From b8273b222c53ba3855814bcd10250f8a2621258d Mon Sep 17 00:00:00 2001 From: bzx <496597135@qq.com> Date: Tue, 20 Jan 2026 17:29:30 +0800 Subject: [PATCH] =?UTF-8?q?fix=EF=BC=9A=E7=81=AB=E5=8A=9B=E5=AF=B9?= =?UTF-8?q?=E5=86=B3=E8=A7=A3=E5=86=B3=E5=8D=A1=E9=A1=BF=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ...artGameItem.prefab.meta => MeshBaker.meta} | 5 +- Assets/MeshBaker/Examples.meta | 8 + .../Examples/CharacterCustomization.meta | 8 + Assets/_MrCs/Prefabs/Item/AirdropItem1.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem2.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem3.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem4.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem5.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem6.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem7.prefab | 2 +- Assets/_MrCs/Prefabs/Item/AirdropItem8.prefab | 2 +- .../_MrCs/Prefabs/Item/StartGameItem.prefab | 32038 ---------------- Assets/_MrCs/Prefabs/Player.prefab | 2 +- Assets/_MrCs/Scenes/Company1Floor.unity | 3 +- Assets/_MrCs/Scripts/Enemys/Airdrop.cs | 98 - Assets/_MrCs/Scripts/Enemys/Airdrop.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/BLR02.cs | 20 - Assets/_MrCs/Scripts/Enemys/BLR02.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/BloodPack.cs | 13 - Assets/_MrCs/Scripts/Enemys/BloodPack.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/DragonBoss.cs | 25 - .../_MrCs/Scripts/Enemys/DragonBoss.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/GRMII.cs | 19 - Assets/_MrCs/Scripts/Enemys/GRMII.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/HR01.cs | 37 - Assets/_MrCs/Scripts/Enemys/HR01.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/JoinControl.cs | 14 - .../_MrCs/Scripts/Enemys/JoinControl.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/MR3.cs | 18 - Assets/_MrCs/Scripts/Enemys/MR3.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/NXR03.cs | 23 - Assets/_MrCs/Scripts/Enemys/NXR03.cs.meta | 11 - Assets/_MrCs/Scripts/Enemys/PHR01.cs | 16 - Assets/_MrCs/Scripts/Enemys/PHR01.cs.meta | 11 - Assets/_MrCs/Scripts/Guns/AtkDummyGun.cs | 20 +- Assets/_MrCs/Scripts/Guns/BombGun.cs | 5 + Assets/_MrCs/Scripts/Guns/HpGun.cs | 8 +- Assets/_MrCs/Scripts/Guns/InvincibleGun.cs | 4 + Assets/_MrCs/Scripts/Guns/Pistol.cs | 6 + Assets/_MrCs/Scripts/Guns/PoisonGun.cs | 4 + Assets/_MrCs/Scripts/Guns/ShieldGun.cs | 5 + Assets/_MrCs/Scripts/Guns/ShotGun.cs | 5 + Assets/_MrCs/Scripts/Guns/SmokeGun.cs | 5 + Assets/_MrCs/Scripts/Guns/StunGun.cs | 6 + Assets/_MrCs/Scripts/Manager/GameLocal.cs | 3 +- Assets/_MrCs/Scripts/Player/Player.cs | 269 +- ProjectSettings/EditorBuildSettings.asset | 4 +- ProjectSettings/ProjectSettings.asset | 4 +- 48 files changed, 111 insertions(+), 32710 deletions(-) rename Assets/{_MrCs/Prefabs/Item/StartGameItem.prefab.meta => MeshBaker.meta} (57%) create mode 100644 Assets/MeshBaker/Examples.meta create mode 100644 Assets/MeshBaker/Examples/CharacterCustomization.meta delete mode 100644 Assets/_MrCs/Prefabs/Item/StartGameItem.prefab delete mode 100644 Assets/_MrCs/Scripts/Enemys/Airdrop.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/Airdrop.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/BLR02.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/BLR02.