Files
Loong/Assets/Plugins/DarkTonic/MasterAudio/Scripts/Singleton/MasterAudioReferenceHolder.cs
2025-07-01 14:54:02 +08:00

15 lines
382 B
C#

/*! \cond PRIVATE */
using DarkTonic.MasterAudio;
using UnityEngine;
public static class MasterAudioReferenceHolder
{
public static MasterAudio MasterAudio;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void ThisMethodWillBeCalledOnceAtTheStartOfTheProgram()
{
MasterAudio = null;
}
}
/*! \endcond */