Files
MRArcadia/Assets/_Arcadia/Scripts/Plugins/LookCamera.cs
2026-03-24 11:25:32 +08:00

17 lines
496 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LookCamera : MonoBehaviour
{
private void Update()
{
// 平滑朝向玩家
Vector3 targetDir = GameLocal.Ins.self.transform.position - transform.position;
targetDir.y = 0f;
Quaternion targetRotation = Quaternion.LookRotation(targetDir);
transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, Time.deltaTime * 2f);
}
}