b995fb
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx b/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx
deleted file mode 100644
index 64e6649e..00000000
Binary files a/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx and /dev/null differ
diff --git a/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx.meta b/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx.meta
deleted file mode 100644
index 39bc5c74..00000000
--- a/Assets/DC/地形/山东潍坊临朐万达广场室内.fbx.meta
+++ /dev/null
@@ -1,114 +0,0 @@
-fileFormatVersion: 2
-guid: 7b3cde8553aaa86419f569c94d1f8ed7
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects:
- - first:
- type: UnityEngine:Material
- assembly: UnityEngine.CoreModule
- name: standardSurface1
- second: {fileID: 2100000, guid: 04223801e8d01944cbcbd0fff2de6de3, type: 2}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab b/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab
deleted file mode 100644
index e7a63922..00000000
--- a/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &2430501849800883617
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 04223801e8d01944cbcbd0fff2de6de3, type: 2}
- - target: {fileID: 919132149155446097, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_Name
- value: "\u5C71\u4E1C\u6F4D\u574A\u4E34\u6710\u4E07\u8FBE\u5E7F\u573A\u5BA4\u5185"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: 7b3cde8553aaa86419f569c94d1f8ed7,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 04223801e8d01944cbcbd0fff2de6de3, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 7b3cde8553aaa86419f569c94d1f8ed7, type: 3}
diff --git a/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab.meta b/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab.meta
deleted file mode 100644
index cb897b87..00000000
--- a/Assets/DC/地形/山东潍坊临朐万达广场室内.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 27cf0c9b687e132458e853611295d915
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/广东梅州.fbx b/Assets/DC/地形/广东梅州.fbx
deleted file mode 100644
index 073692be..00000000
Binary files a/Assets/DC/地形/广东梅州.fbx and /dev/null differ
diff --git a/Assets/DC/地形/广东梅州.fbx.meta b/Assets/DC/地形/广东梅州.fbx.meta
deleted file mode 100644
index 45dc797d..00000000
--- a/Assets/DC/地形/广东梅州.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 0b2c464bae88a05478ba548b365e48ad
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/广东梅州.prefab b/Assets/DC/地形/广东梅州.prefab
deleted file mode 100644
index e99fdf07..00000000
--- a/Assets/DC/地形/广东梅州.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1602970878224588909
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2122661253065161431}
- m_Layer: 0
- m_Name: "\u5E7F\u4E1C\u6885\u5DDE"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2122661253065161431
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1602970878224588909}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 7354814079757029719}
- - {fileID: 400236186775116211}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &3113657167472264329
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7354814079757029719}
- - component: {fileID: 1462667782935020203}
- - component: {fileID: 6599585354945692812}
- m_Layer: 0
- m_Name: polySurface4
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7354814079757029719
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3113657167472264329}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2122661253065161431}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &1462667782935020203
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3113657167472264329}
- m_Mesh: {fileID: 2381890483179193753, guid: 0b2c464bae88a05478ba548b365e48ad, type: 3}
---- !u!23 &6599585354945692812
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3113657167472264329}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &3136523574114283748
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 400236186775116211}
- - component: {fileID: 2918291987683241933}
- - component: {fileID: 4723928920134840086}
- m_Layer: 0
- m_Name: polySurface6
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &400236186775116211
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3136523574114283748}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 4, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2122661253065161431}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &2918291987683241933
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3136523574114283748}
- m_Mesh: {fileID: -5546347261141537002, guid: 0b2c464bae88a05478ba548b365e48ad, type: 3}
---- !u!23 &4723928920134840086
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3136523574114283748}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/地形/广东梅州.prefab.meta b/Assets/DC/地形/广东梅州.prefab.meta
deleted file mode 100644
index 02bf71b2..00000000
--- a/Assets/DC/地形/广东梅州.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: d3e88b8632e2cd4458aa8957c3ec0e63
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/徐州苏宁广场地形.FBX b/Assets/DC/地形/徐州苏宁广场地形.FBX
deleted file mode 100644
index f6a186f2..00000000
Binary files a/Assets/DC/地形/徐州苏宁广场地形.FBX and /dev/null differ
diff --git a/Assets/DC/地形/徐州苏宁广场地形.FBX.meta b/Assets/DC/地形/徐州苏宁广场地形.FBX.meta
deleted file mode 100644
index d01cea53..00000000
--- a/Assets/DC/地形/徐州苏宁广场地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: bb9527b387efb624a8b347d64ce3a130
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/成都双流圣非学校.prefab b/Assets/DC/地形/成都双流圣非学校.prefab
deleted file mode 100644
index 8db0b141..00000000
--- a/Assets/DC/地形/成都双流圣非学校.prefab
+++ /dev/null
@@ -1,213 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &4343628017236969733
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7841662660239278266}
- - component: {fileID: 77177896380764645}
- - component: {fileID: 4546999576943407951}
- - component: {fileID: 2383961893696304072}
- m_Layer: 0
- m_Name: "\u6210\u90FD\u53CC\u6D41\u5723\u975E\u5B66\u6821"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7841662660239278266
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4343628017236969733}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -2.5, z: 22.95}
- m_LocalScale: {x: 8.3, y: 5, z: 45.9}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 8378475046808953946}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &77177896380764645
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4343628017236969733}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &4546999576943407951
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4343628017236969733}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &2383961893696304072
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4343628017236969733}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &5269613113293612308
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8378475046808953946}
- - component: {fileID: 4507890143438053235}
- - component: {fileID: 6379846963990302012}
- - component: {fileID: 5640429327005756842}
- m_Layer: 0
- m_Name: Cube (1)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8378475046808953946
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5269613113293612308}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.6216867, y: 0, z: 0.075816974}
- m_LocalScale: {x: 0.25301203, y: 1, z: 0.8474945}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7841662660239278266}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4507890143438053235
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5269613113293612308}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &6379846963990302012
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5269613113293612308}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &5640429327005756842
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5269613113293612308}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/成都双流圣非学校.prefab.meta b/Assets/DC/地形/成都双流圣非学校.prefab.meta
deleted file mode 100644
index a8ad2dac..00000000
--- a/Assets/DC/地形/成都双流圣非学校.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: ab0da53de36a41f42bae08e8e421f7f9
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX b/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX
deleted file mode 100644
index a4d88751..00000000
Binary files a/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX and /dev/null differ
diff --git a/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX.meta b/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX.meta
deleted file mode 100644
index b29b9333..00000000
--- a/Assets/DC/地形/江苏_徐州_丰县_吾悦广场_wb.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: e124a2d8f17e5f64eafd5b023ef071a1
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/江西室内.fbx b/Assets/DC/地形/江西室内.fbx
deleted file mode 100644
index a8fafa87..00000000
Binary files a/Assets/DC/地形/江西室内.fbx and /dev/null differ
diff --git a/Assets/DC/地形/江西室内.fbx.meta b/Assets/DC/地形/江西室内.fbx.meta
deleted file mode 100644
index 8a80f24d..00000000
--- a/Assets/DC/地形/江西室内.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: f75f458a05c7d8e479c895905b002d03
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/江西室内.prefab b/Assets/DC/地形/江西室内.prefab
deleted file mode 100644
index 3023959f..00000000
--- a/Assets/DC/地形/江西室内.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &3785005099646253293
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_Name
- value: "\u6C5F\u897F\u5BA4\u5185"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: f75f458a05c7d8e479c895905b002d03,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: f75f458a05c7d8e479c895905b002d03, type: 3}
diff --git a/Assets/DC/地形/江西室内.prefab.meta b/Assets/DC/地形/江西室内.prefab.meta
deleted file mode 100644
index 4a1beda0..00000000
--- a/Assets/DC/地形/江西室内.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 481a24ea5bb204140a4e55a3ce3e08a2
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/江西洁安赣州.fbx b/Assets/DC/地形/江西洁安赣州.fbx
deleted file mode 100644
index 2b8ce249..00000000
Binary files a/Assets/DC/地形/江西洁安赣州.fbx and /dev/null differ
diff --git a/Assets/DC/地形/江西洁安赣州.fbx.meta b/Assets/DC/地形/江西洁安赣州.fbx.meta
deleted file mode 100644
index f15523be..00000000
--- a/Assets/DC/地形/江西洁安赣州.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 104c2baa0284ab94fb6cef018f988bce
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/江西洁安赣州.prefab b/Assets/DC/地形/江西洁安赣州.prefab
deleted file mode 100644
index 590eb36e..00000000
--- a/Assets/DC/地形/江西洁安赣州.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &3244802204755733767
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 556728754914174358}
- - component: {fileID: 417423715385228995}
- - component: {fileID: 7658254666891151832}
- m_Layer: 0
- m_Name: pPlane2
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &556728754914174358
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3244802204755733767}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 3.5, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6030254512414221985}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &417423715385228995
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3244802204755733767}
- m_Mesh: {fileID: 8342159127421523248, guid: 104c2baa0284ab94fb6cef018f988bce, type: 3}
---- !u!23 &7658254666891151832
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3244802204755733767}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &6405266745465322523
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6030254512414221985}
- m_Layer: 0
- m_Name: "\u6C5F\u897F\u6D01\u5B89\u8D63\u5DDE"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6030254512414221985
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6405266745465322523}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 5220732674486908865}
- - {fileID: 556728754914174358}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &7119596924090661206
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5220732674486908865}
- - component: {fileID: 3378573031954526360}
- - component: {fileID: 2160649840463046454}
- m_Layer: 0
- m_Name: pPlane1
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5220732674486908865
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7119596924090661206}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6030254512414221985}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3378573031954526360
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7119596924090661206}
- m_Mesh: {fileID: 7629811779324647873, guid: 104c2baa0284ab94fb6cef018f988bce, type: 3}
---- !u!23 &2160649840463046454
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7119596924090661206}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/地形/江西洁安赣州.prefab.meta b/Assets/DC/地形/江西洁安赣州.prefab.meta
deleted file mode 100644
index 1bbb946a..00000000
--- a/Assets/DC/地形/江西洁安赣州.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 8ec3d940abda9d841b67c57f6342d700
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/河北衡水辛集万达广场.fbx b/Assets/DC/地形/河北衡水辛集万达广场.fbx
deleted file mode 100644
index 1effdbe4..00000000
Binary files a/Assets/DC/地形/河北衡水辛集万达广场.fbx and /dev/null differ
diff --git a/Assets/DC/地形/河北衡水辛集万达广场.fbx.meta b/Assets/DC/地形/河北衡水辛集万达广场.fbx.meta
deleted file mode 100644
index 01ff4415..00000000
--- a/Assets/DC/地形/河北衡水辛集万达广场.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 98269f13e3abce24fbe34ff890c94320
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/河北衡水辛集万达广场.prefab b/Assets/DC/地形/河北衡水辛集万达广场.prefab
deleted file mode 100644
index e2c1ad04..00000000
--- a/Assets/DC/地形/河北衡水辛集万达广场.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &8881217602907419076
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -6442298374534657108, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: a26048c7c7a4bed48ac51e7f8ead5846, type: 2}
- - target: {fileID: -4509823143501964880, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 56d87540753f1b04498d45b3dbe3c92f, type: 2}
- - target: {fileID: 919132149155446097, guid: 98269f13e3abce24fbe34ff890c94320,
- type: 3}
- propertyPath: m_Name
- value: "\u6CB3\u5317\u8861\u6C34\u8F9B\u96C6\u4E07\u8FBE\u5E7F\u573A"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 98269f13e3abce24fbe34ff890c94320, type: 3}
diff --git a/Assets/DC/地形/河北衡水辛集万达广场.prefab.meta b/Assets/DC/地形/河北衡水辛集万达广场.prefab.meta
deleted file mode 100644
index 7f813c02..00000000
--- a/Assets/DC/地形/河北衡水辛集万达广场.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 9ed90f0255863ed4b9fdfc25a4cadba1
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/河南商丘.prefab b/Assets/DC/地形/河南商丘.prefab
deleted file mode 100644
index 926f79fc..00000000
--- a/Assets/DC/地形/河南商丘.prefab
+++ /dev/null
@@ -1,107 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &6480501167749381553
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5194050618163714016}
- - component: {fileID: 4227839046829123303}
- - component: {fileID: 7417910733427628395}
- - component: {fileID: 8727964602854442442}
- m_Layer: 0
- m_Name: "\u6CB3\u5357\u5546\u4E18"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5194050618163714016
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6480501167749381553}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.5, z: 4}
- m_LocalScale: {x: 8, y: 1, z: 8}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4227839046829123303
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6480501167749381553}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &7417910733427628395
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6480501167749381553}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &8727964602854442442
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6480501167749381553}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/河南商丘.prefab.meta b/Assets/DC/地形/河南商丘.prefab.meta
deleted file mode 100644
index dfe40e22..00000000
--- a/Assets/DC/地形/河南商丘.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: e463e2a5a50d0a244a1b3a5cc5f681a1
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/浙江温州.fbx b/Assets/DC/地形/浙江温州.fbx
deleted file mode 100644
index decd9a8e..00000000
Binary files a/Assets/DC/地形/浙江温州.fbx and /dev/null differ
diff --git a/Assets/DC/地形/浙江温州.fbx.meta b/Assets/DC/地形/浙江温州.fbx.meta
deleted file mode 100644
index bb5154ee..00000000
--- a/Assets/DC/地形/浙江温州.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 145fb82ace7be8d428228cb4bdbcf707
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/浙江温州.prefab b/Assets/DC/地形/浙江温州.prefab
deleted file mode 100644
index 6708310c..00000000
--- a/Assets/DC/地形/浙江温州.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &8238029237479556382
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -4780072770720950627, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_Name
- value: "\u6D59\u6C5F\u6E29\u5DDE"
- objectReference: {fileID: 0}
- - target: {fileID: 4253280567622488715, guid: 145fb82ace7be8d428228cb4bdbcf707,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 145fb82ace7be8d428228cb4bdbcf707, type: 3}
diff --git a/Assets/DC/地形/浙江温州.prefab.meta b/Assets/DC/地形/浙江温州.prefab.meta
deleted file mode 100644
index 2dccbb2c..00000000
--- a/Assets/DC/地形/浙江温州.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 53c41f2c70f56a14ab91d4602921cc84
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/浦口龙湖天街.fbx b/Assets/DC/地形/浦口龙湖天街.fbx
deleted file mode 100644
index 9fae5cf4..00000000
Binary files a/Assets/DC/地形/浦口龙湖天街.fbx and /dev/null differ
diff --git a/Assets/DC/地形/浦口龙湖天街.fbx.meta b/Assets/DC/地形/浦口龙湖天街.fbx.meta
deleted file mode 100644
index b0bea637..00000000
--- a/Assets/DC/地形/浦口龙湖天街.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: bbeae91e89e474943b650d6ccf4676b9
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/浦口龙湖天街.prefab b/Assets/DC/地形/浦口龙湖天街.prefab
deleted file mode 100644
index c38f1bc5..00000000
--- a/Assets/DC/地形/浦口龙湖天街.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &7727157393928734027
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_Name
