add:添加石柱,调整第三个和第四个boss
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@@ -14,7 +14,7 @@ public class DeathKnightChargeAtk : Action
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private bool isFinished;
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[Header("Sprint")]
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public float sprintDistance = 6f;
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private float sprintDistance = 12f;
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public float sprintSpeed = 6f;
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[Header("Angry Trample")]
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@@ -265,7 +265,6 @@ public class FrogEggAttack : Action
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}
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yield return new WaitForSeconds(0.5f);
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// 吐完跑向左右
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Vector3 side = Random.value > 0.5f ? -boss.transform.right : boss.transform.right;
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boss.transform.DOMove(boss.transform.position + side * 5f, 1.5f);
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