Files
FutureMen2/Assets/_FutureMen2/Scripts/HpIcon.cs
2026-01-05 11:00:50 +08:00

33 lines
756 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
public class HpIcon : MonoBehaviour
{
[Header("增加血量")]
public float hpAdd = 1000;
public Collider box;
public GameObject hpIcon;
public GameObject txt;
public void Start()
{
hpIcon.transform.DORotate(new Vector3(0f, 360f, 0f), 5f, RotateMode.LocalAxisAdd).SetLoops(-1, LoopType.Restart);
}
public void ColliderHpIcon()
{
box.enabled = false;
transform.gameObject.SetActive(false);
Destroy(transform.gameObject);
}
private void Update()
{
txt.transform.parent.GetComponent<Transform>().LookAt(GameInit.Ins.playerCam.transform);
}
}