83 lines
1.4 KiB
Plaintext
83 lines
1.4 KiB
Plaintext
# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/*[Bb]uild/
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ToyStory_clone_0/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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unity/Unity_Project/!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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*/PackageManagerSettings.asset
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# Builds
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*.apk
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*.unitypackage
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ProjectSettings/ProjectVersion.txt
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# Crashlytics generated file
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crashlytics-build.properties
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.vscode
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.idea
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.vs
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XREngineUnityAndroid/XREngineSDK/
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AndroidBuild/
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iOSBuild/
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Buildscripts/build/
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Assets/BuildReports/
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node_modules/
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Abs/
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#Mac OS System Files
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*.DS_Store
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