Files
MRCS/Assets/_MrCs/Scripts/Muzzles/PHR01Muzzle.cs
2025-11-04 14:51:46 +08:00

16 lines
285 B
C#

using DarkTonic.MasterAudio;
using Mirror;
public class PHR01Muzzle : NetworkBehaviour
{
[SoundGroup] public string shootSound;
void Start()
{
if (isClient)
{
MasterAudio.PlaySound3DAtVector3(shootSound, transform.position);
}
}
}