EventFlow A event flow All event units contain in this flow. Offset in editor Data shared across all flow Unit who are currently running Should this event start auto when scene start is called. Should this event flow use InitSequence(See Core Sequence chapter to know more information) If use SequenceInit, which order do you want this event in. Update times per seconds Is event flow currently running ? Do not call this function. this is just used for framework. Reset and begin flow Resume event flow Pause event flow Stop flow Reset event flow This function will be call when selector or other units who want the result of this condition. Result of the condition Get parameter This function will be called every event flow update until return true. If you return true, this unit will transit to next units. Should transit to next units ? Context Rect of the unit Content area height Id of this unit Next units Prev units The status of this unit Was this unit be executed ever ? Can this unit be executed multiple times ? All inputs of this unit This is the base class of all types of unit. And do not inhert this class directly, see EventUnit and Condition Unit. Infomation about this unit Get context class type This function will be called every frame during this unit running. Currently running status of this unit, this will decide whether this unit should run or not. On this unit end. On reset this unit On Start to run This function will be called once when this unit was init Get type of this unit This means you must create variety to this parameter Unit Type Invalid Type Event unit Selector unit Condition unit Trigger unit Variety unit Const value unit The running status of unit This unit has an error occured This unit is currently running This unit is end The status of unit This unit has an error occured This unit is ready to run, if the event flow reaches this node, the node will run. This unit is currently running This unit is end