Files
MRCS/Assets/_MrCs/Scripts/UI/Settle.cs

26 lines
606 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Settle : MonoBehaviour
{
/// <summary>
/// 倒计时文本
/// </summary>
public TextMeshProUGUI LessTimeText;
public TextMeshProUGUI blueText;
public TextMeshProUGUI redText;
public void Update()
{
if(GameManager.Ins==null)
return;
LessTimeText.text = GameManager.Ins.BlueScore+":"+GameManager.Ins.RedScore;
blueText.text = GameManager.Ins.BlueRoundScore + "";
redText.text = GameManager.Ins.RedRoundScore + "";
}
}