Files
MRCS/Assets/Plugins/Behavior Designer/Runtime/Variables/SharedMaterial.cs
2025-10-31 12:25:48 +08:00

10 lines
276 B
C#

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedMaterial : SharedVariable<Material>
{
public static implicit operator SharedMaterial(Material value) { return new SharedMaterial { mValue = value }; }
}
}