- value: "\u6D66\u53E3\u9F99\u6E56\u5929\u8857"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: bbeae91e89e474943b650d6ccf4676b9,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: bbeae91e89e474943b650d6ccf4676b9, type: 3}
diff --git a/Assets/DC/地形/浦口龙湖天街.prefab.meta b/Assets/DC/地形/浦口龙湖天街.prefab.meta
deleted file mode 100644
index fcbe8b81..00000000
--- a/Assets/DC/地形/浦口龙湖天街.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: abb252804fe801f49b0165e1a5eeb65a
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/浦口龙湖天街地形.FBX b/Assets/DC/地形/浦口龙湖天街地形.FBX
deleted file mode 100644
index 6496494d..00000000
Binary files a/Assets/DC/地形/浦口龙湖天街地形.FBX and /dev/null differ
diff --git a/Assets/DC/地形/浦口龙湖天街地形.FBX.meta b/Assets/DC/地形/浦口龙湖天街地形.FBX.meta
deleted file mode 100644
index 06fe3c5a..00000000
--- a/Assets/DC/地形/浦口龙湖天街地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 269502f7b820085438a0b28d2c76eef4
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/湖南常德地形.FBX b/Assets/DC/地形/湖南常德地形.FBX
deleted file mode 100644
index 8eef0849..00000000
Binary files a/Assets/DC/地形/湖南常德地形.FBX and /dev/null differ
diff --git a/Assets/DC/地形/湖南常德地形.FBX.meta b/Assets/DC/地形/湖南常德地形.FBX.meta
deleted file mode 100644
index 948ea307..00000000
--- a/Assets/DC/地形/湖南常德地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: bf7e7bd65fb01c74386dcf3023228413
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/甘肃金昌.fbx b/Assets/DC/地形/甘肃金昌.fbx
deleted file mode 100644
index 9c59afcf..00000000
Binary files a/Assets/DC/地形/甘肃金昌.fbx and /dev/null differ
diff --git a/Assets/DC/地形/甘肃金昌.fbx.meta b/Assets/DC/地形/甘肃金昌.fbx.meta
deleted file mode 100644
index b3be3737..00000000
--- a/Assets/DC/地形/甘肃金昌.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: a667a8d4228b94f4d9b3014cd3cee8f6
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/甘肃金昌.prefab b/Assets/DC/地形/甘肃金昌.prefab
deleted file mode 100644
index f25d86cb..00000000
--- a/Assets/DC/地形/甘肃金昌.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &9022972690619325300
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -3901992563441801604, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 919132149155446097, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_Name
- value: "\u7518\u8083\u91D1\u660C"
- objectReference: {fileID: 0}
- - target: {fileID: 4495414801083549842, guid: a667a8d4228b94f4d9b3014cd3cee8f6,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: a667a8d4228b94f4d9b3014cd3cee8f6, type: 3}
diff --git a/Assets/DC/地形/甘肃金昌.prefab.meta b/Assets/DC/地形/甘肃金昌.prefab.meta
deleted file mode 100644
index e7f51b41..00000000
--- a/Assets/DC/地形/甘肃金昌.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 555bbddcea705ec4b8ccde722c4cf1c6
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/衡水桃城万达01.fbx b/Assets/DC/地形/衡水桃城万达01.fbx
deleted file mode 100644
index 7023a49c..00000000
Binary files a/Assets/DC/地形/衡水桃城万达01.fbx and /dev/null differ
diff --git a/Assets/DC/地形/衡水桃城万达01.fbx.meta b/Assets/DC/地形/衡水桃城万达01.fbx.meta
deleted file mode 100644
index d96430e7..00000000
--- a/Assets/DC/地形/衡水桃城万达01.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 5d26acd2fe13ff24c8bbebe035d39445
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/衡水桃城万达01.prefab b/Assets/DC/地形/衡水桃城万达01.prefab
deleted file mode 100644
index ed8c1b23..00000000
--- a/Assets/DC/地形/衡水桃城万达01.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &4587901828489855984
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_Name
- value: "\u8861\u6C34\u6843\u57CE\u4E07\u8FBE01"
- objectReference: {fileID: 0}
- - target: {fileID: 3136841376501902489, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 56d87540753f1b04498d45b3dbe3c92f, type: 2}
- - target: {fileID: 9140302696541037975, guid: 5d26acd2fe13ff24c8bbebe035d39445,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: a26048c7c7a4bed48ac51e7f8ead5846, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 5d26acd2fe13ff24c8bbebe035d39445, type: 3}
diff --git a/Assets/DC/地形/衡水桃城万达01.prefab.meta b/Assets/DC/地形/衡水桃城万达01.prefab.meta
deleted file mode 100644
index 3377ac0c..00000000
--- a/Assets/DC/地形/衡水桃城万达01.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 4f8fdcdc5f11a714e9e3d533f58e3386
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/衡水桃城万达_修改.fbx b/Assets/DC/地形/衡水桃城万达_修改.fbx
deleted file mode 100644
index 4128f433..00000000
Binary files a/Assets/DC/地形/衡水桃城万达_修改.fbx and /dev/null differ
diff --git a/Assets/DC/地形/衡水桃城万达_修改.fbx.meta b/Assets/DC/地形/衡水桃城万达_修改.fbx.meta
deleted file mode 100644
index 82506510..00000000
--- a/Assets/DC/地形/衡水桃城万达_修改.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: b8cda1fda9833ce4d9943cd39dd463e9
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/衡水桃城万达_修改.prefab b/Assets/DC/地形/衡水桃城万达_修改.prefab
deleted file mode 100644
index 90c9ac41..00000000
--- a/Assets/DC/地形/衡水桃城万达_修改.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &1215209244277694457
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_Name
- value: "\u8861\u6C34\u6843\u57CE\u4E07\u8FBE_\u4FEE\u6539"
- objectReference: {fileID: 0}
- - target: {fileID: 3136841376501902489, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: 9140302696541037975, guid: b8cda1fda9833ce4d9943cd39dd463e9,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: b8cda1fda9833ce4d9943cd39dd463e9, type: 3}
diff --git a/Assets/DC/地形/衡水桃城万达_修改.prefab.meta b/Assets/DC/地形/衡水桃城万达_修改.prefab.meta
deleted file mode 100644
index 8c58910a..00000000
--- a/Assets/DC/地形/衡水桃城万达_修改.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 278ee24490bf12c45bfb3838cb67f847
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/辽宁大连普兰店.fbx b/Assets/DC/地形/辽宁大连普兰店.fbx
deleted file mode 100644
index 20a4b5e7..00000000
Binary files a/Assets/DC/地形/辽宁大连普兰店.fbx and /dev/null differ
diff --git a/Assets/DC/地形/辽宁大连普兰店.fbx.meta b/Assets/DC/地形/辽宁大连普兰店.fbx.meta
deleted file mode 100644
index 76a5756c..00000000
--- a/Assets/DC/地形/辽宁大连普兰店.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 3800750bd2f2a674dbe30078eba89d2b
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/辽宁大连普兰店.prefab b/Assets/DC/地形/辽宁大连普兰店.prefab
deleted file mode 100644
index f42682c8..00000000
--- a/Assets/DC/地形/辽宁大连普兰店.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &157792820486620190
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -163498549696734157, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_Name
- value: "\u8FBD\u5B81\u5927\u8FDE\u666E\u5170\u5E97"
- objectReference: {fileID: 0}
- - target: {fileID: 4271049788240168503, guid: 3800750bd2f2a674dbe30078eba89d2b,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 3800750bd2f2a674dbe30078eba89d2b, type: 3}
diff --git a/Assets/DC/地形/辽宁大连普兰店.prefab.meta b/Assets/DC/地形/辽宁大连普兰店.prefab.meta
deleted file mode 100644
index 6b18571a..00000000
--- a/Assets/DC/地形/辽宁大连普兰店.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: e1da49f6bd8a6014793264d45d206c70
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/重庆_新.fbx b/Assets/DC/地形/重庆_新.fbx
deleted file mode 100644
index 16669746..00000000
Binary files a/Assets/DC/地形/重庆_新.fbx and /dev/null differ
diff --git a/Assets/DC/地形/重庆_新.fbx.meta b/Assets/DC/地形/重庆_新.fbx.meta
deleted file mode 100644
index ff0f6f97..00000000
--- a/Assets/DC/地形/重庆_新.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 05fe9abe1213c24418b952e2273b9457
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/重庆_新.prefab b/Assets/DC/地形/重庆_新.prefab
deleted file mode 100644
index 10d65f3e..00000000
--- a/Assets/DC/地形/重庆_新.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &6337263446956028413
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -4780072770720950627, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_Name
- value: "\u91CD\u5E86_\u65B0"
- objectReference: {fileID: 0}
- - target: {fileID: 4253280567622488715, guid: 05fe9abe1213c24418b952e2273b9457,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 05fe9abe1213c24418b952e2273b9457, type: 3}
diff --git a/Assets/DC/地形/重庆_新.prefab.meta b/Assets/DC/地形/重庆_新.prefab.meta
deleted file mode 100644
index 622caeaf..00000000
--- a/Assets/DC/地形/重庆_新.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: ae2ce6a6bac1d114c9db1880fb52a230
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/重庆侠客行试玩.prefab b/Assets/DC/地形/重庆侠客行试玩.prefab
deleted file mode 100644
index d7e7feb7..00000000
--- a/Assets/DC/地形/重庆侠客行试玩.prefab
+++ /dev/null
@@ -1,107 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &9134733964804455434
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2903240085546002081}
- - component: {fileID: 1942954873616187729}
- - component: {fileID: 3151169063225481641}
- - component: {fileID: 7782841464762399371}
- m_Layer: 0
- m_Name: "\u91CD\u5E86\u4FA0\u5BA2\u884C\u8BD5\u73A9"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2903240085546002081
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9134733964804455434}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.5, z: 4}
- m_LocalScale: {x: 5.4, y: 1, z: 8.95}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &1942954873616187729
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9134733964804455434}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &3151169063225481641
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9134733964804455434}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &7782841464762399371
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 9134733964804455434}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/重庆侠客行试玩.prefab.meta b/Assets/DC/地形/重庆侠客行试玩.prefab.meta
deleted file mode 100644
index fbe08e0f..00000000
--- a/Assets/DC/地形/重庆侠客行试玩.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 664e4f8f87ecef542bb159f53635a8b5
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/重庆小吃街.FBX b/Assets/DC/地形/重庆小吃街.FBX
deleted file mode 100644
index aab39714..00000000
Binary files a/Assets/DC/地形/重庆小吃街.FBX and /dev/null differ
diff --git a/Assets/DC/地形/重庆小吃街.FBX.meta b/Assets/DC/地形/重庆小吃街.FBX.meta
deleted file mode 100644
index cdaa0bd9..00000000
--- a/Assets/DC/地形/重庆小吃街.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 6213223abc29ddc4992b43e3fb7a11c4
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/重庆小吃街.prefab b/Assets/DC/地形/重庆小吃街.prefab
deleted file mode 100644
index 6de86e8c..00000000
--- a/Assets/DC/地形/重庆小吃街.prefab
+++ /dev/null
@@ -1,391 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1306819610257556911
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7417200732417490776}
- - component: {fileID: 2857556482311142108}
- - component: {fileID: 1347494039988930433}
- m_Layer: 0
- m_Name: "\u5E95\u90E8"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7417200732417490776
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306819610257556911}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.000000014495853, y: -0.0000005303628, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6527413236036070551}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &2857556482311142108
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306819610257556911}
- m_Mesh: {fileID: 5096848950253468553, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
---- !u!23 &1347494039988930433
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306819610257556911}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -3661639628750336703, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &1411308583621994186
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 143301975784956063}
- - component: {fileID: 9089075399169478931}
- - component: {fileID: 92893835226225693}
- m_Layer: 0
- m_Name: qiang
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &143301975784956063
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1411308583621994186}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.013150634, y: 0.020377196, z: 3.7057977}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6527413236036070551}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &9089075399169478931
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1411308583621994186}
- m_Mesh: {fileID: 1391040570126750072, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
---- !u!23 &92893835226225693
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1411308583621994186}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 239378781582670930, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &1963294562227730941
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5342057994909072220}
- - component: {fileID: 575122476161579531}
- - component: {fileID: 1252351995951528746}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5342057994909072220
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1963294562227730941}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.000000014495853, y: -0.0000005303628, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6527413236036070551}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &575122476161579531
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1963294562227730941}
- m_Mesh: {fileID: 2112626415416172861, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
---- !u!23 &1252351995951528746
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1963294562227730941}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 239378781582670930, guid: 6213223abc29ddc4992b43e3fb7a11c4, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &2576797403649593226
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6527413236036070551}
- m_Layer: 0
- m_Name: "\u91CD\u5E86\u5C0F\u5403\u8857"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6527413236036070551
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2576797403649593226}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 143301975784956063}
- - {fileID: 5342057994909072220}
- - {fileID: 7417200732417490776}
- - {fileID: 7893258786131356724}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &4725354601658979789
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7893258786131356724}
- - component: {fileID: 7817143545188542620}
- - component: {fileID: 1724644000085000913}
- - component: {fileID: 1258389798015684576}
- m_Layer: 0
- m_Name: Cube
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7893258786131356724
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4725354601658979789}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6527413236036070551}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7817143545188542620
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4725354601658979789}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &1724644000085000913
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4725354601658979789}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &1258389798015684576
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4725354601658979789}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/重庆小吃街.prefab.meta b/Assets/DC/地形/重庆小吃街.prefab.meta
deleted file mode 100644
index 887f472b..00000000
--- a/Assets/DC/地形/重庆小吃街.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: ff4d9d6bd3dd3b8499036a8b8cdab8be
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/银川金凤_改2.fbx b/Assets/DC/地形/银川金凤_改2.fbx
deleted file mode 100644
index 47d8e579..00000000
Binary files a/Assets/DC/地形/银川金凤_改2.fbx and /dev/null differ
diff --git a/Assets/DC/地形/银川金凤_改2.fbx.meta b/Assets/DC/地形/银川金凤_改2.fbx.meta
deleted file mode 100644
index 74380aa0..00000000
--- a/Assets/DC/地形/银川金凤_改2.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 2d8f97cde43879645ace094bd3a5ae9e
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/银川金凤_改2.prefab b/Assets/DC/地形/银川金凤_改2.prefab
deleted file mode 100644
index 510f6425..00000000
--- a/Assets/DC/地形/银川金凤_改2.prefab
+++ /dev/null
@@ -1,285 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &766828828027499524
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 139473518146088638}
- m_Layer: 0
- m_Name: "\u94F6\u5DDD\u91D1\u51E4_\u65392"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &139473518146088638
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 766828828027499524}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6124493101006962680}
- - {fileID: 7952241981264390887}
- - {fileID: 8510412694921050810}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &1134632844535753734
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6124493101006962680}
- - component: {fileID: 3777422610580915182}
- - component: {fileID: 3289947664424730676}
- m_Layer: 0
- m_Name: yuandian
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6124493101006962680
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1134632844535753734}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 139473518146088638}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3777422610580915182
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1134632844535753734}
- m_Mesh: {fileID: 4068373912626513877, guid: 2d8f97cde43879645ace094bd3a5ae9e, type: 3}
---- !u!23 &3289947664424730676
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1134632844535753734}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 56d87540753f1b04498d45b3dbe3c92f, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &3788293067587748775
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7952241981264390887}
- - component: {fileID: 4702143468679017752}
- - component: {fileID: 6567201552771756154}
- m_Layer: 0
- m_Name: polySurface10
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7952241981264390887
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3788293067587748775}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 139473518146088638}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4702143468679017752
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3788293067587748775}
- m_Mesh: {fileID: -856059019632272089, guid: 2d8f97cde43879645ace094bd3a5ae9e, type: 3}
---- !u!23 &6567201552771756154
