Files
KOF/Assets/_KOF/Scripts/Enemys/BLR02.cs
2025-07-02 15:13:26 +08:00

30 lines
517 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BLR02 : Enemy
{
public Launcher leftGun;
public Launcher rightGun;
public GameObject explosions_prefab;
public void DelSelf()
{
if (isServer)
{
GameManager.Ins.DeleteEnemy(id);
CreatExplosion();
}
}
public override void Shoot()
{
if (IsAlive)
{
// leftGun.Shoot();
rightGun.Shoot();
}
}
}