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-[Serializable] -public class IntentMessage -{ - public string intent; -} - -[Serializable] -public class PlayingStatusResponse -{ - public int code; - public ServerData data; - public string message; -} - -[Serializable] -public class ServerData -{ - public string gameName; - public int gameTotalTime; - public int currentPlayTime; -} - -public class HttpServer : MonoBehaviour -{ - private HttpListener listener; - private Thread serverThread; - private volatile bool isRunning; - - private const string SERVER_URL = "http://+:12345/"; - - // 子线程 → 主线程 - private static ConcurrentQueue messageQueue = new ConcurrentQueue(); - - void Awake() - { - DontDestroyOnLoad(gameObject); - } - - void Start() - { - StartServer(); - } - - #region HTTP Server - - private void StartServer() - { - try - { - listener = new HttpListener(); - listener.Prefixes.Add(SERVER_URL); - listener.Start(); - - isRunning = true; - serverThread = new Thread(ListenLoop) - { - IsBackground = true - }; - serverThread.Start(); - - Debug.Log($"✅ HTTP Server 启动成功:{SERVER_URL}"); - } - catch (Exception e) - { - Debug.LogError("❌ HTTP Server 启动失败:" + e); - } - } - - private void ListenLoop() - { - while (isRunning && listener.IsListening) - { - try - { - var context = listener.GetContext(); - ThreadPool.QueueUserWorkItem(ProcessRequest, context); - } - catch (HttpListenerException) - { - break; - } - catch (Exception e) - { - Debug.LogError(e); - } - } - } - - private void ProcessRequest(object state) - { - var context = (HttpListenerContext)state; - var request = context.Request; - var response = context.Response; - - response.AddHeader("Access-Control-Allow-Origin", "*"); - response.AddHeader("Access-Control-Allow-Methods", "POST, GET, OPTIONS"); - response.AddHeader("Access-Control-Allow-Headers", "Content-Type"); - response.ContentType = "application/json; charset=utf-8"; - - try - { - if (request.HttpMethod == "POST") - { - string raw; - using (var reader = new StreamReader( - request.InputStream, - request.ContentEncoding ?? Encoding.UTF8)) - { - raw = reader.ReadToEnd(); - } - - Debug.Log($"📩 收到原始 JSON:{raw}"); - - // 解析 intent - IntentMessage intentMsg = null; - try - { - intentMsg = JsonUtility.FromJson(raw); - } - catch (Exception e) - { - Debug.LogError("JSON 解析失败:" + e); - } - - // 只处理 is_playing - if (intentMsg != null && intentMsg.intent == "is_playing") - { - var resp = new PlayingStatusResponse - { - code = 200, - data = new ServerData() - { - gameName = GetCurrentGameName(), - gameTotalTime = GetGameTotalTime(), - currentPlayTime = GetCurrentPlayTime() - }, - message = "请求成功" - }; - - string json = JsonUtility.ToJson(resp); - byte[] data = Encoding.UTF8.GetBytes(json); - response.OutputStream.Write(data, 0, data.Length); - } - else - { - // 未知 intent - string err = "{\"code\":400,\"msg\":\"unknown intent\"}"; - byte[] data = Encoding.UTF8.GetBytes(err); - response.OutputStream.Write(data, 0, data.Length); - } - - response.Close(); - return; - } - } - catch (Exception e) - { - Debug.LogError(e); - WriteResponse(response, 500, "error"); - } - finally - { - response.Close(); - } - } - - private void WriteResponse(HttpListenerResponse response, int code, string msg) - { - string json = $"{{\"code\":{code},\"msg\":\"{msg}\"}}"; - byte[] data = Encoding.UTF8.GetBytes(json); - response.OutputStream.Write(data, 0, data.Length); - } - - #endregion - - #region Unity Main Thread - - void Update() - { - while (messageQueue.TryDequeue(out var msg)) - { - Debug.Log($"📩 来自 [{msg.sender}] 指令 [{msg.command}]"); - HandleMessage(msg); - } - } - - #endregion - - #region Message Logic - - [Serializable] - public class NetMessage - { - public string sender; - public string command; - } - - private NetMessage ParseMessage(string raw) - { - if (string.IsNullOrEmpty(raw)) - return null; - - try - { - raw = raw.Replace("\"", "").Trim(); - var parts = raw.Split(':'); - if (parts.Length != 2) - { - Debug.LogWarning($"消息格式错误:{raw}"); - return null; - } - - return new NetMessage - { - sender = parts[0].Trim(), - command = parts[1].Trim() - }; - } - catch (Exception e) - { - Debug.LogError($"解析失败:{raw}\n{e}"); - return null; - } - } - - private void HandleMessage(NetMessage msg) - { - switch (msg.command) - { - case "isStart": - OnStartCommand(msg.sender); - break; - - default: - Debug.LogWarning($"未知指令:{msg.command}"); - break; - } - } - - private void OnStartCommand(string sender) - { - Debug.Log($"🚀 Start 指令来自:{sender}"); - - // ✅ 在这里安全调用 Unity API - // GameManager.Ins.QuitGame(); - } - - - private string GetCurrentGameName() - { - return GameInit.Ins.gameId.ToString(); // 或你自己的 GameManager - } - - private int GetGameTotalTime() - { - return Mathf.FloorToInt(GameInit.Ins.gameTime); // 举例:1 小时(秒) - } - - private int GetCurrentPlayTime() - { - return GameInit.Ins.GetNowTime(); - } - - - #endregion - - #region Shutdown - - void OnDestroy() - { - StopServer(); - } - - private void StopServer() - { - isRunning = false; - - try - { - listener?.Stop(); - listener?.Close(); - } - catch { } - - try - { - if (serverThread != null && serverThread.IsAlive) - serverThread.Join(300); - } - catch { } - - Debug.Log("🛑 HTTP Server 已关闭"); - } - - #endregion -} diff --git a/Assets/_FutureMen2/Scripts/Manager/HttpServer.cs.meta b/Assets/_FutureMen2/Scripts/Manager/HttpServer.cs.meta deleted file mode 100644 index 765ec1bb..00000000 --- a/Assets/_FutureMen2/Scripts/Manager/HttpServer.