add:添加石柱,调整第三个和第四个boss
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@@ -18,7 +18,7 @@ using Random = UnityEngine.Random;
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public enum GamePlace
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{
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// Test = -1,
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Company1Floor = 0,
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Company1Floor = 0,
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Company1FloorShiwai=-999,
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LiaoningAnShan = 1,
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Liaoning_AnShan_Lishan_Dayuecheng =-1,
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@@ -315,14 +315,14 @@ public class GameManager : MonoBehaviour
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public void GamePlay()
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{
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//修改处:创建AI角色
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CreateAICharacter();
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PlayerUIMessage(0);
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// CreateAICharacter();
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// PlayerUIMessage(0);
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// CoroutineTaskManager.Instance.WaitSecondTodo(() =>
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// AudioManager.Ins?.SoundPlay("bgm2", true), 10f);
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// CoroutineTaskManager.Instance.WaitSecondTodo(() =>
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// AudioManager.Ins?.SoundPlay("2.39BGM", true), 30f);
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// isGamePlay = true;
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// CreateBoss(GameInit.Ins.allBossPos[0].position);
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isGamePlay = true;
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CreateBoss(GameInit.Ins.allBossPos[0].position);
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}
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//修改处:添加AI介绍完成后的游戏开始方法
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