Files
KOF/Assets/Plugins/Behavior Designer/Runtime/Variables/SharedGameObjectList.cs
2025-07-02 15:13:26 +08:00

11 lines
344 B
C#

using UnityEngine;
using System.Collections.Generic;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedGameObjectList : SharedVariable<List<GameObject>>
{
public static implicit operator SharedGameObjectList(List<GameObject> value) { return new SharedGameObjectList { mValue = value }; }
}
}