Files
MRFishingMaster/Assets/sucai/_Creepy_Cat/Common Scripts/Turn_Move.cs
2026-02-02 15:16:02 +08:00

32 lines
849 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Turn_Move : MonoBehaviour {
public float TurnX;
public float TurnY;
public float TurnZ;
public float MoveX;
public float MoveY;
public float MoveZ;
public bool World;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (World == true) {
transform.Rotate(TurnX * Time.deltaTime,TurnY * Time.deltaTime,TurnZ * Time.deltaTime, Space.World);
transform.Translate(MoveX * Time.deltaTime, MoveY * Time.deltaTime, MoveZ * Time.deltaTime, Space.World);
}else{
transform.Rotate(TurnX * Time.deltaTime,TurnY * Time.deltaTime,TurnZ * Time.deltaTime, Space.Self);
transform.Translate(MoveX * Time.deltaTime, MoveY * Time.deltaTime, MoveZ * Time.deltaTime, Space.Self);
}
}
}