using static XPlugin.Data.JsonLiteDB.JsonLiteDB; public enum BulletType { QuickBullet = 0, HR01Bullet = 1, PHR01Bullet = 2, MR3Bullet = 3, GRMIIBullet = 4, BLR02Bullet = 5, GatlingBullet = 6, ElectroBullet = 7, DragonBossBullet = 8, PistolBullet = 9 } public class BulletInfo { public int ID; public int Type; public string Name; public string CN_Name; public int Lvl; public float Damage; public float DeToughness; public BulletInfo(TableReader table) { ID = table["ID"].OptInt(); Type = table["Type"].OptInt(); Name = table["Name"].OptString(); CN_Name = table["CN_Name"].OptString(); Lvl = table["Lvl"].OptInt(); Damage = table["Damage"].OptInt(); DeToughness = table["DeToughness"].OptFloat(); } }