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/BloodPack.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/BloodPack.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/DragonBoss.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/DragonBoss.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/GRMII.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/GRMII.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/HR01.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/HR01.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/JoinControl.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/JoinControl.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/MR3.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/MR3.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/NXR03.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/NXR03.cs.meta delete mode 100644 Assets/_MrCs/Scripts/Enemys/PHR01.cs delete mode 100644 Assets/_MrCs/Scripts/Enemys/PHR01.cs.meta diff --git a/Assets/_MrCs/Prefabs/Item/StartGameItem.prefab.meta b/Assets/MeshBaker.meta similarity index 57% rename from Assets/_MrCs/Prefabs/Item/StartGameItem.prefab.meta rename to Assets/MeshBaker.meta index 8eebdc92..7b258015 100644 --- a/Assets/_MrCs/Prefabs/Item/StartGameItem.prefab.meta +++ b/Assets/MeshBaker.meta @@ -1,6 +1,7 @@ fileFormatVersion: 2 -guid: 1becc5b2e4b48c74a941f2abfebff177 -PrefabImporter: +guid: 511a1ec77b61e6c48b73accc23ea433f +folderAsset: yes +DefaultImporter: externalObjects: {} userData: assetBundleName: diff --git a/Assets/MeshBaker/Examples.meta b/Assets/MeshBaker/Examples.meta new file mode 100644 index 00000000..fc1cbc89 --- /dev/null +++ b/Assets/MeshBaker/Examples.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d1e65e8a848ab7b46a04c4e74642170b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MeshBaker/Examples/CharacterCustomization.meta b/Assets/MeshBaker/Examples/CharacterCustomization.meta new file mode 100644 index 00000000..6e9ba58f --- /dev/null +++ b/Assets/MeshBaker/Examples/CharacterCustomization.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e88a409e8f1f98f4c9e450a746a5cc1f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_MrCs/Prefabs/Item/AirdropItem1.prefab b/Assets/_MrCs/Prefabs/Item/AirdropItem1.prefab index 705fcee6..e0ca4f2c 100644 --- a/Assets/_MrCs/Prefabs/Item/AirdropItem1.prefab +++ b/Assets/_MrCs/Prefabs/Item/AirdropItem1.prefab @@ -170,7 +170,7 @@ Rigidbody: m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 - 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-public class Airdrop : Agent -{ - /// - /// 怪物类型 - /// -#if UNITY_EDITOR - [UnityEngine.DisplayOnly] -#endif - [SyncVar] - public EnemyType type; - - [Header("等级")] -#if UNITY_EDITOR - [UnityEngine.DisplayOnly] -#endif - [SyncVar] - public int lvl = 0; - - [Header("速度")] -#if UNITY_EDITOR - [UnityEngine.DisplayOnly] -#endif - [SyncVar] - public float speed = 0; - - public GameObject kongtou_explosion_prefab; - [SerializeField] private Vector3 startPosition; // 初始位置 - [SerializeField] private Vector3 endPosition; // 下落位置 - - [SerializeField] private float duration = 5.0f; // 下落时间 - - /// - /// 落地需要隐藏的节点 - /// - public GameObject[] hideNodes; - - private Transform _transform; - - - [Server] - public virtual