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8e4bd12d5b9289f4c8afe6a5d9c3aeed -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/sucai/Materials/02 - D23432432efault.mat b/Assets/sucai/Materials/02 - D23432432efault.mat index 5a0f75e7..01ffd6e9 100644 --- a/Assets/sucai/Materials/02 - D23432432efault.mat +++ b/Assets/sucai/Materials/02 - D23432432efault.mat @@ -119,12 +119,12 @@ Material: - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 0.3} - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 0.3} + - _BaseColor: {r: 0.79073066, g: 0.79073066, b: 0.79073066, a: 0.3} + - _Color: {r: 0.79073066, g: 0.79073066, b: 0.79073066, a: 0.3} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] ---- !u!114 &8162231961199220102 +--- !u!114 &5488938139670609028 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} diff --git a/Assets/sucai/Materials/02 - D23432432efault.mat.meta b/Assets/sucai/Materials/02 - D23432432efault.mat.meta index 46640be3..a3b1b869 100644 --- a/Assets/sucai/Materials/02 - D23432432efault.mat.meta +++ b/Assets/sucai/Materials/02 - D23432432efault.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 748c82999a7e96f4b931389960418c1b +guid: 59075bff6e946a8479349a9fcd283d39 NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/sucai/Materials/03 - Defa432432ult.mat b/Assets/sucai/Materials/03 - Defa432432ult.mat index 08f02850..b57a45bb 100644 --- a/Assets/sucai/Materials/03 - Defa432432ult.mat +++ b/Assets/sucai/Materials/03 - Defa432432ult.mat @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-6367899980480944109 +--- !u!114 &-2807510259220236346 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} @@ -128,8 +128,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _BaseColor: {r: 0.79073066, g: 0.79073066, b: 0.79073066, a: 1} + - _Color: {r: 0.79073066, g: 0.79073066, b: 0.79073066, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/sucai/Materials/03 - Defa432432ult.mat.meta b/Assets/sucai/Materials/03 - Defa432432ult.mat.meta index 1c9da187..16737386 100644 --- a/Assets/sucai/Materials/03 - Defa432432ult.mat.meta +++ b/Assets/sucai/Materials/03 - Defa432432ult.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3d07dfb928667e6488a3eefa8df2ba9b +guid: c0be678080a3a954ca1a316b21360a65 NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0059499b..74bfac20 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -22,7 +22,7 @@ EditorBuildSettings: guid: 1a1a57a4e2e73464c8cc78f6f030ae96 - enabled: 0 path: Assets/_FutureMen2/Scenes/Anhui_Wuhu_Guanwei.unity - guid: 7b6431a544afb8941a95539edc2519c0 + guid: 1176d2ae6b064614fb1f325f38c54873 - enabled: 0 path: Assets/_FutureMen2/Scenes/Shandong_Jining_Wanhuicheng.unity guid: 30480ceda31ab6d49a9cfd3028da9897 @@ -49,7 +49,7 @@ EditorBuildSettings: guid: f7c87bc8cc31f3342abb693ddc3e10e7 - enabled: 0 path: Assets/_FutureMen2/Scenes/Anhui_Suzhou_Yueshan_Guchengshangyejie.unity - guid: 934f41a8ad96946459684767ba257225 + guid: 540d591393620e348bd7870b2d603fd3 - enabled: 0 path: Assets/_FutureMen2/Scenes/Shandong_Heze_Yuncheng_Gefuli.unity guid: ef9470897164414438309f864f2b38a8 @@ -65,12 +65,12 @@ EditorBuildSettings: - enabled: 0 path: Assets/_FutureMen2/Scenes/Guangxi_Guilin_Gongcheng_Shijixincheng.unity guid: 339440056fae30d48b795e1800e7037b - - enabled: 0 + - enabled: 1 path: Assets/_FutureMen2/Scenes/Guangdong_shenzheng_Guangming_Shijiguangchang.unity - guid: be20134257abf414c8538bbb09ad6402 + guid: 06b6d61b2388e654abb8d6331d9f8fae - enabled: 0 path: Assets/_FutureMen2/Scenes/Gansu_Jinchang_Jinchuan_Shijiguangchang.unity - guid: 5e17e3fdf58ad574c84a83f58ff4d53a + guid: c081f73536669054ab4ca53972d5640d - enabled: 0 path: Assets/_FutureMen2/Scenes/Hebei_Tangshan_Qianan_Tianyuangu.unity guid: d928df56e1ac9654a84435bf50e4284f @@ -98,7 +98,7 @@ EditorBuildSettings: - enabled: 0 path: Assets/_FutureMen2/Scenes/Hebei_Hengshui_Taocheng_WandaGuangchang.unity guid: fda6b537d5ec20a40b2a38de1c9b4b78 - - enabled: 1 + - enabled: 0 path: Assets/_FutureMen2/Scenes/Hunan_Changde_Lixian_WandaGuangchang.unity guid: aac513edb67a7194ab733832df4d7da1 m_configObjects: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 4231c358..4baee1c4 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -162,7 +162,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.pineappletech.xmen2.hunanchangdelixianwandaguangchang + Android: com.pineappletech.xmen2.guangdongshenzhenguangmingshijiguangchang Standalone: com.PineappleGame.---------------2------ buildNumber: Standalone: 0