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3788293067587748775}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 56d87540753f1b04498d45b3dbe3c92f, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &7715629854902512338
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8510412694921050810}
- - component: {fileID: 90310106582050243}
- - component: {fileID: 648538809162582256}
- m_Layer: 0
- m_Name: polySurface11
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8510412694921050810
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7715629854902512338}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 139473518146088638}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &90310106582050243
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7715629854902512338}
- m_Mesh: {fileID: -8163526336849700479, guid: 2d8f97cde43879645ace094bd3a5ae9e, type: 3}
---- !u!23 &648538809162582256
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7715629854902512338}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a26048c7c7a4bed48ac51e7f8ead5846, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/地形/银川金凤_改2.prefab.meta b/Assets/DC/地形/银川金凤_改2.prefab.meta
deleted file mode 100644
index 0345060c..00000000
--- a/Assets/DC/地形/银川金凤_改2.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 28896b43f3298de4f9232501612faccd
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/长春北湖吾悦 1.prefab b/Assets/DC/地形/长春北湖吾悦 1.prefab
deleted file mode 100644
index ae861136..00000000
--- a/Assets/DC/地形/长春北湖吾悦 1.prefab
+++ /dev/null
@@ -1,307 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &42248982715667401
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8866914597508019410}
- - component: {fileID: 5106911538311645749}
- - component: {fileID: 1958031452659229416}
- m_Layer: 0
- m_Name: dingbu01
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8866914597508019410
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 42248982715667401}
- serializedVersion: 2
- m_LocalRotation: {x: 0.000000053385083, y: 0.7071068, z: 0.7071068, w: -0.000000053385083}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5184074922050876111}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5106911538311645749
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 42248982715667401}
- m_Mesh: {fileID: 2817832002497352894, guid: cc092e6d427fdf749a0e63d815b5536c, type: 3}
---- !u!23 &1958031452659229416
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 42248982715667401}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 7859edcf3a3aab4459a54d079f0d895a, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &3899477852765355836
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1507483813606718674}
- - component: {fileID: 5023777890155459019}
- - component: {fileID: 8379845530228955179}
- m_Layer: 0
- m_Name: dibu02
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1507483813606718674
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3899477852765355836}
- serializedVersion: 2
- m_LocalRotation: {x: 1.060302e-24, y: 0.7071068, z: 0.7071068, w: 8.659561e-17}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5184074922050876111}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5023777890155459019
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3899477852765355836}
- m_Mesh: {fileID: -6183415498677953911, guid: cc092e6d427fdf749a0e63d815b5536c, type: 3}
---- !u!23 &8379845530228955179
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3899477852765355836}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 00fcd5946432e29488dd398f5e8013f1, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &6309212988729299567
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7255773371640225260}
- - component: {fileID: 8280744041070724621}
- - component: {fileID: 7698871867974989415}
- - component: {fileID: 5134669524723150897}
- m_Layer: 0
- m_Name: Cube
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7255773371640225260
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6309212988729299567}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5184074922050876111}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8280744041070724621
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6309212988729299567}
- m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &7698871867974989415
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6309212988729299567}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!65 &5134669524723150897
-BoxCollider:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6309212988729299567}
- m_Material: {fileID: 0}
- m_IncludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_ExcludeLayers:
- serializedVersion: 2
- m_Bits: 0
- m_LayerOverridePriority: 0
- m_IsTrigger: 0
- m_ProvidesContacts: 0
- m_Enabled: 1
- serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 1}
- m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &8625259141746250542
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5184074922050876111}
- m_Layer: 0
- m_Name: "\u957F\u6625\u5317\u6E56\u543E\u60A6 1"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5184074922050876111
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8625259141746250542}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 1507483813606718674}
- - {fileID: 8866914597508019410}
- - {fileID: 7255773371640225260}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/地形/长春北湖吾悦 1.prefab.meta b/Assets/DC/地形/长春北湖吾悦 1.prefab.meta
deleted file mode 100644
index 8ec56ca4..00000000
--- a/Assets/DC/地形/长春北湖吾悦 1.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 12b24464652d0f649817e1683015c0a7
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/长春北湖吾悦.FBX b/Assets/DC/地形/长春北湖吾悦.FBX
deleted file mode 100644
index db15f81e..00000000
Binary files a/Assets/DC/地形/长春北湖吾悦.FBX and /dev/null differ
diff --git a/Assets/DC/地形/长春北湖吾悦.FBX.meta b/Assets/DC/地形/长春北湖吾悦.FBX.meta
deleted file mode 100644
index 4dba23bc..00000000
--- a/Assets/DC/地形/长春北湖吾悦.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: cc092e6d427fdf749a0e63d815b5536c
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/陕西宝鸡地形.FBX b/Assets/DC/地形/陕西宝鸡地形.FBX
deleted file mode 100644
index 7ff43630..00000000
Binary files a/Assets/DC/地形/陕西宝鸡地形.FBX and /dev/null differ
diff --git a/Assets/DC/地形/陕西宝鸡地形.FBX.meta b/Assets/DC/地形/陕西宝鸡地形.FBX.meta
deleted file mode 100644
index cf3b7904..00000000
--- a/Assets/DC/地形/陕西宝鸡地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 0a205c713feb0034ba2dcb529ee2b53d
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/马鞍山星悦广场.fbx b/Assets/DC/地形/马鞍山星悦广场.fbx
deleted file mode 100644
index 4854b7bf..00000000
Binary files a/Assets/DC/地形/马鞍山星悦广场.fbx and /dev/null differ
diff --git a/Assets/DC/地形/马鞍山星悦广场.fbx.meta b/Assets/DC/地形/马鞍山星悦广场.fbx.meta
deleted file mode 100644
index 98c4c2d3..00000000
--- a/Assets/DC/地形/马鞍山星悦广场.fbx.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 67961df8578a02b41b48b235e6f27bbf
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/地形/马鞍山星悦广场.prefab b/Assets/DC/地形/马鞍山星悦广场.prefab
deleted file mode 100644
index 91bcbb96..00000000
--- a/Assets/DC/地形/马鞍山星悦广场.prefab
+++ /dev/null
@@ -1,80 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &110767992497531572
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -4929363789341574723, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- - target: {fileID: -4509823143501964880, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_Materials.Array.data[0]
- value:
- objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
- - target: {fileID: 919132149155446097, guid: 67961df8578a02b41b48b235e6f27bbf,
- type: 3}
- propertyPath: m_Name
- value: "\u9A6C\u978D\u5C71\u661F\u60A6\u5E7F\u573A"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 67961df8578a02b41b48b235e6f27bbf, type: 3}
diff --git a/Assets/DC/地形/马鞍山星悦广场.prefab.meta b/Assets/DC/地形/马鞍山星悦广场.prefab.meta
deleted file mode 100644
index a72bfd4e..00000000
--- a/Assets/DC/地形/马鞍山星悦广场.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: bc5c480baf81fb14284aa66fafeb5033
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/安徽宿州地形.prefab b/Assets/DC/安徽宿州地形.prefab
deleted file mode 100644
index 04563d69..00000000
--- a/Assets/DC/安徽宿州地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1306625898877317143
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3143541859889454603}
- - component: {fileID: 1576854769170231149}
- - component: {fileID: 8150261700393991099}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3143541859889454603
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306625898877317143}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.013791008, y: 0, z: 0.12034992}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7426610150054598599}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &1576854769170231149
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306625898877317143}
- m_Mesh: {fileID: 2112626415416172861, guid: 6214cea70926d754ebcf411678099d57, type: 3}
---- !u!23 &8150261700393991099
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1306625898877317143}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2056034033167823464, guid: 6214cea70926d754ebcf411678099d57, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4424082563010144931
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6503179340836152584}
- - component: {fileID: 3403707325220470705}
- - component: {fileID: 8271604693642003728}
- m_Layer: 0
- m_Name: Plane001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6503179340836152584
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4424082563010144931}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.013791008, y: 0, z: 0.12034992}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7426610150054598599}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3403707325220470705
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4424082563010144931}
- m_Mesh: {fileID: 7450741763379908841, guid: 6214cea70926d754ebcf411678099d57, type: 3}
---- !u!23 &8271604693642003728
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4424082563010144931}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -6599236369302012012, guid: 6214cea70926d754ebcf411678099d57, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4806197872255339442
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7426610150054598599}
- m_Layer: 0
- m_Name: "\u5B89\u5FBD\u5BBF\u5DDE\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7426610150054598599
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4806197872255339442}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: -0.10688151, y: 0, z: 3.7}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6503179340836152584}
- - {fileID: 3143541859889454603}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
diff --git a/Assets/DC/安徽宿州地形.prefab.meta b/Assets/DC/安徽宿州地形.prefab.meta
deleted file mode 100644
index 57ddfba1..00000000
--- a/Assets/DC/安徽宿州地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 1bf9f27ace958dc4aadb561f76e281a7
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/山东省菏泽市郓城县地形.prefab b/Assets/DC/山东省菏泽市郓城县地形.prefab
deleted file mode 100644
index ad50d72d..00000000
--- a/Assets/DC/山东省菏泽市郓城县地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2136143859470629134
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 9194769442399854778}
- - component: {fileID: 3463403042186190130}
- - component: {fileID: 2856861677756395825}
- m_Layer: 0
- m_Name: Rectangle002
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &9194769442399854778
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2136143859470629134}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 2.5935075, y: 0, z: 2.4985352}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7355703860917275055}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3463403042186190130
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2136143859470629134}
- m_Mesh: {fileID: 8377211728942078173, guid: 661f48c542cb6f749b51bb7cc947fd10, type: 3}
---- !u!23 &2856861677756395825
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2136143859470629134}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -4941412822899765640, guid: 661f48c542cb6f749b51bb7cc947fd10, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &7449406608234890666
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7355703860917275055}
- m_Layer: 0
- m_Name: "\u5C71\u4E1C\u7701\u83CF\u6CFD\u5E02\u90D3\u57CE\u53BF\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7355703860917275055
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7449406608234890666}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.28, y: 0, z: -1.82}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 9194769442399854778}
- - {fileID: 7988029546807724895}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &8101621856103139157
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7988029546807724895}
- - component: {fileID: 7914671619674736167}
- - component: {fileID: 3714615886361269290}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7988029546807724895
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8101621856103139157}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 2.5935075, y: 0, z: 2.4985352}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7355703860917275055}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7914671619674736167
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8101621856103139157}
- m_Mesh: {fileID: 2112626415416172861, guid: 661f48c542cb6f749b51bb7cc947fd10, type: 3}
---- !u!23 &3714615886361269290
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8101621856103139157}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 4570375716820750470, guid: 661f48c542cb6f749b51bb7cc947fd10, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/山东省菏泽市郓城县地形.prefab.meta b/Assets/DC/山东省菏泽市郓城县地形.prefab.meta
deleted file mode 100644
index 7fc5c20a..00000000
--- a/Assets/DC/山东省菏泽市郓城县地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 2904c616b0eaedb4093db12381dacf80
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/广东广州地形.prefab b/Assets/DC/广东广州地形.prefab
deleted file mode 100644
index d5cb1792..00000000
--- a/Assets/DC/广东广州地形.prefab
+++ /dev/null
@@ -1,205 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &3219488017832004951
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 9164121523727378493}
- - component: {fileID: 2881301336760908689}
- - component: {fileID: 6357832915632999843}
- m_Layer: 0
- m_Name: Box001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &9164121523727378493
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3219488017832004951}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.3673715, y: 0, z: 0.19817859}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5330987210085664278}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &2881301336760908689
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3219488017832004951}
- m_Mesh: {fileID: 5060444177187149915, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
---- !u!23 &6357832915632999843
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3219488017832004951}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6862525861879968243, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4156044335129819546
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2227853280859865322}
- - component: {fileID: 704902236447083347}
- - component: {fileID: 2669489917745736372}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2227853280859865322
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4156044335129819546}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.3673715, y: 0, z: 0.19817859}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5330987210085664278}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &704902236447083347
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4156044335129819546}
- m_Mesh: {fileID: 2112626415416172861, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
---- !u!23 &2669489917745736372
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4156044335129819546}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 8893998433900010733, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- - {fileID: -4963801623029300775, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- - {fileID: 8578991229988381114, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- - {fileID: 5967751492454651251, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- - {fileID: 8830196273332348141, guid: b7e0292b0c86ace4f9a54be1c97a410e, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &6387054751406784454
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5330987210085664278}
- m_Layer: 0
- m_Name: "\u5E7F\u4E1C\u5E7F\u5DDE\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5330987210085664278
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6387054751406784454}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 9.33}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 9164121523727378493}
- - {fileID: 2227853280859865322}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/广东广州地形.prefab.meta b/Assets/DC/广东广州地形.prefab.meta
deleted file mode 100644
index 90b51689..00000000
--- a/Assets/DC/广东广州地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 70b58c40f95a80e4f8316337a932ea84
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/广东广州地形10.17.prefab b/Assets/DC/广东广州地形10.17.prefab
deleted file mode 100644
index 6d9ac4bc..00000000
--- a/Assets/DC/广东广州地形10.17.prefab
+++ /dev/null
@@ -1,70 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &2790609353261761057
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalPosition.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 412d76f4c35d1d84ab31164aa70fea63,
- type: 3}
- propertyPath: m_Name
- value: "\u5E7F\u4E1C\u5E7F\u5DDE\u5730\u5F6210.17"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 412d76f4c35d1d84ab31164aa70fea63, type: 3}
diff --git a/Assets/DC/广东广州地形10.17.prefab.meta b/Assets/DC/广东广州地形10.17.prefab.meta