void OnSpawn(EnemyType type, int lvl) - { - base.OnSpawn(); - _transform = transform; - this.type = type; - this.lvl = lvl; - EnemyInfo enemyInfo = GameManager.Ins.EnemyInfos[type][lvl]; - speed = enemyInfo.Speed; - health = enemyInfo.Hp; - originHealth = enemyInfo.Hp; - startPosition = transform.position; - endPosition = new Vector3(transform.position.x, 0, transform.position.z); - Fall(); - } - - public void Fall() - { - //模拟降落伞运动 - transform.DOJump(endPosition, 1.0f, 1, duration).SetEase(Ease.Linear) - .OnComplete(() => - { - for (int i = 0; i < hideNodes.Length; i++) - { - hideNodes[i].SetActive(false); - } - CoroutineTaskManager.Instance.WaitSecondTodo(() => - { - if (_transform != null) - { - Vector3 newEndPosition = endPosition + Vector3.down * 5.0f; // 示例:向下移动 10 个单位 - _transform.DOJump(newEndPosition, 1.0f, 1, duration).SetEase(Ease.Linear) - .OnComplete(() => - { - NetworkServer.Destroy(_transform.gameObject); - }); - } - }, 2F); - }); - } - public void CreatEexplosion() - { - GameObject explosion = Instantiate(kongtou_explosion_prefab); - NetworkServer.Spawn(explosion); - explosion.transform.position = transform.position; - CoroutineTaskManager.Instance.WaitSecondTodo(() => - { - NetworkServer.Destroy(explosion); - }, 2F); - } - -} diff --git a/Assets/_MrCs/Scripts/Enemys/Airdrop.cs.meta b/Assets/_MrCs/Scripts/Enemys/Airdrop.cs.meta deleted file mode 100644 index 446bccb5..00000000 --- a/Assets/_MrCs/Scripts/Enemys/Airdrop.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d14e84c1429b12b42877d7e187e3fc45 -MonoImporter: - 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defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs b/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs deleted file mode 100644 index d7eb0182..00000000 --- a/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class DragonBoss : Enemy -{ - public Launcher leftGun; - - public override void UpdateRotation() - { - if (target != null) - { - Vector3 targetPos = new Vector3(target.transform.position.x, transform.position.y, target.transform.position.z); - transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.LookRotation(targetPos - transform.position), Time.deltaTime * 10); - } - } - - public override void Shoot() - { - if (IsAlive) - { - leftGun.Shoot(); - } - } -} diff --git a/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs.meta b/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs.meta deleted file mode 100644 index 0dbe090b..00000000 --- a/Assets/_MrCs/Scripts/Enemys/DragonBoss.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: dab96e09b40ce01418b7c5c5383d17e4 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/GRMII.cs b/Assets/_MrCs/Scripts/Enemys/GRMII.cs deleted file mode 100644 index fa797c36..00000000 --- a/Assets/_MrCs/Scripts/Enemys/GRMII.cs +++ /dev/null @@ -1,19 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class GRMII : Enemy -{ - public Launcher leftGun; - public Launcher rightGun; - - public override void Shoot() - { - if (IsAlive) - { - leftGun.Shoot(); - rightGun.Shoot(); - } - } - -} diff --git a/Assets/_MrCs/Scripts/Enemys/GRMII.cs.meta b/Assets/_MrCs/Scripts/Enemys/GRMII.cs.meta deleted file mode 100644 index 9d27d39d..00000000 --- a/Assets/_MrCs/Scripts/Enemys/GRMII.