diff --git a/Assets/_MrCs/Scripts/Manager/GameManager.cs b/Assets/_MrCs/Scripts/Manager/GameManager.cs index 81e3378f..e74ea304 100644 --- a/Assets/_MrCs/Scripts/Manager/GameManager.cs +++ b/Assets/_MrCs/Scripts/Manager/GameManager.cs @@ -200,9 +200,6 @@ public class GameManager : NetworkBehaviour _curAirdropTime = _airdropTime; ChangeBgmRpc(1); StartAirDrop(); - NetworkServer.Destroy(redDoor); - NetworkServer.Destroy(blueDoor); - // 延迟1s后给所有人发放武器 CoroutineTaskManager.Instance.WaitSecondTodo(() => { @@ -367,11 +364,9 @@ public class GameManager : NetworkBehaviour gameState = GameState.Playing; BlueRoundScore = 0; RedRoundScore = 0; + NetworkServer.Destroy(redDoor); + NetworkServer.Destroy(blueDoor); RpcShowHUD(); - // foreach (var player in allPlayers) - // { - // RpcPlayerWaitRoundEnd(player.connectionToClient); - // } MonoSingleton.Instance.WaitSecondTodo(() => { GameStart();