Files
KOF/Assets/_KOF/Scripts/Enemys/NXR03.cs
2025-07-02 15:13:26 +08:00

41 lines
735 B
C#

using System;
using UnityEngine;
public class NXR03 : Enemy
{
public GameObject bomb;
public void Start()
{
if (isServer)
{
behaviorTree.RegisterEvent("DelSelf", DelSelf2);
}
}
public override void UpdateRotation() { }
public void DelSelf()
{
if (isServer)
{
GameManager.Ins.DeleteEnemy(id);
CreatExplosion();
}
}
// 自毁
public void DelSelf2()
{
ApplyDamage(99999, null, null);
}
public void FireBomb()
{
bomb.SetActive(false);
if (isServer)
{
GameManager.Ins.CreateBomb(bomb.transform.position, bomb.transform.eulerAngles);
}
}
}