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 64e86fe8174905e4682a11dfd1b94ae0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/HR01.cs b/Assets/_MrCs/Scripts/Enemys/HR01.cs deleted file mode 100644 index f0966af1..00000000 --- a/Assets/_MrCs/Scripts/Enemys/HR01.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using DarkTonic.MasterAudio; -using DragonLi.Core; -using Mirror; -using Pathfinding; -using UnityEngine; - -public class HR01 : Enemy -{ - public Launcher leftLauncher; - public Launcher rightLauncher; - -#if UNITY_EDITOR - [DisplayOnly] -#endif - public bool left = false; - - public override void Shoot() - { - if (IsAlive) - { - if (left) - { - // Debug.Log("左边开火"); - leftLauncher.Shoot(); - } - else - { - // Debug.Log("右边开火"); - rightLauncher.Shoot(); - } - left = !left; - } - } -} diff --git a/Assets/_MrCs/Scripts/Enemys/HR01.cs.meta b/Assets/_MrCs/Scripts/Enemys/HR01.cs.meta deleted file mode 100644 index 5f804bb8..00000000 --- a/Assets/_MrCs/Scripts/Enemys/HR01.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 27612966c92c66a46bb7ba036c6f1f6b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/JoinControl.cs b/Assets/_MrCs/Scripts/Enemys/JoinControl.cs deleted file mode 100644 index 3414cfdb..00000000 --- a/Assets/_MrCs/Scripts/Enemys/JoinControl.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Mirror; -using UnityEngine; - -public class JoinControl : Airdrop -{ - public override void OnDeath(object info, Transform _sender) - { - base.OnDeath(info, _sender); - NetworkServer.Destroy(transform.gameObject); - CreatEexplosion(); - } -} diff --git a/Assets/_MrCs/Scripts/Enemys/JoinControl.cs.meta b/Assets/_MrCs/Scripts/Enemys/JoinControl.cs.meta deleted file mode 100644 index 12bf69c6..00000000 --- a/Assets/_MrCs/Scripts/Enemys/JoinControl.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c628505e835917b4a9d2b3c5511e6b8f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/MR3.cs b/Assets/_MrCs/Scripts/Enemys/MR3.cs deleted file mode 100644 index b7c8b6c1..00000000 --- a/Assets/_MrCs/Scripts/Enemys/MR3.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class MR3 : Enemy -{ - public Launcher leftGun; - public Launcher rightGun; - - public override void Shoot() - { - if (IsAlive) - { - leftGun.Shoot(); - rightGun.Shoot(); - } - } -} diff --git a/Assets/_MrCs/Scripts/Enemys/MR3.cs.meta b/Assets/_MrCs/Scripts/Enemys/MR3.cs.meta deleted file mode 100644 index b55c50b8..00000000 --- a/Assets/_MrCs/Scripts/Enemys/MR3.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6382ee37026bf8f4a9ced63de9d8c96e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/NXR03.cs b/Assets/_MrCs/Scripts/Enemys/NXR03.cs deleted file mode 100644 index 95622fd8..00000000 --- a/Assets/_MrCs/Scripts/Enemys/NXR03.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System; -using UnityEngine; -public class NXR03 : Enemy -{ - public GameObject bomb; - - public void Start() - { - if (isServer) - { - behaviorTree.RegisterEvent("DelSelf", DelSelf2); - } - } - - public override void UpdateRotation() { } - - // 自毁 - public void DelSelf2() - { - ApplyDamage(99999, null, null); - } - -} diff --git a/Assets/_MrCs/Scripts/Enemys/NXR03.cs.meta b/Assets/_MrCs/Scripts/Enemys/NXR03.cs.meta deleted file mode 100644 index ebc6c87b..00000000 --- a/Assets/_MrCs/Scripts/Enemys/NXR03.