deleted file mode 100644
index 59c6f06b..00000000
--- a/Assets/DC/广东广州地形10.17.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 1fdad401ef3a6e249978cd7946d678b8
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/广东广州第二场景地形.prefab b/Assets/DC/广东广州第二场景地形.prefab
deleted file mode 100644
index 0b29969d..00000000
--- a/Assets/DC/广东广州第二场景地形.prefab
+++ /dev/null
@@ -1,205 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2289091107020171739
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7808220634769694607}
- - component: {fileID: 8370633573606908356}
- - component: {fileID: 213255996015234933}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7808220634769694607
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2289091107020171739}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.2150098, y: 0.3743544, z: -1.4472511}
- m_LocalScale: {x: 0.500854, y: 0.500854, z: 0.500854}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5440632633112900976}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8370633573606908356
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2289091107020171739}
- m_Mesh: {fileID: 2112626415416172861, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
---- !u!23 &213255996015234933
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2289091107020171739}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 8893998433900010733, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- - {fileID: -4963801623029300775, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- - {fileID: 8578991229988381114, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- - {fileID: 5967751492454651251, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- - {fileID: 8830196273332348141, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &2844122113897439511
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3813650145469712915}
- - component: {fileID: 1650520643882886611}
- - component: {fileID: 4099376977632251178}
- m_Layer: 0
- m_Name: Box001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3813650145469712915
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2844122113897439511}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.2150098, y: 0.3743544, z: -1.4472511}
- m_LocalScale: {x: 0.500854, y: 0.500854, z: 0.500854}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 5440632633112900976}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &1650520643882886611
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2844122113897439511}
- m_Mesh: {fileID: 5060444177187149915, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
---- !u!23 &4099376977632251178
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2844122113897439511}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6862525861879968243, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4668775003983441866
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5440632633112900976}
- m_Layer: 0
- m_Name: "\u5E7F\u4E1C\u5E7F\u5DDE\u7B2C\u4E8C\u573A\u666F\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5440632633112900976
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4668775003983441866}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.21, y: -0.39, z: 1.71}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 3813650145469712915}
- - {fileID: 7808220634769694607}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/广东广州第二场景地形.prefab.meta b/Assets/DC/广东广州第二场景地形.prefab.meta
deleted file mode 100644
index a5cb3a06..00000000
--- a/Assets/DC/广东广州第二场景地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 8206746b0b7f5504199c4176ba75fd00
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/徐州丰县吾悦广场地形 .prefab b/Assets/DC/徐州丰县吾悦广场地形 .prefab
deleted file mode 100644
index c9fb5d88..00000000
--- a/Assets/DC/徐州丰县吾悦广场地形 .prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2177011568100921018
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1053783679662174681}
- - component: {fileID: 4911110532980192418}
- - component: {fileID: 201776851063268227}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61002"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1053783679662174681
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2177011568100921018}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 2.5625, y: 0, z: -7.2725}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 1278395541818998988}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4911110532980192418
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2177011568100921018}
- m_Mesh: {fileID: 4017482625668419684, guid: c0dfe25f342142f41aba7a9aaa3d60ca, type: 3}
---- !u!23 &201776851063268227
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2177011568100921018}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -7772863700380145192, guid: c0dfe25f342142f41aba7a9aaa3d60ca, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &2772784119276869488
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1278395541818998988}
- m_Layer: 0
- m_Name: "\u5F90\u5DDE\u4E30\u53BF\u543E\u60A6\u5E7F\u573A\u5730\u5F62 "
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1278395541818998988
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2772784119276869488}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: 8.2, y: 0, z: 17.57}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6832399818784760473}
- - {fileID: 1053783679662174681}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
---- !u!1 &2979398307471428789
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6832399818784760473}
- - component: {fileID: 7798553509458278287}
- - component: {fileID: 9212869171653150203}
- m_Layer: 0
- m_Name: Line002
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6832399818784760473
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2979398307471428789}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 2.5625, y: 0, z: -7.2725}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 1278395541818998988}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7798553509458278287
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2979398307471428789}
- m_Mesh: {fileID: 849032210722914114, guid: c0dfe25f342142f41aba7a9aaa3d60ca, type: 3}
---- !u!23 &9212869171653150203
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2979398307471428789}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -3209563610941739308, guid: c0dfe25f342142f41aba7a9aaa3d60ca, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/徐州丰县吾悦广场地形 .prefab.meta b/Assets/DC/徐州丰县吾悦广场地形 .prefab.meta
deleted file mode 100644
index 9843cbe6..00000000
--- a/Assets/DC/徐州丰县吾悦广场地形 .prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 957bc9540a44453488a20c2ec1886221
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/徐州苏宁广场地形.FBX b/Assets/DC/徐州苏宁广场地形.FBX
deleted file mode 100644
index f6a186f2..00000000
Binary files a/Assets/DC/徐州苏宁广场地形.FBX and /dev/null differ
diff --git a/Assets/DC/徐州苏宁广场地形.FBX.meta b/Assets/DC/徐州苏宁广场地形.FBX.meta
deleted file mode 100644
index 23dad0b3..00000000
--- a/Assets/DC/徐州苏宁广场地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 281f2fc212cba3f4a9a083957433c0e0
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/新尧金地广场地形(内).FBX b/Assets/DC/新尧金地广场地形(内).FBX
deleted file mode 100644
index 3e0dda70..00000000
Binary files a/Assets/DC/新尧金地广场地形(内).FBX and /dev/null differ
diff --git a/Assets/DC/新尧金地广场地形(内).FBX.meta b/Assets/DC/新尧金地广场地形(内).FBX.meta
deleted file mode 100644
index 0f9406d8..00000000
--- a/Assets/DC/新尧金地广场地形(内).FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 7796a10076103b447bc074c1e9279fc6
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/新尧金地广场地形(内).prefab b/Assets/DC/新尧金地广场地形(内).prefab
deleted file mode 100644
index bff546cb..00000000
--- a/Assets/DC/新尧金地广场地形(内).prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &4360160315636105896
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6956967369043974779}
- m_Layer: 0
- m_Name: "\u65B0\u5C27\u91D1\u5730\u5E7F\u573A\u5730\u5F62(\u5185\uFF09"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6956967369043974779
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4360160315636105896}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0.72124594, z: -0, w: -0.69267917}
- m_LocalPosition: {x: 37.07, y: 0, z: -9.98}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 670615981749553342}
- - {fileID: 3899573555621200913}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -267.685, z: 0}
---- !u!1 &4538591664255580108
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3899573555621200913}
- - component: {fileID: 3632060791217476444}
- - component: {fileID: 682064676414999686}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61003"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3899573555621200913
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4538591664255580108}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -10.512289, y: 0, z: -38.259388}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6956967369043974779}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3632060791217476444
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4538591664255580108}
- m_Mesh: {fileID: 8775619837978819758, guid: 6b64ad841dc301243a3d265862f502ef, type: 3}
---- !u!23 &682064676414999686
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4538591664255580108}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 14543afded304754c83e0de382bf7890, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &5098609357892179904
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 670615981749553342}
- - component: {fileID: 7338716089773202250}
- - component: {fileID: 4278052242039781940}
- m_Layer: 0
- m_Name: Line001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &670615981749553342
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5098609357892179904}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -10.512289, y: 0, z: -38.259388}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6956967369043974779}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7338716089773202250
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5098609357892179904}
- m_Mesh: {fileID: -7553716758358721678, guid: 6b64ad841dc301243a3d265862f502ef, type: 3}
---- !u!23 &4278052242039781940
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5098609357892179904}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 61a6671aa8b2b47488cb7cc618819e89, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/新尧金地广场地形(内).prefab.meta b/Assets/DC/新尧金地广场地形(内).prefab.meta
deleted file mode 100644
index bceeb49f..00000000
--- a/Assets/DC/新尧金地广场地形(内).prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 6fff564b0ef713149b10fb4d9a4f8eed
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/新尧金地广场地形(外).FBX b/Assets/DC/新尧金地广场地形(外).FBX
deleted file mode 100644
index 9111877f..00000000
Binary files a/Assets/DC/新尧金地广场地形(外).FBX and /dev/null differ
diff --git a/Assets/DC/新尧金地广场地形(外).FBX.meta b/Assets/DC/新尧金地广场地形(外).FBX.meta
deleted file mode 100644
index 6dbb7d2e..00000000
--- a/Assets/DC/新尧金地广场地形(外).FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 4c3bf9679db3373449390e3db715f68d
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/新尧金地广场地形(外).prefab b/Assets/DC/新尧金地广场地形(外).prefab
deleted file mode 100644
index 661611ff..00000000
--- a/Assets/DC/新尧金地广场地形(外).prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &137828236971549931
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4053508515191785016}
- - component: {fileID: 7670308804124838638}
- - component: {fileID: 6643555828758109611}
- m_Layer: 0
- m_Name: "\u56FE\u5F62001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4053508515191785016
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 137828236971549931}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.56608033, y: -0.81967807, z: 1.4988791}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 406372629196962824}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7670308804124838638
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 137828236971549931}
- m_Mesh: {fileID: -7209279339441760943, guid: 80ea0a8805d32e84db92e99b59a82d55, type: 3}
---- !u!23 &6643555828758109611
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 137828236971549931}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 14543afded304754c83e0de382bf7890, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4276360392068394081
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6702557003717491995}
- - component: {fileID: 3728219588291761028}
- - component: {fileID: 1410566646745807464}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61004"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6702557003717491995
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4276360392068394081}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.56608033, y: -0.81967807, z: 1.4988791}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 406372629196962824}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3728219588291761028
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4276360392068394081}
- m_Mesh: {fileID: 153525437758066605, guid: 80ea0a8805d32e84db92e99b59a82d55, type: 3}
---- !u!23 &1410566646745807464
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4276360392068394081}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 61a6671aa8b2b47488cb7cc618819e89, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &5612536812751856568
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 406372629196962824}
- m_Layer: 0
- m_Name: "\u65B0\u5C27\u91D1\u5730\u5E7F\u573A\u5730\u5F62(\u5916\uFF09"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &406372629196962824
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5612536812751856568}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: 0.4534049, z: -0, w: 0.8913046}
- m_LocalPosition: {x: -6.82, y: -0.0040010065, z: 3.62}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 4053508515191785016}
- - {fileID: 6702557003717491995}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 53.925, z: 0}
diff --git a/Assets/DC/新尧金地广场地形(外).prefab.meta b/Assets/DC/新尧金地广场地形(外).prefab.meta
deleted file mode 100644
index daae65bf..00000000
--- a/Assets/DC/新尧金地广场地形(外).prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: af898f22e87bc664f8f842409b5fd7e8
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/新疆伊犁地形.prefab b/Assets/DC/新疆伊犁地形.prefab
deleted file mode 100644
index 7911cdb4..00000000
--- a/Assets/DC/新疆伊犁地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1617270490538906549
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4221570173489699526}
- m_Layer: 0
- m_Name: "\u65B0\u7586\u4F0A\u7281\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4221570173489699526
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1617270490538906549}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
- m_LocalPosition: {x: -0.85, y: 0, z: 4.8}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 3938525344085927191}
- - {fileID: 2256095210071792928}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
---- !u!1 &2504301743035738236
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3938525344085927191}
- - component: {fileID: 4899759575462493140}
- - component: {fileID: 4719941396108638539}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3938525344085927191
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2504301743035738236}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4221570173489699526}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4899759575462493140
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2504301743035738236}
- m_Mesh: {fileID: 2112626415416172861, guid: dcb32e23869fdf24d8d91f5b0a1b1f14, type: 3}
---- !u!23 &4719941396108638539
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2504301743035738236}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: ae76d36226e83b24abd9162d7de59a03, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &8897580055795275083
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2256095210071792928}
- - component: {fileID: 5255913965883455743}
- - component: {fileID: 5710684489833007772}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61002"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2256095210071792928
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8897580055795275083}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4221570173489699526}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5255913965883455743
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8897580055795275083}
- m_Mesh: {fileID: 4017482625668419684, guid: dcb32e23869fdf24d8d91f5b0a1b1f14, type: 3}
---- !u!23 &5710684489833007772
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8897580055795275083}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 4b6dc194ec587154fa548037f0009a74, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/新疆伊犁地形.prefab.meta b/Assets/DC/新疆伊犁地形.prefab.meta
deleted file mode 100644
index 58390107..00000000
--- a/Assets/DC/新疆伊犁地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 40b531481da15ce4aa29fc934e20911d
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/河北唐山地形.prefab b/Assets/DC/河北唐山地形.prefab
deleted file mode 100644
index 14f4d5a4..00000000
--- a/Assets/DC/河北唐山地形.prefab
+++ /dev/null
@@ -1,59 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &9211499796274341641
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0.7
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalPosition.z
- value: 5.44
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.97957134
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.20109686
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 962a783df8184024ba104114728d1b3e, type: 3}
- propertyPath: m_Name
- value: "\u6CB3\u5317\u5510\u5C71\u5730\u5F62 1"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 962a783df8184024ba104114728d1b3e, type: 3}
