Files
KOF/Assets/_KOF/Scripts/Muzzles/PHR01Muzzle.cs
2025-07-02 15:13:26 +08:00

16 lines
285 B
C#

using DarkTonic.MasterAudio;
using Mirror;
public class PHR01Muzzle : NetworkBehaviour
{
[SoundGroup] public string shootSound;
void Start()
{
if (isClient)
{
MasterAudio.PlaySound3DAtVector3(shootSound, transform.position);
}
}
}