20 lines
317 B
C#
20 lines
317 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GRMII : Enemy
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{
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public Launcher leftGun;
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public Launcher rightGun;
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public override void Shoot()
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{
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if (IsAlive)
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{
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leftGun.Shoot();
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rightGun.Shoot();
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}
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}
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}
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