diff --git a/Assets/DC/河北唐山地形.prefab.meta b/Assets/DC/河北唐山地形.prefab.meta
deleted file mode 100644
index 64f064ac..00000000
--- a/Assets/DC/河北唐山地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 88bee5ffc4b395c4da6cfba6d47d215c
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/河南新乡地形.prefab b/Assets/DC/河南新乡地形.prefab
deleted file mode 100644
index 9450a8c2..00000000
--- a/Assets/DC/河南新乡地形.prefab
+++ /dev/null
@@ -1,202 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2254496137450648991
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2833246838545394231}
- m_Layer: 0
- m_Name: "\u6CB3\u5357\u65B0\u4E61\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2833246838545394231
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2254496137450648991}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 1.37, y: 0, z: 2.49}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6500000963949953939}
- - {fileID: 5782423525744474003}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6865460790967141068
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6500000963949953939}
- - component: {fileID: 5219343132418654543}
- - component: {fileID: 565321659334792702}
- m_Layer: 0
- m_Name: Line001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6500000963949953939
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6865460790967141068}
- serializedVersion: 2
- m_LocalRotation: {x: -0.70710665, y: -0.000000022476472, z: -0.000000084293696,
- w: 0.7071069}
- m_LocalPosition: {x: 1.418421, y: 0.087407224, z: -11.691887}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2833246838545394231}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5219343132418654543
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6865460790967141068}
- m_Mesh: {fileID: -7553716758358721678, guid: 0ccf130e564034646896357c81ec1c50, type: 3}
---- !u!23 &565321659334792702
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6865460790967141068}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -5052772842791814917, guid: 0ccf130e564034646896357c81ec1c50, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &7929557639439842334
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5782423525744474003}
- - component: {fileID: 6158636323014439591}
- - component: {fileID: 3809660289108752446}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5782423525744474003
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7929557639439842334}
- serializedVersion: 2
- m_LocalRotation: {x: -0.70710665, y: -0.000000053385087, z: -0.00000005338507, w: 0.7071069}
- m_LocalPosition: {x: 1.418421, y: 0.087407224, z: -11.691887}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2833246838545394231}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &6158636323014439591
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7929557639439842334}
- m_Mesh: {fileID: 2112626415416172861, guid: 0ccf130e564034646896357c81ec1c50, type: 3}
---- !u!23 &3809660289108752446
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7929557639439842334}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6940877388442187183, guid: 0ccf130e564034646896357c81ec1c50, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/河南新乡地形.prefab.meta b/Assets/DC/河南新乡地形.prefab.meta
deleted file mode 100644
index a8393152..00000000
--- a/Assets/DC/河南新乡地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 22d5746f6e3a06442be122985623a52c
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/河南新乡第二场景地形.prefab b/Assets/DC/河南新乡第二场景地形.prefab
deleted file mode 100644
index d28daf9e..00000000
--- a/Assets/DC/河南新乡第二场景地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &832206768714199669
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1925016224760537089}
- - component: {fileID: 5217907173603006607}
- - component: {fileID: 7152929845728365706}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1925016224760537089
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 832206768714199669}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.072532654, y: 0, z: 0.19303949}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2990910251700289643}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5217907173603006607
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 832206768714199669}
- m_Mesh: {fileID: 2112626415416172861, guid: ace30e24622ff6645a932dd543bfc7a7, type: 3}
---- !u!23 &7152929845728365706
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 832206768714199669}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -7830488192977762998, guid: ace30e24622ff6645a932dd543bfc7a7, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &1132123000911787966
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2990910251700289643}
- m_Layer: 0
- m_Name: "\u6CB3\u5357\u65B0\u4E61\u7B2C\u4E8C\u573A\u666F\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2990910251700289643
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1132123000911787966}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0.9999964, z: -0, w: 0.0026653504}
- m_LocalPosition: {x: -0.19, y: 0, z: 2.5}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 5701256364859954981}
- - {fileID: 1925016224760537089}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -179.695, z: 0}
---- !u!1 &4358362024358464413
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5701256364859954981}
- - component: {fileID: 5535112270550805996}
- - component: {fileID: 2216635358480694879}
- m_Layer: 0
- m_Name: Line001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5701256364859954981
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4358362024358464413}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0.072532654, y: 0, z: 0.19303949}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2990910251700289643}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5535112270550805996
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4358362024358464413}
- m_Mesh: {fileID: -7553716758358721678, guid: ace30e24622ff6645a932dd543bfc7a7, type: 3}
---- !u!23 &2216635358480694879
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4358362024358464413}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 9203988605644657818, guid: ace30e24622ff6645a932dd543bfc7a7, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/河南新乡第二场景地形.prefab.meta b/Assets/DC/河南新乡第二场景地形.prefab.meta
deleted file mode 100644
index dc39244d..00000000
--- a/Assets/DC/河南新乡第二场景地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 3ee77ffd25b8f614bbce2defd346a1c4
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab b/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab
deleted file mode 100644
index 19e8530d..00000000
--- a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1928712652696311997
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4669875446913265434}
- m_Layer: 0
- m_Name: "\u6CB3\u5357\u7701\u65B0\u90D1\u5E02\u53CC\u6E56\u5927\u9053\u9F99\u6E56\u9526\u827A\u57CE9.3"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4669875446913265434
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1928712652696311997}
- serializedVersion: 2
- m_LocalRotation: {x: -0, y: -0.9999103, z: -0, w: 0.0133961085}
- m_LocalPosition: {x: -3.75, y: 1.6081394, z: -1.39}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6901769059119418168}
- - {fileID: 8677620183433200045}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -178.465, z: 0}
---- !u!1 &3253093791818874040
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6901769059119418168}
- - component: {fileID: 7333787899974838401}
- - component: {fileID: 3695788735412783260}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61003"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6901769059119418168
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3253093791818874040}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4669875446913265434}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7333787899974838401
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3253093791818874040}
- m_Mesh: {fileID: 8775619837978819758, guid: fe6a9b217a2b98e4da972d2fd84142ca, type: 3}
---- !u!23 &3695788735412783260
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3253093791818874040}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: e4e4b70aba3c2884fbb8456f362a84d5, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &4645310136731489946
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8677620183433200045}
- - component: {fileID: 5359525094385190525}
- - component: {fileID: 8623850828153217874}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61004"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8677620183433200045
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4645310136731489946}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -0, y: -1.4999995, z: -0.000000065567065}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4669875446913265434}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &5359525094385190525
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4645310136731489946}
- m_Mesh: {fileID: 153525437758066605, guid: fe6a9b217a2b98e4da972d2fd84142ca, type: 3}
---- !u!23 &8623850828153217874
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4645310136731489946}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a3e3e6c582482c4419d708cac9f08aa9, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab.meta b/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab.meta
deleted file mode 100644
index bf1e218b..00000000
--- a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城9.3.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: eac12714478e0644d9d5f6a1984081b5
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab b/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab
deleted file mode 100644
index 48bf6b85..00000000
--- a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab
+++ /dev/null
@@ -1,369 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &2798783215571882078
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 196379385342078964}
- - component: {fileID: 3240784320572837834}
- - component: {fileID: 171191598264637421}
- m_Layer: 0
- m_Name: Box001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &196379385342078964
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2798783215571882078}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -2133.8564, y: 0, z: -280.05002}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2554885270292423853}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3240784320572837834
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2798783215571882078}
- m_Mesh: {fileID: 5060444177187149915, guid: 5e8b4bdd0d63c184da97d6d01dac4e02, type: 3}
---- !u!23 &171191598264637421
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2798783215571882078}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: e4e4b70aba3c2884fbb8456f362a84d5, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &3480434298103689373
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2554885270292423853}
- m_Layer: 0
- m_Name: "\u6CB3\u5357\u7701\u65B0\u90D1\u5E02\u53CC\u6E56\u5927\u9053\u9F99\u6E56\u9526\u827A\u57CE\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2554885270292423853
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3480434298103689373}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2138.9043, y: 0.047109425, z: 319.42752}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 196379385342078964}
- - {fileID: 2281852128795057996}
- - {fileID: 963054865652275129}
- - {fileID: 1814472946979768401}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &4963547184711022166
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 963054865652275129}
- - component: {fileID: 7647722733407344090}
- - component: {fileID: 7493259354372977527}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &963054865652275129
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4963547184711022166}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -2133.8564, y: 0, z: -280.05002}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2554885270292423853}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &7647722733407344090
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4963547184711022166}
- m_Mesh: {fileID: 2112626415416172861, guid: 5e8b4bdd0d63c184da97d6d01dac4e02, type: 3}
---- !u!23 &7493259354372977527
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4963547184711022166}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a3e3e6c582482c4419d708cac9f08aa9, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &7178952664397895880
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2281852128795057996}
- - component: {fileID: 4292621451857619541}
- - component: {fileID: 5832703045921406953}
- m_Layer: 0
- m_Name: Box002
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &2281852128795057996
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7178952664397895880}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -2140.44, y: 0, z: -315.54}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2554885270292423853}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &4292621451857619541
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7178952664397895880}
- m_Mesh: {fileID: -2232952877369940510, guid: 5e8b4bdd0d63c184da97d6d01dac4e02, type: 3}
---- !u!23 &5832703045921406953
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7178952664397895880}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: e4e4b70aba3c2884fbb8456f362a84d5, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &8125902247635880077
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1814472946979768401}
- - component: {fileID: 8925167320628451701}
- - component: {fileID: 1248211433497428052}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61002"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1814472946979768401
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8125902247635880077}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -2140.4363, y: 0, z: -315.54355}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2554885270292423853}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8925167320628451701
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8125902247635880077}
- m_Mesh: {fileID: 4017482625668419684, guid: 5e8b4bdd0d63c184da97d6d01dac4e02, type: 3}
---- !u!23 &1248211433497428052
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8125902247635880077}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: a3e3e6c582482c4419d708cac9f08aa9, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab.meta b/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab.meta
deleted file mode 100644
index eb4dacaa..00000000
--- a/Assets/DC/河南省新郑市双湖大道龙湖锦艺城地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 85c5497324a83b04ab49368de8b94601
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/浙江杭州临平银泰城地形.prefab b/Assets/DC/浙江杭州临平银泰城地形.prefab
deleted file mode 100644
index 6f8880e0..00000000
--- a/Assets/DC/浙江杭州临平银泰城地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &3725573794870577288
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8925963508886725691}
- - component: {fileID: 3276543925195802104}
- - component: {fileID: 1169018602972804409}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61002"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8925963508886725691
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3725573794870577288}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.0041357423, y: 0, z: 0.035140686}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 766603279808264644}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &3276543925195802104
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3725573794870577288}
- m_Mesh: {fileID: 4017482625668419684, guid: 96b1e1f9ff19afa4fb1bbd148e005f28, type: 3}
---- !u!23 &1169018602972804409
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3725573794870577288}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 8893998433900010733, guid: 96b1e1f9ff19afa4fb1bbd148e005f28, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &5165143369958487488
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8236815060034952444}
- - component: {fileID: 2366495070434911125}
- - component: {fileID: 8747173590201944229}
- m_Layer: 0
- m_Name: Circle002
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &8236815060034952444
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5165143369958487488}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: 0.0041357423, y: 0, z: 0.035140686}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 766603279808264644}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &2366495070434911125
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5165143369958487488}
- m_Mesh: {fileID: -6210541040425990628, guid: 96b1e1f9ff19afa4fb1bbd148e005f28, type: 3}
---- !u!23 &8747173590201944229
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5165143369958487488}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6862525861879968243, guid: 96b1e1f9ff19afa4fb1bbd148e005f28, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &8049913898831831106
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 766603279808264644}
- m_Layer: 0
- m_Name: "\u6D59\u6C5F\u676D\u5DDE\u4E34\u5E73\u94F6\u6CF0\u57CE\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &766603279808264644
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8049913898831831106}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 8236815060034952444}
- - {fileID: 8925963508886725691}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/DC/浙江杭州临平银泰城地形.prefab.meta b/Assets/DC/浙江杭州临平银泰城地形.prefab.meta
deleted file mode 100644
index ce8ff8e6..00000000
--- a/Assets/DC/浙江杭州临平银泰城地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: e6507eaba062db24ca822a08fb02bb6d