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ef5223b64e4d4ce44a6ef0cf2a156f4d -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Enemys/PHR01.cs b/Assets/_MrCs/Scripts/Enemys/PHR01.cs deleted file mode 100644 index f5c05199..00000000 --- a/Assets/_MrCs/Scripts/Enemys/PHR01.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class PHR01 : Enemy -{ - public Launcher gun; - - public override void Shoot() - { - if (IsAlive) - { - gun.Shoot(); - } - } -} diff --git a/Assets/_MrCs/Scripts/Enemys/PHR01.cs.meta b/Assets/_MrCs/Scripts/Enemys/PHR01.cs.meta deleted file mode 100644 index a5441696..00000000 --- a/Assets/_MrCs/Scripts/Enemys/PHR01.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c2352ee10a4ed2a4299210625516f6f1 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_MrCs/Scripts/Guns/AtkDummyGun.cs b/Assets/_MrCs/Scripts/Guns/AtkDummyGun.cs index d50802ad..d562b51c 100644 --- a/Assets/_MrCs/Scripts/Guns/AtkDummyGun.cs +++ b/Assets/_MrCs/Scripts/Guns/AtkDummyGun.cs @@ -16,11 +16,7 @@ public class AtkDummyGun : Launcher userTime = gunInfo.Time; curUserTime = gunInfo.Time; waitBulletTime = gunInfo.CoolDown; - if (hand == HandType.Left) - { - MRInput.Ins.RegisterHoldPressLeftTrigger(ClickLeftTrigger); - } - else if (hand == HandType.Right) + if (hand == HandType.Right) { MRInput.Ins.RegisterHoldPressRightTrigger(ClickRrightTrigger); } @@ -40,11 +36,8 @@ public class AtkDummyGun : Launcher // 从机自身 else if (isClient && isOwned) { - if (hand == HandType.Left) - { - MRInput.Ins.RegisterHoldPressLeftTrigger(ClickLeftTrigger); - } - else if (hand == HandType.Right) + + if (hand == HandType.Right) { MRInput.Ins.RegisterHoldPressRightTrigger(ClickRrightTrigger); } @@ -71,11 +64,10 @@ public class AtkDummyGun : Launcher transform.rotation = GameLocal.Ins.self.RightHand.rotation; } } - - [Client] - public void ClickLeftTrigger() + + private void OnDestroy() { - CmdShoot(); + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); } [Client] diff --git a/Assets/_MrCs/Scripts/Guns/BombGun.cs b/Assets/_MrCs/Scripts/Guns/BombGun.cs index 5cb2d46b..59e23ddb 100644 --- a/Assets/_MrCs/Scripts/Guns/BombGun.cs +++ b/Assets/_MrCs/Scripts/Guns/BombGun.cs @@ -51,6 +51,11 @@ public class BombGun : Launcher } } + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } + public void Update() { if (!isOwned) diff --git a/Assets/_MrCs/Scripts/Guns/HpGun.cs b/Assets/_MrCs/Scripts/Guns/HpGun.cs index c17d7edb..6c964c1c 100644 --- a/Assets/_MrCs/Scripts/Guns/HpGun.cs +++ b/Assets/_MrCs/Scripts/Guns/HpGun.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; using Mirror; @@ -50,7 +51,12 @@ public class HpGun : Launcher } } } - + + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } + public void Update() { if (!isOwned) diff --git a/Assets/_MrCs/Scripts/Guns/InvincibleGun.cs b/Assets/_MrCs/Scripts/Guns/InvincibleGun.cs index 11ce3342..089743c2 100644 --- a/Assets/_MrCs/Scripts/Guns/InvincibleGun.cs +++ b/Assets/_MrCs/Scripts/Guns/InvincibleGun.cs @@ -71,6 +71,10 @@ public class InvincibleGun : Launcher transform.rotation = GameLocal.Ins.self.RightHand.rotation; } } + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } [Client] public void ClickLeftTrigger() diff --git a/Assets/_MrCs/Scripts/Guns/Pistol.cs