22 lines
519 B
C#
22 lines
519 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class LockYToGround : MonoBehaviour
|
|
{
|
|
public LayerMask groundMask;
|
|
public float offsetY = 0f;
|
|
|
|
void LateUpdate()
|
|
{
|
|
Ray ray = new Ray(transform.position + Vector3.up, Vector3.down);
|
|
if (Physics.Raycast(ray, out RaycastHit hit, 10f, groundMask))
|
|
{
|
|
Vector3 pos = transform.position;
|
|
pos.y = hit.point.y + offsetY;
|
|
transform.position = pos;
|
|
}
|
|
}
|
|
}
|
|
|