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/浙江杭州临平银泰城地形10.9.prefab b/Assets/DC/浙江杭州临平银泰城地形10.9.prefab
deleted file mode 100644
index 9b72d96e..00000000
--- a/Assets/DC/浙江杭州临平银泰城地形10.9.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &589225985953691114
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5295288905063361098}
- - component: {fileID: 8925741495517293997}
- - component: {fileID: 5853819923978702435}
- m_Layer: 0
- m_Name: Arc002
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5295288905063361098
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 589225985953691114}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -7.858671, y: 0, z: -11.460078}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4734185548188585077}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8925741495517293997
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 589225985953691114}
- m_Mesh: {fileID: 2352544730035056232, guid: ab03f0d76e94a3a4f97f07fe82ca57af, type: 3}
---- !u!23 &5853819923978702435
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 589225985953691114}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 3446927715531741070, guid: ab03f0d76e94a3a4f97f07fe82ca57af, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &1970877034001285933
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4734185548188585077}
- m_Layer: 0
- m_Name: "\u6D59\u6C5F\u676D\u5DDE\u4E34\u5E73\u94F6\u6CF0\u57CE\u5730\u5F6210.9"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4734185548188585077
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1970877034001285933}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.47, y: 0, z: 9.2}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 5295288905063361098}
- - {fileID: 5925780340155677728}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &3773877757678152240
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5925780340155677728}
- - component: {fileID: 8602336074519818531}
- - component: {fileID: 2201362953598216700}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &5925780340155677728
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3773877757678152240}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -7.858671, y: 0, z: -11.460078}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 4734185548188585077}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8602336074519818531
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3773877757678152240}
- m_Mesh: {fileID: 2112626415416172861, guid: ab03f0d76e94a3a4f97f07fe82ca57af, type: 3}
---- !u!23 &2201362953598216700
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3773877757678152240}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6637946096512727468, guid: ab03f0d76e94a3a4f97f07fe82ca57af, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/浙江杭州临平银泰城地形10.9.prefab.meta b/Assets/DC/浙江杭州临平银泰城地形10.9.prefab.meta
deleted file mode 100644
index b09426b3..00000000
--- a/Assets/DC/浙江杭州临平银泰城地形10.9.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 503690f1631a434438c8f873fd3d43d5
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/浦口龙湖天街地形.FBX b/Assets/DC/浦口龙湖天街地形.FBX
deleted file mode 100644
index 6496494d..00000000
Binary files a/Assets/DC/浦口龙湖天街地形.FBX and /dev/null differ
diff --git a/Assets/DC/浦口龙湖天街地形.FBX.meta b/Assets/DC/浦口龙湖天街地形.FBX.meta
deleted file mode 100644
index 5e98302b..00000000
--- a/Assets/DC/浦口龙湖天街地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 537cfd0758f7df24c803cd32b96b67a9
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/湖南常德地形.FBX b/Assets/DC/湖南常德地形.FBX
deleted file mode 100644
index 8eef0849..00000000
Binary files a/Assets/DC/湖南常德地形.FBX and /dev/null differ
diff --git a/Assets/DC/湖南常德地形.FBX.meta b/Assets/DC/湖南常德地形.FBX.meta
deleted file mode 100644
index bdeef4fc..00000000
--- a/Assets/DC/湖南常德地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: ac8d224b5c34dc0488e18184bf1cdc73
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/绍兴嵊州市地形.prefab b/Assets/DC/绍兴嵊州市地形.prefab
deleted file mode 100644
index 6fce8117..00000000
--- a/Assets/DC/绍兴嵊州市地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &90447407957429846
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3953044043284487985}
- m_Layer: 0
- m_Name: "\u7ECD\u5174\u5D4A\u5DDE\u5E02\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &3953044043284487985
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 90447407957429846}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0.9999978, z: 0, w: 0.0021119374}
- m_LocalPosition: {x: -5.27, y: 0, z: 1.32}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6085459737985803083}
- - {fileID: 7420316340238350676}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -179.758, z: 0}
---- !u!1 &3507162499965051577
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7420316340238350676}
- - component: {fileID: 8297756139494981833}
- - component: {fileID: 7149421714478770240}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61001"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7420316340238350676
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3507162499965051577}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -4.167794, y: -0.0000000028248204, z: -0.832097}
- m_LocalScale: {x: 0.945135, y: 0.945135, z: 0.945135}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 3953044043284487985}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &8297756139494981833
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3507162499965051577}
- m_Mesh: {fileID: 2112626415416172861, guid: 0d688bad851716642bef03b872161296, type: 3}
---- !u!23 &7149421714478770240
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3507162499965051577}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: af2a8d8152d64d9489249aecd75275b4, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &8544242438586074432
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6085459737985803083}
- - component: {fileID: 6237610470550370747}
- - component: {fileID: 8321186638036459959}
- m_Layer: 0
- m_Name: Line001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6085459737985803083
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8544242438586074432}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -4.167794, y: -0.0000000028248204, z: -0.832097}
- m_LocalScale: {x: 0.945135, y: 0.945135, z: 0.945135}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 3953044043284487985}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &6237610470550370747
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8544242438586074432}
- m_Mesh: {fileID: -7553716758358721678, guid: 0d688bad851716642bef03b872161296, type: 3}
---- !u!23 &8321186638036459959
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8544242438586074432}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: af2a8d8152d64d9489249aecd75275b4, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/绍兴嵊州市地形.prefab.meta b/Assets/DC/绍兴嵊州市地形.prefab.meta
deleted file mode 100644
index e363de50..00000000
--- a/Assets/DC/绍兴嵊州市地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: bd5bb05b679ac964f864c7233b064967
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/辽宁鞍山9.26新店地形.prefab b/Assets/DC/辽宁鞍山9.26新店地形.prefab
deleted file mode 100644
index 8bb23db6..00000000
--- a/Assets/DC/辽宁鞍山9.26新店地形.prefab
+++ /dev/null
@@ -1,59 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1001 &8494777228749532300
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalPosition.x
- value: -1.49
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalPosition.z
- value: 4.54
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalRotation.y
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 180
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
- propertyPath: m_Name
- value: "\u8FBD\u5B81\u978D\u5C719.26\u65B0\u5E97\u5730\u5F62"
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 61ab1bd0a9d61584fa9445fee3dab280, type: 3}
diff --git a/Assets/DC/辽宁鞍山9.26新店地形.prefab.meta b/Assets/DC/辽宁鞍山9.26新店地形.prefab.meta
deleted file mode 100644
index 13f568f6..00000000
--- a/Assets/DC/辽宁鞍山9.26新店地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: b05b80c2acbcb894c8708e5aec5afb1a
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab b/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab
deleted file mode 100644
index 6d4688d0..00000000
--- a/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab
+++ /dev/null
@@ -1,201 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &968148313964237031
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 4070695725179431774}
- - component: {fileID: 2447113799027963321}
- - component: {fileID: 2599557218394680259}
- m_Layer: 0
- m_Name: "\u5BF9\u8C61003"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &4070695725179431774
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 968148313964237031}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -12.784599, y: 0, z: -8.57356}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6971246027721231471}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &2447113799027963321
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 968148313964237031}
- m_Mesh: {fileID: 8775619837978819758, guid: 3fc39544102e70744bdd7dcfd078940c, type: 3}
---- !u!23 &2599557218394680259
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 968148313964237031}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: -8060411050641056391, guid: 3fc39544102e70744bdd7dcfd078940c, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
---- !u!1 &3665317251698101209
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6971246027721231471}
- m_Layer: 0
- m_Name: "\u91D1\u660C\u5E02\u91D1\u5DDD\u533A\u5B81\u8FDC\u9752\u6CF0\u4E16\u7EAA\u5E7F\u573A\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6971246027721231471
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3665317251698101209}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
- m_LocalPosition: {x: -6.89, y: 0, z: 20.75}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 726199151351791966}
- - {fileID: 4070695725179431774}
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
---- !u!1 &7545835421566087899
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 726199151351791966}
- - component: {fileID: 9013998743843691019}
- - component: {fileID: 8776060045735179019}
- m_Layer: 0
- m_Name: Line001
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &726199151351791966
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7545835421566087899}
- serializedVersion: 2
- m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
- m_LocalPosition: {x: -12.784599, y: 0, z: -8.57356}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6971246027721231471}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &9013998743843691019
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7545835421566087899}
- m_Mesh: {fileID: -7553716758358721678, guid: 3fc39544102e70744bdd7dcfd078940c, type: 3}
---- !u!23 &8776060045735179019
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7545835421566087899}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 6862525861879968243, guid: 3fc39544102e70744bdd7dcfd078940c, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab.meta b/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab.meta
deleted file mode 100644
index 225f0b67..00000000
--- a/Assets/DC/金昌市金川区宁远青泰世纪广场地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: f347a832c4ae7e147af19767abb4832e
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/DC/陕西宝鸡地形.FBX b/Assets/DC/陕西宝鸡地形.FBX
deleted file mode 100644
index 7ff43630..00000000
Binary files a/Assets/DC/陕西宝鸡地形.FBX and /dev/null differ
diff --git a/Assets/DC/陕西宝鸡地形.FBX.meta b/Assets/DC/陕西宝鸡地形.FBX.meta
deleted file mode 100644
index addaad07..00000000
--- a/Assets/DC/陕西宝鸡地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 540bcaca7a1055c4e946f54a2e7a5641
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Plugins/Android/AndroidManifest.xml b/Assets/Plugins/Android/AndroidManifest.xml
index d73bb3ac..ed145750 100644
--- a/Assets/Plugins/Android/AndroidManifest.xml
+++ b/Assets/Plugins/Android/AndroidManifest.xml
@@ -8,7 +8,7 @@
-
+
diff --git a/Assets/StreamingAssets/build_info b/Assets/StreamingAssets/build_info
index 4db282d9..5863578c 100644
--- a/Assets/StreamingAssets/build_info
+++ b/Assets/StreamingAssets/build_info
@@ -1 +1 @@
-Build from CHINAMI-UKDLSK3 at 2026/1/31 20:04:35
\ No newline at end of file
+Build from CHINAMI-UKDLSK3 at 2026/2/2 14:04:03
\ No newline at end of file
diff --git a/Assets/_FutureMen2/Prefabs/Enemys/TortoiseBoss/TortoiseBoss.prefab b/Assets/_FutureMen2/Prefabs/Enemys/TortoiseBoss/TortoiseBoss.prefab
index b3230431..0f9e85a3 100644
--- a/Assets/_FutureMen2/Prefabs/Enemys/TortoiseBoss/TortoiseBoss.prefab
+++ b/Assets/_FutureMen2/Prefabs/Enemys/TortoiseBoss/TortoiseBoss.prefab
@@ -39422,7 +39422,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 5655036778018452698}
@@ -39644,7 +39644,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
version: 1073741824
- radius: 3.78
+ radius: 3
height: 2
simulateMovement: 1
maxSpeed: 0.5
diff --git a/Assets/_FutureMen2/Scenes/Hebei_Hengshui_Taocheng_WandaGuangchang.unity b/Assets/_FutureMen2/Scenes/Hebei_Hengshui_Taocheng_WandaGuangchang.unity
index ee9631c7..56adf8a3 100644
--- a/Assets/_FutureMen2/Scenes/Hebei_Hengshui_Taocheng_WandaGuangchang.unity
+++ b/Assets/_FutureMen2/Scenes/Hebei_Hengshui_Taocheng_WandaGuangchang.unity
@@ -16848,75 +16848,6 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
---- !u!1001 &1203723749
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1682080321694873618, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 2025533031124329128, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_Name
- value: "\u8861\u6C34\u6843\u57CE\u4E07\u8FBE_\u4FEE\u6539"
- objectReference: {fileID: 0}
- - target: {fileID: 2025533031124329128, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 2160860050198199666, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 6850275483481178682, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 278ee24490bf12c45bfb3838cb67f847, type: 3}
--- !u!1001 &1203997460
PrefabInstance:
m_ObjectHideFlags: 0
@@ -27034,4 +26965,3 @@ SceneRoots:
- {fileID: 727780346}
- {fileID: 2110442825}
- {fileID: 196697459}
- - {fileID: 1203723749}
diff --git a/Assets/_FutureMen2/Scenes/Hebei_Tangshan_Qianan_Tianyuangu.unity b/Assets/_FutureMen2/Scenes/Hebei_Tangshan_Qianan_Tianyuangu.unity
index 1ca9ac4a..452df513 100644
--- a/Assets/_FutureMen2/Scenes/Hebei_Tangshan_Qianan_Tianyuangu.unity
+++ b/Assets/_FutureMen2/Scenes/Hebei_Tangshan_Qianan_Tianyuangu.unity
@@ -14701,67 +14701,6 @@ Transform:
m_Children: []
m_Father: {fileID: 1152205477}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1001 &1107999249
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: 8292459055835699800, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_Name
- value: "\u6CB3\u5317\u5510\u5C71\u5730\u5F62"
- objectReference: {fileID: 0}
- - target: {fileID: 8292459055835699800, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0.7
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalPosition.z
- value: 5.44
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.97957134
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0.20109686
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 8673769329612718306, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 88bee5ffc4b395c4da6cfba6d47d215c, type: 3}
--- !u!1 &1116307579
GameObject:
m_ObjectHideFlags: 0
@@ -26814,4 +26753,3 @@ SceneRoots:
- {fileID: 727780346}
- {fileID: 2110442825}
- {fileID: 196697459}
- - {fileID: 1107999249}
diff --git a/Assets/_FutureMen2/Scenes/Henan_Xinzheng_Shuanghudadao_Longhujinyicheng.unity b/Assets/_FutureMen2/Scenes/Henan_Xinzheng_Shuanghudadao_Longhujinyicheng.unity
index dfaa7100..c9b06f09 100644
--- a/Assets/_FutureMen2/Scenes/Henan_Xinzheng_Shuanghudadao_Longhujinyicheng.unity
+++ b/Assets/_FutureMen2/Scenes/Henan_Xinzheng_Shuanghudadao_Longhujinyicheng.unity
@@ -25276,76 +25276,6 @@ MonoBehaviour:
- {fileID: 8300000, guid: afc80ac659d3d824ca90917236c37bb8, type: 3}
- {fileID: 8300000, guid: 14c9eff4707bdc1478c570ab4fa37c8a, type: 3}
- {fileID: 8300000, guid: 9295a096f20d0664f90e7b23d93dfe38, type: 3}
---- !u!1001 &1998496080
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalPosition.x
- value: -3.75
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalPosition.y
- value: 1.6081394
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalPosition.z
- value: -1.39
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalRotation.w
- value: 0.0133961085
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalRotation.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0.9999103
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -5560538812306446842, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -2794721573383278041, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_Name
- value: "\u6CB3\u5357\u7701\u65B0\u90D1\u5E02\u53CC\u6E56\u5927\u9053\u9F99\u6E56\u9526\u827A\u57CE9.3
- (1)"
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: c1983cd6debaf504ebc87d3965b240b1, type: 3}
--- !u!1 &2006509096
GameObject:
m_ObjectHideFlags: 0
@@ -26823,4 +26753,3 @@ SceneRoots:
- {fileID: 1657300549}
- {fileID: 727780346}
- {fileID: 2110442825}
- - {fileID: 1998496080}
diff --git a/Assets/_FutureMen2/Scenes/Jiangsu_Xvzhou_Suning_Guangchang.unity b/Assets/_FutureMen2/Scenes/Jiangsu_Xvzhou_Suning_Guangchang.unity
index f9c54112..19db694d 100644
--- a/Assets/_FutureMen2/Scenes/Jiangsu_Xvzhou_Suning_Guangchang.unity
+++ b/Assets/_FutureMen2/Scenes/Jiangsu_Xvzhou_Suning_Guangchang.unity
@@ -24433,75 +24433,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
embeddedEventSystem: {fileID: 1878647291}
---- !u!1001 &1894473465
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -1642886549261808171, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_Name