b/Assets/_MrCs/Scripts/Guns/Pistol.cs index 38b1f7c2..40713cba 100644 --- a/Assets/_MrCs/Scripts/Guns/Pistol.cs +++ b/Assets/_MrCs/Scripts/Guns/Pistol.cs @@ -57,9 +57,15 @@ public class Pistol : Launcher } coolDownPre.SetActive(false); } + + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } public void Update() { + Debug.Log(isOwned); if (!isOwned) { return; diff --git a/Assets/_MrCs/Scripts/Guns/PoisonGun.cs b/Assets/_MrCs/Scripts/Guns/PoisonGun.cs index 1c9d4e7f..f0ac9efe 100644 --- a/Assets/_MrCs/Scripts/Guns/PoisonGun.cs +++ b/Assets/_MrCs/Scripts/Guns/PoisonGun.cs @@ -50,6 +50,10 @@ public class PoisonGun : Launcher } } } + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } public void Update() { diff --git a/Assets/_MrCs/Scripts/Guns/ShieldGun.cs b/Assets/_MrCs/Scripts/Guns/ShieldGun.cs index 3bb619e2..e7bb3375 100644 --- a/Assets/_MrCs/Scripts/Guns/ShieldGun.cs +++ b/Assets/_MrCs/Scripts/Guns/ShieldGun.cs @@ -71,6 +71,11 @@ public class ShieldGun : Launcher transform.rotation = GameLocal.Ins.self.RightHand.rotation; } } + + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } [Client] public void ClickLeftTrigger() diff --git a/Assets/_MrCs/Scripts/Guns/ShotGun.cs b/Assets/_MrCs/Scripts/Guns/ShotGun.cs index 954dfac2..58a5d14d 100644 --- a/Assets/_MrCs/Scripts/Guns/ShotGun.cs +++ b/Assets/_MrCs/Scripts/Guns/ShotGun.cs @@ -74,6 +74,11 @@ public class ShotGun : Launcher transform.rotation = GameLocal.Ins.self.RightHand.rotation; } } + + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } [Client] public void ClickLeftTrigger() diff --git a/Assets/_MrCs/Scripts/Guns/SmokeGun.cs b/Assets/_MrCs/Scripts/Guns/SmokeGun.cs index 1e731b6e..4e3b25ea 100644 --- a/Assets/_MrCs/Scripts/Guns/SmokeGun.cs +++ b/Assets/_MrCs/Scripts/Guns/SmokeGun.cs @@ -74,6 +74,11 @@ public class SmokeGun : Launcher transform.rotation = GameLocal.Ins.self.RightHand.rotation; } } + + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRrightTrigger); + } [Client] public void ClickLeftTrigger() diff --git a/Assets/_MrCs/Scripts/Guns/StunGun.cs b/Assets/_MrCs/Scripts/Guns/StunGun.cs index cc98f454..f677c09e 100644 --- a/Assets/_MrCs/Scripts/Guns/StunGun.cs +++ b/Assets/_MrCs/Scripts/Guns/StunGun.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; using DragonLi.Frame; @@ -41,6 +42,11 @@ public class StunGun : Launcher } } + private void OnDestroy() + { + MRInput.Ins.UnregisterHoldPressRightTrigger(ClickRightTrigger); + } + private void Update() { if (!isOwned) return; diff --git a/Assets/_MrCs/Scripts/Manager/GameLocal.cs b/Assets/_MrCs/Scripts/Manager/GameLocal.cs index 55c2b3da..f6904c90 100644 --- a/Assets/_MrCs/Scripts/Manager/GameLocal.cs +++ b/Assets/_MrCs/Scripts/Manager/GameLocal.cs @@ -124,7 +124,8 @@ public class GameLocal : MonoBehaviour [Header("场地")] public Place place = Place.Company1Floor; // 总游玩时长 - public int vistAllTime = (int)(60 * 15f); + [NonSerialized] + public int vistAllTime = (int)(60 * 10f); public float curGameTime = 0; diff --git a/Assets/_MrCs/Scripts/Player/Player.cs b/Assets/_MrCs/Scripts/Player/Player.cs index 53e8a20c..1d6a5a87 100644 --- a/Assets/_MrCs/Scripts/Player/Player.cs +++ b/Assets/_MrCs/Scripts/Player/Player.cs @@ -99,26 +99,9 @@ public class Player : NetworkRoomPlayer,IDamagable /// public HandState NowHandState = HandState.Empty; - /// - /// 手上的枪械 - /// - private List Guns = new List(); - - /// - /// 现在手上的武器 - /// - public int NowGunIndex = -1; - - /// - /// 左手上的枪 - /// - // private Transform leftGun; - - /// - /// 右手上的枪 - /// + private Launcher curGun; private Transform rightGun; - + public GameObject[] gunsPre; #endregion @@ -213,26 +196,16 @@ public class Player : NetworkRoomPlayer,IDamagable AimVec = Aim.position; } - if (IsUserAirdropItem && Guns[NowGunIndex].userTime > 0) + if (IsUserAirdropItem&& curGun!=null && curGun.userTime > 0) { - Guns[NowGunIndex].curUserTime-=Time.deltaTime; - if (Guns[NowGunIndex].curUserTime < 0) + curGun.curUserTime-=Time.deltaTime; + if (curGun.curUserTime < 0) { IsUserAirdropItem = false; - Guns[NowGunIndex].bullet_amount = 0; + curGun.bullet_amount = 0; DelWeapon(); } } - - if (Input.GetKeyDown(KeyCode.E)) - { - int curIndex = NowGunIndex + 1>=gunsPre.Length? 0: NowGunIndex+1 ; - GiveAirdrop(connectionToClient,(GunType)curIndex,1); - } - if (Input.GetKeyDown(KeyCode.Q)) - { - GiveAirdrop(connectionToClient,GunType.WuDiZhao,10); - } } invinciblePre.SetActive(isInvincible); } @@ -447,19 +420,6 @@ public class Player : NetworkRoomPlayer,IDamagable return launcher; } - [TargetRpc] - public void TriggerEvent(GunType gunType) - { - EventDispatcher.TriggerEvent("ChangeWeaponIcon", gunType, 0); - } - - [TargetRpc] - public void TriggerEventAmount(float amount) - { - if (amount == -999) amount = 0; - EventDispatcher.TriggerEvent("ShowBulletAmount", amount); - } - /// /// 拾取枪械 /// @@ -468,225 +428,40 @@ public class Player : NetworkRoomPlayer,IDamagable [Command(requiresAuthority = false)] public void PickUpGun(GunType gunType, int amount) { - Launcher find = null; - for (int i = 0; i < Guns.Count; i++) - { - Launcher launcher = Guns[i]; - if (launcher != null && launcher.type == gunType) - { - find = launcher; - break; - } - } - - if (find != null) + + if (curGun != null&&gunType == curGun.type) { + if(curGun.type== GunType.Pistol) + return; Debug.Log("添加弹药 - " + gunType); - find.StuffBullet(amount); - Swith2TargetGun(gunType); + curGun.StuffBullet(amount); } else { + if (curGun != null) + { + curGun.gameObject.SetActive(false); + NetworkServer.Destroy(curGun.gameObject); + curGun = null; + } Debug.Log("增加新武器 - " + gunType); - Launcher left = null; Launcher right = null; right = LoadGun(HandType.Right, gunType); right.SetBulletAmount(amount); - Guns.Add(right); - Swith2TargetGun(gunType); + NetworkServer.Spawn(right.gameObject,gameObject); + curGun = right; } } - - /// - /// 切换到下个武器 - /// - [Command] - public void Switch2NextWeaponCmd() - { - Switch2NextWeapon(); - } - [Command] - public void Switch2BeforeWeaponCmd() - { - Switch2BeforeWeapon(); - } - - /// - /// 切换到下个武器 - /// - [Server] - public void Switch2NextWeapon() - { - Debug.Log("切换到下个武器"); - - // 空手 - if (NowHandState == HandState.Empty) - { - Debug.Log("空手->可有武器状态"); - NowHandState = HandState.HaveWeapon; - } - - // 无武器 - if (Guns.Count <= 0) - { - Debug.Log("无武器"); - return; - } - - NowGunIndex++; - if (NowGunIndex > Guns.Count - 1) - { - NowGunIndex = 0; - } - - UpdateWeapons(); - } - - /// - /// 切换到上个武器 - /// - [Server] - public void Switch2BeforeWeapon() - { - Debug.Log("切换到下个武器"); - - // 空手 - if (NowHandState == HandState.Empty) - { - Debug.Log("空手->可有武器状态"); - NowHandState = HandState.HaveWeapon; - } - - // 无武器 - if (Guns.Count <= 0) - { - Debug.Log("无武器"); - return; - } - - NowGunIndex--; - if (NowGunIndex < 0) - { - NowGunIndex = Guns.Count - 1; - } - - UpdateWeapons(); - } - - /// - /// 切换到指定枪械 - /// - [Server] - public void Swith2TargetGun(GunType type) - { - Debug.Log("切换到指定枪械"); - int find = -1; - for (int i = 0; i < Guns.Count; i++) - { - Launcher launcher = Guns[i]; - if (launcher != null && launcher.type == type) - { - find = i; - break; - } - } - - if (find != -1) - { - NowGunIndex = find; - } - - UpdateWeapons(); - } - - [Command] - public void EntertTurret(NetworkIdentity turret) - { - turret.AssignClientAuthority(connectionToClient); - } - - [Command] - public void ExitTurret(NetworkIdentity turret) - { - turret.RemoveClientAuthority(); - } - - /// - /// 武器更新 - /// - [Server] - public void UpdateWeapons() - { - // if (leftGun != null) - // { - // leftGun.gameObject.SetActive(false); - // NetworkServer.UnSpawn(leftGun.gameObject); - // leftGun = null; - // } - - if (rightGun != null) - { - rightGun.gameObject.SetActive(false); - NetworkServer.UnSpawn(rightGun.gameObject); - rightGun = null; - } - - for (int i = 0; i < Guns.Count; i++) - { - if (i == NowGunIndex) - { - Launcher l1 = Guns[i]; - if (l1 != null) - { - IsUserAirdropItem = l1.type != GunType.Pistol; - rightGun = l1.transform; - rightGun.gameObject.SetActive(true); - NetworkServer.Spawn(l1.gameObject, gameObject); - } - } - } - } - + /// /// 删除武器 /// [Command(requiresAuthority = false)] public void DelWeapon() { - bool change = false; - for (int i = 0; i < Guns.Count; i++) - { - Launcher launcher = Guns[i]; - if (launcher != null && launcher.bullet_amount <= 0) - { - change = true; - Guns[i] = null; - break; - } - } - if (change) - { - Guns.RemoveAll(x => x == null); - Switch2NextWeapon(); - } - } - - [Command] - public void Switch2EmptyCmd() - { - Switch2Empty(); - } - - /// - /// 切换为空手 - /// - [Server] - public void Switch2Empty() - { - NowHandState = HandState.Empty; - NowGunIndex = -1; - UpdateWeapons(); + GivePistol(); } + #endregion diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 63467f00..4c90bedb 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,7 +5,7 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 0 + - enabled: 1 path: Assets/_MrCs/Scenes/Company1Floor.unity guid: 386a8fdea01af8a4e8d4a9835407ddec - enabled: 0 @@ -197,7 +197,7 @@ EditorBuildSettings: - enabled: 0 path: Assets/_MrCs/Scenes/Jiangxi_Ganzhou_Longnan_WandaGuangchang_Shinei.unity guid: f96dc0161ee08a94db01007876f5f902 - - enabled: 1 + - enabled: 0 path: Assets/_MrCs/Scenes/Jiangxi_Ganzhou_Zhanggong_GanzhouShucheng.unity guid: 88b3f0f92054e5a449b0e95e2fc5180f m_configObjects: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 194fde69..66f57d72 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: pineappletech - productName: "\u706B\u529B\u5BF9\u51B3" + productName: "\u706B\u529B\u5BF9\u51B3_\u6D4B\u8BD5" defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -163,7 +163,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.pineappletech.mrcs.jiangxiganzhouzhanggongganzhoushucheng + Android: com.pineappletech.mrcs.gongsi1louceshi Standalone: com.DefaultCompany.com.unity.template.ar buildNumber: Standalone: 0