EventFlow
A event flow
All event units contain in this flow.
Offset in editor
Data shared across all flow
Unit who are currently running
Should this event start auto when scene start is called.
Should this event flow use InitSequence(See Core Sequence chapter to know more information)
If use SequenceInit, which order do you want this event in.
Update times per seconds
Is event flow currently running ?
Do not call this function. this is just used for framework.
Reset and begin flow
Resume event flow
Pause event flow
Stop flow
Reset event flow
This function will be call when selector or other units
who want the result of this condition.
Result of the condition
Get parameter
This function will be called every event flow update until return true.
If you return true, this unit will transit to next units.
Should transit to next units ?
Context
Rect of the unit
Content area height
Id of this unit
Next units
Prev units
The status of this unit
Was this unit be executed ever ?
Can this unit be executed multiple times ?
All inputs of this unit
This is the base class of all types of unit. And do not inhert this class
directly, see EventUnit and Condition Unit.
Infomation about this unit
Get context class type
This function will be called every frame during this unit running.
Currently running status of this unit, this will decide whether this unit should run or not.
On this unit end.
On reset this unit
On Start to run
This function will be called once when this unit was init
Get type of this unit
This means you must create variety to this parameter
Unit Type
Invalid Type
Event unit
Selector unit
Condition unit
Trigger unit
Variety unit
Const value unit
The running status of unit
This unit has an error occured
This unit is currently running
This unit is end
The status of unit
This unit has an error occured
This unit is ready to run, if the event flow reaches this node, the node will run.
This unit is currently running
This unit is end