- value: "\u5F90\u5DDE\u82CF\u5B81\u5E7F\u573A\u5730\u5F62"
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 3706788970916702925, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: bb9527b387efb624a8b347d64ce3a130, type: 3}
--- !u!1 &1897799338
GameObject:
m_ObjectHideFlags: 0
@@ -27050,4 +26981,3 @@ SceneRoots:
- {fileID: 1657300549}
- {fileID: 727780346}
- {fileID: 196697459}
- - {fileID: 1894473465}
diff --git a/Assets/_FutureMen2/Scenes/Jilin_Changchun_Beihu_WyueGuangchang.unity b/Assets/_FutureMen2/Scenes/Jilin_Changchun_Beihu_WyueGuangchang.unity
index c3d1a409..ff616e7f 100644
--- a/Assets/_FutureMen2/Scenes/Jilin_Changchun_Beihu_WyueGuangchang.unity
+++ b/Assets/_FutureMen2/Scenes/Jilin_Changchun_Beihu_WyueGuangchang.unity
@@ -11583,75 +11583,6 @@ MonoBehaviour:
soundPlayedCustomEvent:
willCleanUpDelegatesAfterStop: 1
frames: 178
---- !u!1001 &874200081
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: 95496955596871592, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_Name
- value: "\u5409\u6797\u5409\u6797"
- objectReference: {fileID: 0}
- - target: {fileID: 95496955596871592, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 727495533094751506, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 4533415648510396117, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 5845326810419429883, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
- propertyPath: m_IsActive
- value: 1
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 01a8108e337d18e48a3881f6c5a4e476, type: 3}
--- !u!1 &891051854
GameObject:
m_ObjectHideFlags: 0
@@ -27034,4 +26965,3 @@ SceneRoots:
- {fileID: 727780346}
- {fileID: 2110442825}
- {fileID: 196697459}
- - {fileID: 874200081}
diff --git a/Assets/_FutureMen2/Scenes/Nanjing_Pukou_Longhutianjie.unity b/Assets/_FutureMen2/Scenes/Nanjing_Pukou_Longhutianjie.unity
index 18e86c29..64ee5c28 100644
--- a/Assets/_FutureMen2/Scenes/Nanjing_Pukou_Longhutianjie.unity
+++ b/Assets/_FutureMen2/Scenes/Nanjing_Pukou_Longhutianjie.unity
@@ -12329,71 +12329,6 @@ MonoBehaviour:
soundPlayedCustomEvent:
willCleanUpDelegatesAfterStop: 1
frames: 178
---- !u!1001 &924422898
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: 1305699910210906374, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7493155681200699418, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_Name
- value: "\u6D66\u53E3\u9F99\u6E56\u5929\u8857"
- objectReference: {fileID: 0}
- - target: {fileID: 7493155681200699418, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalPosition.x
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalRotation.y
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalRotation.z
- value: -0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 7833688058533421728, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: abb252804fe801f49b0165e1a5eeb65a, type: 3}
--- !u!1 &934529234
GameObject:
m_ObjectHideFlags: 0
@@ -16765,50 +16700,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5453642231650818711, guid: 8ceff4ed7638f374e8d594e14b9ce101, type: 3}
m_PrefabInstance: {fileID: 1203997460}
m_PrefabAsset: {fileID: 0}
---- !u!1 &1230925282
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1230925284}
- - component: {fileID: 1230925283}
- m_Layer: 0
- m_Name: DragonLi.Core.CoroutineTaskManager
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!114 &1230925283
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1230925282}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 425191793, guid: facef7cf2886a2746ae681f37ff16ae4, type: 3}
- m_Name:
- m_EditorClassIdentifier:
---- !u!4 &1230925284
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1230925282}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1243601126
GameObject:
m_ObjectHideFlags: 0
@@ -26861,6 +26752,4 @@ SceneRoots:
- {fileID: 1657300549}
- {fileID: 727780346}
- {fileID: 2110442825}
- - {fileID: 924422898}
- - {fileID: 1230925284}
- {fileID: 196697459}
diff --git a/Assets/_FutureMen2/Scenes/Shanxi_Baoji_Meixian_TianlongShangcheng.unity b/Assets/_FutureMen2/Scenes/Shanxi_Baoji_Meixian_TianlongShangcheng.unity
index 655089dc..db3e8824 100644
--- a/Assets/_FutureMen2/Scenes/Shanxi_Baoji_Meixian_TianlongShangcheng.unity
+++ b/Assets/_FutureMen2/Scenes/Shanxi_Baoji_Meixian_TianlongShangcheng.unity
@@ -19926,67 +19926,6 @@ Transform:
- {fileID: 939601575}
m_Father: {fileID: 727780346}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1001 &1642496926
-PrefabInstance:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_Modification:
- serializedVersion: 3
- m_TransformParent: {fileID: 0}
- m_Modifications:
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalPosition.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalPosition.y
- value: 0.01
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalPosition.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalRotation.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalRotation.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalRotation.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalEulerAnglesHint.x
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalEulerAnglesHint.y
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: -8679921383154817045, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_LocalEulerAnglesHint.z
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_Name
- value: "\u9655\u897F\u5B9D\u9E21\u5730\u5F62"
- objectReference: {fileID: 0}
- - target: {fileID: 919132149155446097, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
- propertyPath: m_IsActive
- value: 0
- objectReference: {fileID: 0}
- m_RemovedComponents: []
- m_RemovedGameObjects: []
- m_AddedGameObjects: []
- m_AddedComponents: []
- m_SourcePrefab: {fileID: 100100000, guid: 0a205c713feb0034ba2dcb529ee2b53d, type: 3}
--- !u!1 &1648566563
GameObject:
m_ObjectHideFlags: 0
@@ -26920,4 +26859,3 @@ SceneRoots:
- {fileID: 727780346}
- {fileID: 2110442825}
- {fileID: 196697459}
- - {fileID: 1642496926}
diff --git a/Assets/_FutureMen2/Scenes/Yunnan_Lincang_Linxiang_Hengji_Dixia.unity b/Assets/_FutureMen2/Scenes/Yunnan_Lincang_Linxiang_Hengji_Dixia.unity
index 7b050886..cef19b32 100644
--- a/Assets/_FutureMen2/Scenes/Yunnan_Lincang_Linxiang_Hengji_Dixia.unity
+++ b/Assets/_FutureMen2/Scenes/Yunnan_Lincang_Linxiang_Hengji_Dixia.unity
@@ -2189,7 +2189,7 @@ Transform:
m_GameObject: {fileID: 266776449}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 8.37, y: -0.57, z: 25.6386}
+ m_LocalPosition: {x: 8.37, y: -0.78, z: 25.6386}
m_LocalScale: {x: 1.7518358, y: 1, z: 0.34405094}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -13570,6 +13570,111 @@ MonoBehaviour:
soundPlayedCustomEvent:
willCleanUpDelegatesAfterStop: 1
frames: 381
+--- !u!1 &1002361393
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1002361394}
+ - component: {fileID: 1002361397}
+ - component: {fileID: 1002361396}
+ - component: {fileID: 1002361395}
+ m_Layer: 21
+ m_Name: wall (2)
+ m_TagString: Wall
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1002361394
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002361393}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0, y: 0.99999994, z: -0, w: 0.00031549882}
+ m_LocalPosition: {x: -0.12, y: 0, z: -0.54}
+ m_LocalScale: {x: 0.96396077, y: 1, z: 0.4891}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1657300549}
+ m_LocalEulerAnglesHint: {x: 0, y: 179.964, z: 0}
+--- !u!65 &1002361395
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002361393}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &1002361396
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002361393}
+ m_Enabled: 0
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1002361397
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002361393}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1016748075
GameObject:
m_ObjectHideFlags: 0
@@ -20139,6 +20244,7 @@ Transform:
- {fileID: 345606885}
- {fileID: 1437568240}
- {fileID: 1778808358}
+ - {fileID: 1002361394}
- {fileID: 753104263}
- {fileID: 979586157}
- {fileID: 2099917245}
@@ -20580,13 +20686,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1687369027}
serializedVersion: 2
- m_LocalRotation: {x: 0.008724802, y: 0.7006408, z: 0.009188222, w: 0.7134017}
- m_LocalPosition: {x: -0.398, y: -0.18, z: 12.956086}
+ m_LocalRotation: {x: 0.013949837, y: 0.70055467, z: 0.014319783, w: 0.7133187}
+ m_LocalPosition: {x: -0.398, y: -0.62, z: 12.956086}
m_LocalScale: {x: 2.67042, y: 1, z: 0.36263946}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 180.024, y: -91.034, z: -178.548}
+ m_LocalEulerAnglesHint: {x: 180.009, y: -91.035, z: -177.709}
--- !u!23 &1687369030
MeshRenderer:
m_ObjectHideFlags: 0
@@ -21031,7 +21137,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
- m_IsActive: 1
+ m_IsActive: 0
--- !u!64 &1733408063
MeshCollider:
m_ObjectHideFlags: 0
@@ -21113,7 +21219,7 @@ Transform:
m_GameObject: {fileID: 1733408062}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.017277863, w: 0.99985075}
- m_LocalPosition: {x: 0, y: -0.72, z: 0}
+ m_LocalPosition: {x: 0, y: -0.5, z: 0}
m_LocalScale: {x: 20, y: 1, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
diff --git a/Assets/_FutureMen2/Scripts/Actions/TortoiseActions.cs b/Assets/_FutureMen2/Scripts/Actions/TortoiseActions.cs
index 8853c1f0..952e83ce 100644
--- a/Assets/_FutureMen2/Scripts/Actions/TortoiseActions.cs
+++ b/Assets/_FutureMen2/Scripts/Actions/TortoiseActions.cs
@@ -71,7 +71,7 @@ public class TortoiseSprintAttack : Action
// 面向移动方向
boss.transform.rotation = Quaternion.LookRotation(dir);
-
+ //Vector3.Distance(boss.transform.position.ReflectVectorXOZ(),targetPos.ReflectVectorXOZ())
// 等待到达
while (!boss.aiPath.reachedEndOfPath)
{
@@ -116,7 +116,7 @@ public class TortoiseSprintAttack : Action
IEnumerator RotateAndTrample(Quaternion targetRot)
{
// 先转向
- while (Quaternion.Angle(boss.transform.rotation, targetRot) > 1f)
+ while (Quaternion.Angle(boss.transform.rotation, targetRot) > 2.5f)
{
if (boss.isDead)
{
@@ -157,7 +157,7 @@ public class TortoiseSprintAttack : Action
Quaternion targetRot = Quaternion.LookRotation(dir);
- while (Quaternion.Angle(boss.transform.rotation, targetRot) > 1f)
+ while (Quaternion.Angle(boss.transform.rotation, targetRot) > 2.5f)
{
if (boss.isDead)
{
diff --git a/Assets/_FutureMen2/Scripts/Enemy/OctopusBoss/OctopusBoss.cs b/Assets/_FutureMen2/Scripts/Enemy/OctopusBoss/OctopusBoss.cs
index 69ed5a38..90e1ee4f 100644
--- a/Assets/_FutureMen2/Scripts/Enemy/OctopusBoss/OctopusBoss.cs
+++ b/Assets/_FutureMen2/Scripts/Enemy/OctopusBoss/OctopusBoss.cs
@@ -84,9 +84,9 @@ public class OctopusBoss : Enemy
{
base.Show();
GameInit.Ins.self.SetAiPath(false);
- GameManager.Ins.CreateEnemySkillTip(transform.position.ReflectVectorXOZ()+new Vector3(0,-0.8f,0),3.5f);
+ GameManager.Ins.CreateEnemySkillTip(transform.position.ReflectVectorXOZ(),3.5f);
transform.position = new Vector3(transform.position.x, -8, transform.position.z);
- transform.DOMoveY(-0.8f, 4f).OnComplete(() =>
+ transform.DOMoveY(0f, 4f).OnComplete(() =>
{
isShowEnd = true;
});
diff --git a/Assets/sucai/2343242.mat b/Assets/sucai/2343242.mat
deleted file mode 100644
index 0f9552c5..00000000
--- a/Assets/sucai/2343242.mat
+++ /dev/null
@@ -1,137 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!21 &2100000
-Material:
- serializedVersion: 8
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: 2343242
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
- m_Parent: {fileID: 0}
- m_ModifiedSerializedProperties: 0
- m_ValidKeywords:
- - _ALPHAPREMULTIPLY_ON
- - _SURFACE_TYPE_TRANSPARENT
- m_InvalidKeywords: []
- m_LightmapFlags: 4
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses:
- - DepthOnly
- - SHADOWCASTER
- m_LockedProperties:
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BaseMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 2800000, guid: 56b13940daa07de45bc02fe80b0151e3, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _SpecGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_Lightmaps:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_LightmapsInd:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_ShadowMasks:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Ints: []
- m_Floats:
- - _AlphaClip: 0
- - _AlphaToMask: 0
- - _Blend: 0
- - _BlendModePreserveSpecular: 1
- - _BumpScale: 1
- - _ClearCoatMask: 0
- - _ClearCoatSmoothness: 0
- - _Cull: 2
- - _Cutoff: 0.5
- - _DetailAlbedoMapScale: 1
- - _DetailNormalMapScale: 1
- - _DstBlend: 10
- - _DstBlendAlpha: 10
- - _EnvironmentReflections: 1
- - _GlossMapScale: 0
- - _Glossiness: 0
- - _GlossyReflections: 0
- - _Metallic: 0
- - _OcclusionStrength: 1
- - _Parallax: 0.005
- - _QueueOffset: 0
- - _ReceiveShadows: 1
- - _Smoothness: 0.5
- - _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
- - _SrcBlend: 1
- - _SrcBlendAlpha: 1
- - _Surface: 1
- - _WorkflowMode: 1
- - _ZWrite: 0
- m_Colors:
- - _BaseColor: {r: 0.5283019, g: 0.49590603, b: 0.49590603, a: 0.5019608}
- - _Color: {r: 0.5283019, g: 0.49590603, b: 0.49590603, a: 0.5019608}
- - _EmissionColor: {r: 0.36320752, g: 0.44062155, b: 1, a: 1}
- - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- m_BuildTextureStacks: []
---- !u!114 &3704595482300903746
-MonoBehaviour:
- m_ObjectHideFlags: 11
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- version: 7
diff --git a/Assets/sucai/2343242.mat.meta b/Assets/sucai/2343242.mat.meta
deleted file mode 100644
index 1a6e911e..00000000
--- a/Assets/sucai/2343242.mat.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: f8cbb89d7bfdeb0409e5f060bc6224a9
-NativeFormatImporter:
- externalObjects: {}
- mainObjectFileID: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/312321.mat b/Assets/sucai/312321.mat
deleted file mode 100644
index 41e8ee39..00000000
--- a/Assets/sucai/312321.mat
+++ /dev/null
@@ -1,137 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &-2506776161003136854
-MonoBehaviour:
- m_ObjectHideFlags: 11
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- version: 7
---- !u!21 &2100000
-Material:
- serializedVersion: 8
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: 312321
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
- m_Parent: {fileID: 0}
- m_ModifiedSerializedProperties: 0
- m_ValidKeywords:
- - _ALPHAPREMULTIPLY_ON
- - _SURFACE_TYPE_TRANSPARENT
- m_InvalidKeywords: []
- m_LightmapFlags: 4
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses:
- - DepthOnly
- - SHADOWCASTER
- m_LockedProperties:
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BaseMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _SpecGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_Lightmaps:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_LightmapsInd:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_ShadowMasks:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Ints: []
- m_Floats:
- - _AlphaClip: 0
- - _AlphaToMask: 0
- - _Blend: 0
- - _BlendModePreserveSpecular: 1
- - _BumpScale: 1
- - _ClearCoatMask: 0
- - _ClearCoatSmoothness: 0
- - _Cull: 2
- - _Cutoff: 0.5
- - _DetailAlbedoMapScale: 1
- - _DetailNormalMapScale: 1
- - _DstBlend: 10
- - _DstBlendAlpha: 10
- - _EnvironmentReflections: 1
- - _GlossMapScale: 0
- - _Glossiness: 0
- - _GlossyReflections: 0
- - _Metallic: 0
- - _OcclusionStrength: 1
- - _Parallax: 0.005
- - _QueueOffset: 0
- - _ReceiveShadows: 1
- - _Smoothness: 0.5
- - _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
- - _SrcBlend: 1
- - _SrcBlendAlpha: 1
- - _Surface: 1
- - _WorkflowMode: 1
- - _ZWrite: 0
- m_Colors:
- - _BaseColor: {r: 1, g: 1, b: 1, a: 0.18431373}
- - _Color: {r: 1, g: 1, b: 1, a: 0.18431373}
- - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- m_BuildTextureStacks: []
diff --git a/Assets/sucai/312321.mat.meta b/Assets/sucai/312321.mat.meta
deleted file mode 100644
index 2adc7982..00000000
--- a/Assets/sucai/312321.mat.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: cbd8c3a727e51ac488c1fe04d7ff0ffe
-NativeFormatImporter:
- externalObjects: {}
- mainObjectFileID: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/432423.mat b/Assets/sucai/432423.mat
deleted file mode 100644
index ad398712..00000000
--- a/Assets/sucai/432423.mat
+++ /dev/null
@@ -1,137 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &-4048493982269142900
-MonoBehaviour:
- m_ObjectHideFlags: 11
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- version: 7
---- !u!21 &2100000
-Material:
- serializedVersion: 8
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: 432423
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
- m_Parent: {fileID: 0}
- m_ModifiedSerializedProperties: 0
- m_ValidKeywords:
- - _ALPHAPREMULTIPLY_ON
- - _SURFACE_TYPE_TRANSPARENT
- m_InvalidKeywords: []
- m_LightmapFlags: 4
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses:
- - DepthOnly
- - SHADOWCASTER
- m_LockedProperties:
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BaseMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _SpecGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_Lightmaps:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_LightmapsInd:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_ShadowMasks:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Ints: []
- m_Floats:
- - _AlphaClip: 0
- - _AlphaToMask: 0
- - _Blend: 0
- - _BlendModePreserveSpecular: 1
- - _BumpScale: 1
- - _ClearCoatMask: 0
- - _ClearCoatSmoothness: 0
- - _Cull: 2
- - _Cutoff: 0.5
- - _DetailAlbedoMapScale: 1
- - _DetailNormalMapScale: 1
- - _DstBlend: 10
- - _DstBlendAlpha: 10
- - _EnvironmentReflections: 1
- - _GlossMapScale: 0
- - _Glossiness: 0
- - _GlossyReflections: 0
- - _Metallic: 0
- - _OcclusionStrength: 1
- - _Parallax: 0.005
- - _QueueOffset: 0
- - _ReceiveShadows: 1
- - _Smoothness: 0.5
- - _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
- - _SrcBlend: 1
- - _SrcBlendAlpha: 1
- - _Surface: 1
- - _WorkflowMode: 1
- - _ZWrite: 0
- m_Colors:
- - _BaseColor: {r: 1, g: 1, b: 1, a: 0.3254902}
- - _Color: {r: 1, g: 1, b: 1, a: 0.3254902}
- - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- m_BuildTextureStacks: []
diff --git a/Assets/sucai/432423.mat.meta b/Assets/sucai/432423.mat.meta
deleted file mode 100644
index cc47b866..00000000
--- a/Assets/sucai/432423.mat.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 0cd222c706a0132489dbd582950d2fa4
-NativeFormatImporter:
- externalObjects: {}
- mainObjectFileID: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/456487.mat b/Assets/sucai/456487.mat
deleted file mode 100644
index ec2b4240..00000000
--- a/Assets/sucai/456487.mat
+++ /dev/null
@@ -1,137 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &-5531138254916812496
-MonoBehaviour:
- m_ObjectHideFlags: 11
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- version: 7
---- !u!21 &2100000
-Material:
- serializedVersion: 8
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: 456487
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
- m_Parent: {fileID: 0}
- m_ModifiedSerializedProperties: 0
- m_ValidKeywords:
- - _ALPHAPREMULTIPLY_ON
- - _SURFACE_TYPE_TRANSPARENT
- m_InvalidKeywords: []
- m_LightmapFlags: 4
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses:
- - DepthOnly
- - SHADOWCASTER
- m_LockedProperties:
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BaseMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _SpecGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_Lightmaps:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_LightmapsInd:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - unity_ShadowMasks:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Ints: []
- m_Floats:
- - _AlphaClip: 0
- - _AlphaToMask: 0
- - _Blend: 0
- - _BlendModePreserveSpecular: 1
- - _BumpScale: 1
- - _ClearCoatMask: 0
- - _ClearCoatSmoothness: 0
- - _Cull: 2
- - _Cutoff: 0.5
- - _DetailAlbedoMapScale: 1
- - _DetailNormalMapScale: 1
- - _DstBlend: 10
- - _DstBlendAlpha: 10
- - _EnvironmentReflections: 1
- - _GlossMapScale: 0
- - _Glossiness: 0
- - _GlossyReflections: 0
- - _Metallic: 0
- - _OcclusionStrength: 1
- - _Parallax: 0.005
- - _QueueOffset: 0
- - _ReceiveShadows: 1
- - _Smoothness: 0.5
- - _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
- - _SrcBlend: 1
- - _SrcBlendAlpha: 1
- - _Surface: 1
- - _WorkflowMode: 1
- - _ZWrite: 0
- m_Colors:
- - _BaseColor: {r: 1, g: 1, b: 1, a: 0.19215687}
- - _Color: {r: 1, g: 1, b: 1, a: 0.19215687}
- - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- m_BuildTextureStacks: []
diff --git a/Assets/sucai/456487.mat.meta b/Assets/sucai/456487.mat.meta
deleted file mode 100644
index 78dce11d..00000000
--- a/Assets/sucai/456487.mat.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 340fa8293b28e29468a7417a18ee72f1
-NativeFormatImporter:
- externalObjects: {}
- mainObjectFileID: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/6.27地形.FBX b/Assets/sucai/6.27地形.FBX
deleted file mode 100644
index 145d4ce4..00000000
Binary files a/Assets/sucai/6.27地形.FBX and /dev/null differ
diff --git a/Assets/sucai/6.27地形.FBX.meta b/Assets/sucai/6.27地形.FBX.meta
deleted file mode 100644
index 1f805268..00000000
--- a/Assets/sucai/6.27地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: a4a546a334ac07c489bf6cc136fe4cdf
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/6.30地形.FBX b/Assets/sucai/6.30地形.FBX
deleted file mode 100644
index 1e956a82..00000000
Binary files a/Assets/sucai/6.30地形.FBX and /dev/null differ
diff --git a/Assets/sucai/6.30地形.FBX.meta b/Assets/sucai/6.30地形.FBX.meta
deleted file mode 100644
index 810240b8..00000000
--- a/Assets/sucai/6.30地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 82c0f7d5887ed734b91c9a6c77c85835
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX b/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX
deleted file mode 100644
index ce03bb8f..00000000
Binary files a/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX and /dev/null differ
diff --git a/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX.meta b/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX.meta
deleted file mode 100644
index a020c946..00000000
--- a/Assets/sucai/临沧市临翔区恒基广场(一楼场景)地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: ff8b9b3732cbc234b90351e742646281
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX b/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX
deleted file mode 100644
index 469e1b85..00000000
Binary files a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX and /dev/null differ
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX.meta b/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX.meta
deleted file mode 100644
index 942bad83..00000000
--- a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 9cc6a8174e6aeea429cd1cdb048bcf04
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab b/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab
deleted file mode 100644
index 1885d79a..00000000
--- a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab
+++ /dev/null
@@ -1,85 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!1 &1695787512151627888
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6036391029100103509}
- - component: {fileID: 8370459850755508943}
- - component: {fileID: 4991119681745814650}
- m_Layer: 0
- m_Name: "\u4E34\u6CA7\u5E02\u4E34\u7FD4\u533A\u6052\u57FA\u5E7F\u573A(\u5730\u4E0B\u573A\u666F\u4E0B\u964D\uFF09\u5730\u5F62"
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6036391029100103509
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1695787512151627888}
- serializedVersion: 2
- m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
- m_LocalPosition: {x: 5.683527, y: -0.0000005364418, z: 16.952724}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
---- !u!33 &8370459850755508943
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1695787512151627888}
- m_Mesh: {fileID: -7553716758358721678, guid: 9cc6a8174e6aeea429cd1cdb048bcf04, type: 3}
---- !u!23 &4991119681745814650
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1695787512151627888}
- m_Enabled: 1
- m_CastShadows: 1
- m_ReceiveShadows: 1
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 2
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 3446927715531741070, guid: 9cc6a8174e6aeea429cd1cdb048bcf04, type: 3}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
- m_AdditionalVertexStreams: {fileID: 0}
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab.meta b/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab.meta
deleted file mode 100644
index 5e92445b..00000000
--- a/Assets/sucai/临沧市临翔区恒基广场(地下场景下降)地形.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: fe8eb8d8c7ef478479b1604ae7c48034
-PrefabImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX b/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX
deleted file mode 100644
index ec99ef36..00000000
Binary files a/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX and /dev/null differ
diff --git a/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX.meta b/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX.meta
deleted file mode 100644
index 129cf64f..00000000
--- a/Assets/sucai/临沧市临翔区恒基广场(地下场景)地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 368fa0f93e83a254f8dfc6d7e301881a
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/安徽宿州地形.FBX b/Assets/sucai/安徽宿州地形.FBX
deleted file mode 100644
index 8d9c3403..00000000
Binary files a/Assets/sucai/安徽宿州地形.FBX and /dev/null differ
diff --git a/Assets/sucai/安徽宿州地形.FBX.meta b/Assets/sucai/安徽宿州地形.FBX.meta
deleted file mode 100644
index 37ccf154..00000000
--- a/Assets/sucai/安徽宿州地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 6214cea70926d754ebcf411678099d57
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/广东广州地形.FBX b/Assets/sucai/广东广州地形.FBX
deleted file mode 100644
index d3c9e001..00000000
Binary files a/Assets/sucai/广东广州地形.FBX and /dev/null differ
diff --git a/Assets/sucai/广东广州地形.FBX.meta b/Assets/sucai/广东广州地形.FBX.meta
deleted file mode 100644
index 9f0ae43a..00000000
--- a/Assets/sucai/广东广州地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: b7e0292b0c86ace4f9a54be1c97a410e
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/广东广州地形10.17.FBX b/Assets/sucai/广东广州地形10.17.FBX
deleted file mode 100644
index 8a1bc9dd..00000000
Binary files a/Assets/sucai/广东广州地形10.17.FBX and /dev/null differ
diff --git a/Assets/sucai/广东广州地形10.17.FBX.meta b/Assets/sucai/广东广州地形10.17.FBX.meta
deleted file mode 100644
index 03844fb1..00000000
--- a/Assets/sucai/广东广州地形10.17.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 412d76f4c35d1d84ab31164aa70fea63
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/河北唐山地形 1.FBX b/Assets/sucai/河北唐山地形 1.FBX
deleted file mode 100644
index bf5c59e7..00000000
Binary files a/Assets/sucai/河北唐山地形 1.FBX and /dev/null differ
diff --git a/Assets/sucai/河北唐山地形 1.FBX.meta b/Assets/sucai/河北唐山地形 1.FBX.meta
deleted file mode 100644
index 64a843ed..00000000
--- a/Assets/sucai/河北唐山地形 1.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 962a783df8184024ba104114728d1b3e
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/河北唐山地形.FBX b/Assets/sucai/河北唐山地形.FBX
deleted file mode 100644
index bf5c59e7..00000000
Binary files a/Assets/sucai/河北唐山地形.FBX and /dev/null differ
diff --git a/Assets/sucai/河北唐山地形.FBX.meta b/Assets/sucai/河北唐山地形.FBX.meta
deleted file mode 100644
index ffd4fe8d..00000000
--- a/Assets/sucai/河北唐山地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: acef094e1d4a9374288508bcb3bfb927
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/河南新乡地形.FBX b/Assets/sucai/河南新乡地形.FBX
deleted file mode 100644
index a15453f4..00000000
Binary files a/Assets/sucai/河南新乡地形.FBX and /dev/null differ
diff --git a/Assets/sucai/河南新乡地形.FBX.meta b/Assets/sucai/河南新乡地形.FBX.meta
deleted file mode 100644
index 2000e4d6..00000000
--- a/Assets/sucai/河南新乡地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 0ccf130e564034646896357c81ec1c50
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX b/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX
deleted file mode 100644
index f8285d71..00000000
Binary files a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX and /dev/null differ
diff --git a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX.meta b/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX.meta
deleted file mode 100644
index 1c7e7991..00000000
--- a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城9.3.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: c1983cd6debaf504ebc87d3965b240b1
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX b/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX
deleted file mode 100644
index 15b38630..00000000
Binary files a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX and /dev/null differ
diff --git a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX.meta b/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX.meta
deleted file mode 100644
index dff08029..00000000
--- a/Assets/sucai/河南省新郑市双湖大道龙湖锦艺城地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 5e8b4bdd0d63c184da97d6d01dac4e02
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/浙江杭州临平银泰城地形.FBX b/Assets/sucai/浙江杭州临平银泰城地形.FBX
deleted file mode 100644
index 774b445a..00000000
Binary files a/Assets/sucai/浙江杭州临平银泰城地形.FBX and /dev/null differ
diff --git a/Assets/sucai/浙江杭州临平银泰城地形.FBX.meta b/Assets/sucai/浙江杭州临平银泰城地形.FBX.meta
deleted file mode 100644
index 7d9bfbae..00000000
--- a/Assets/sucai/浙江杭州临平银泰城地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 96b1e1f9ff19afa4fb1bbd148e005f28
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX b/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX
deleted file mode 100644
index e3f565d8..00000000
Binary files a/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX and /dev/null differ
diff --git a/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX.meta b/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX.meta
deleted file mode 100644
index d083e25b..00000000
--- a/Assets/sucai/浙江杭州临平银泰城地形10.9.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: ab03f0d76e94a3a4f97f07fe82ca57af
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/浦口龙湖天街地形.FBX b/Assets/sucai/浦口龙湖天街地形.FBX
deleted file mode 100644
index a0054ea2..00000000
Binary files a/Assets/sucai/浦口龙湖天街地形.FBX and /dev/null differ
diff --git a/Assets/sucai/浦口龙湖天街地形.FBX.meta b/Assets/sucai/浦口龙湖天街地形.FBX.meta
deleted file mode 100644
index 2ab7b180..00000000
--- a/Assets/sucai/浦口龙湖天街地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 3c82dd515d479d245a8bd518750c111e
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 1
- materialSearch: 1
- materialLocation: 0
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/甘肃金昌地形.FBX b/Assets/sucai/甘肃金昌地形.FBX
deleted file mode 100644
index 378fcd78..00000000
Binary files a/Assets/sucai/甘肃金昌地形.FBX and /dev/null differ
diff --git a/Assets/sucai/甘肃金昌地形.FBX.meta b/Assets/sucai/甘肃金昌地形.FBX.meta
deleted file mode 100644
index 39c49e33..00000000
--- a/Assets/sucai/甘肃金昌地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 1406302ec1fc14b469e92179dcf2d2c3
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/辽宁鞍山9.26新店地形.FBX b/Assets/sucai/辽宁鞍山9.26新店地形.FBX
deleted file mode 100644
index 826f159f..00000000
Binary files a/Assets/sucai/辽宁鞍山9.26新店地形.FBX and /dev/null differ
diff --git a/Assets/sucai/辽宁鞍山9.26新店地形.FBX.meta b/Assets/sucai/辽宁鞍山9.26新店地形.FBX.meta
deleted file mode 100644
index d8d8f30d..00000000
--- a/Assets/sucai/辽宁鞍山9.26新店地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 61ab1bd0a9d61584fa9445fee3dab280
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX b/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX
deleted file mode 100644
index 17e46596..00000000
Binary files a/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX and /dev/null differ
diff --git a/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX.meta b/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX.meta
deleted file mode 100644
index 7b238898..00000000
--- a/Assets/sucai/金昌市金川区宁远青泰世纪广场地形.FBX.meta
+++ /dev/null
@@ -1,109 +0,0 @@
-fileFormatVersion: 2
-guid: 3fc39544102e70744bdd7dcfd078940c
-ModelImporter:
- serializedVersion: 22200
- internalIDToNameTable: []
- externalObjects: {}
- materials:
- materialImportMode: 2
- materialName: 0
- materialSearch: 1
- materialLocation: 1
- animations:
- legacyGenerateAnimations: 4
- bakeSimulation: 0
- resampleCurves: 1
- optimizeGameObjects: 0
- removeConstantScaleCurves: 0
- motionNodeName:
- rigImportErrors:
- rigImportWarnings:
- animationImportErrors:
- animationImportWarnings:
- animationRetargetingWarnings:
- animationDoRetargetingWarnings: 0
- importAnimatedCustomProperties: 0
- importConstraints: 0
- animationCompression: 1
- animationRotationError: 0.5
- animationPositionError: 0.5
- animationScaleError: 0.5
- animationWrapMode: 0
- extraExposedTransformPaths: []
- extraUserProperties: []
- clipAnimations: []
- isReadable: 0
- meshes:
- lODScreenPercentages: []
- globalScale: 1
- meshCompression: 0
- addColliders: 0
- useSRGBMaterialColor: 1
- sortHierarchyByName: 1
- importPhysicalCameras: 1
- importVisibility: 1
- importBlendShapes: 1
- importCameras: 1
- importLights: 1
- nodeNameCollisionStrategy: 1
- fileIdsGeneration: 2
- swapUVChannels: 0
- generateSecondaryUV: 0
- useFileUnits: 1
- keepQuads: 0
- weldVertices: 1
- bakeAxisConversion: 0
- preserveHierarchy: 0
- skinWeightsMode: 0
- maxBonesPerVertex: 4
- minBoneWeight: 0.001
- optimizeBones: 1
- meshOptimizationFlags: -1
- indexFormat: 0
- secondaryUVAngleDistortion: 8
- secondaryUVAreaDistortion: 15.000001
- secondaryUVHardAngle: 88
- secondaryUVMarginMethod: 1
- secondaryUVMinLightmapResolution: 40
- secondaryUVMinObjectScale: 1
- secondaryUVPackMargin: 4
- useFileScale: 1
- strictVertexDataChecks: 0
- tangentSpace:
- normalSmoothAngle: 60
- normalImportMode: 0
- tangentImportMode: 3
- normalCalculationMode: 4
- legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
- blendShapeNormalImportMode: 1
- normalSmoothingSource: 0
- referencedClips: []
- importAnimation: 1
- humanDescription:
- serializedVersion: 3
- human: []
- skeleton: []
- armTwist: 0.5
- foreArmTwist: 0.5
- upperLegTwist: 0.5
- legTwist: 0.5
- armStretch: 0.05
- legStretch: 0.05
- feetSpacing: 0
- globalScale: 1
- rootMotionBoneName:
- hasTranslationDoF: 0
- hasExtraRoot: 0
- skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {instanceID: 0}
- autoGenerateAvatarMappingIfUnspecified: 1
- animationType: 2
- humanoidOversampling: 1
- avatarSetup: 0
- addHumanoidExtraRootOnlyWhenUsingAvatar: 1
- importBlendShapeDeformPercent: 1
- remapMaterialsIfMaterialImportModeIsNone: 0
- additionalBone: 0
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index db9f351d..d15e508c 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -59,7 +59,7 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_FutureMen2/Scenes/Yunnan_Mile_Jinchen_Shidaiguangchang.unity
guid: 6ebd3a19f72a31e428923e2b3157a521
- - enabled: 1
+ - enabled: 0
path: Assets/_FutureMen2/Scenes/Yunnan_Lincang_Linxiang_Hengji_Dixia.unity
guid: 857912ac6a2e1cc44bdf30497ad08d81
- enabled: 0
@@ -89,7 +89,7 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_FutureMen2/Scenes/Shanxi_Baoji_Meixian_TianlongShangcheng.unity
guid: 642ab783e5aae8442a3676952bb6a2f0
- - enabled: 0
+ - enabled: 1
path: Assets/_FutureMen2/Scenes/Jilin_Changchun_Beihu_WyueGuangchang.unity
guid: 6f9758430f9599542943cb5328cfadb2
- enabled: 0
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index ec6ff874..84e9c1d0 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: PineappleGame
- productName: "\u94F6\u6CB3\u5B88\u62A4\u80052\u5F02\u5F62_\u5730\u4E0B"
+ productName: "\u94F6\u6CB3\u5B88\u62A4\u80052\u5F02\u5F62"
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.12156863, g: 0.12156863, b: 0.1254902, a: 1}
@@ -162,7 +162,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
- Android: com.pineappletech.xmen2.yunnanlincanghengjidixia
+ Android: com.pineappletech.xmen2.jilinchangchunbeihuwuyueguangchang
Standalone: com.PineappleGame.---------------2------
buildNumber:
Standalone: 0