Files
KOF/Assets/_KOF/Scripts/Guns/DragonBossGun.cs
2025-07-02 15:13:26 +08:00

22 lines
391 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DragonBossGun : Launcher
{
public void Start()
{
if (isServer)
{
type = GunType.DragonBossGun;
GunInfo gunInfo = GameManager.Ins.GunInfos[type][1];
shootRate = gunInfo.ShootRate;
recoil = gunInfo.Recoil;
}
}
}