Files
Loong/Assets/_Loong/Scripts/Damagable.cs
2025-07-01 14:54:02 +08:00

9 lines
196 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface Damagable
{
void ApplyDamage(float value, int ownerIndex, Vector3 hitPos, Transform sender);
}