Files
KOF/Assets/_KOF/Scripts/Guns/ElectroGun.cs
2025-07-02 15:13:26 +08:00

18 lines
381 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ElectroGun : Launcher
{
public void Start()
{
if (isServer)
{
type = GunType.ElectroGun;
GunInfo gunInfo = GameManager.Ins.GunInfos[type][1];
shootRate = gunInfo.ShootRate;
recoil = gunInfo.Recoil;
}
}
}