修改吉林长春朝阳欧亚卖场场景,添加山东潍坊临朐万达广场室内场景
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m_LocalPosition: {x: -2.61, y: 0, z: -0.43}
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m_LocalPosition: {x: 2.26, y: 0, z: 3.26}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -37656,14 +37656,14 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 430676423}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -8.28, y: 0, z: -2.39}
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 9.74, y: 0, z: 4.57}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 1122929580}
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m_Father: {fileID: 1495320360}
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m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
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--- !u!1 &432105580
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GameObject:
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m_ObjectHideFlags: 0
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@@ -49463,7 +49463,7 @@ Transform:
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m_GameObject: {fileID: 509002287}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.02, y: 0, z: -4.54}
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m_LocalPosition: {x: -0.78, y: 0, z: 2.63}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -62005,7 +62005,7 @@ Transform:
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m_GameObject: {fileID: 649356518}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.007, y: 0, z: -1.11}
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m_LocalPosition: {x: -0.007, y: 0, z: 1.34}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -63006,15 +63006,15 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 697389427}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 15.38, y: 0, z: -8.22}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 9.46, y: 0, z: 6.12}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 154520227}
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- {fileID: 1127120283}
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m_Father: {fileID: 740584753}
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m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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--- !u!136 &697389429
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CapsuleCollider:
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m_ObjectHideFlags: 0
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@@ -109504,8 +109504,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 980102748}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 17.46, y: 0, z: -3.51}
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 4.95, y: 0, z: 7.7}
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m_LocalScale: {x: 3, y: 3, z: 3}
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m_ConstrainProportionsScale: 1
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m_Children:
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@@ -109513,7 +109513,7 @@ Transform:
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- {fileID: 335744521}
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- {fileID: 1598827199}
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m_Father: {fileID: 740584753}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
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--- !u!114 &980102750
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -138705,14 +138705,14 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1149617296}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: -0.088}
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m_LocalScale: {x: 0.0049999994, y: 0.005, z: 0.0049999994}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 1522173049}
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m_Father: {fileID: 1672861419}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 2.226, y: 2.007}
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@@ -147255,7 +147255,7 @@ Transform:
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m_GameObject: {fileID: 1272481974}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 11.04, y: 0, z: -1.35}
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m_LocalPosition: {x: 3.72, y: 0, z: 0.43}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -147323,7 +147323,7 @@ Transform:
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m_GameObject: {fileID: 1274051504}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.79, y: 0, z: -8.78}
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m_LocalPosition: {x: 3.52, y: 0, z: 0.31}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -179999,8 +179999,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1508567048}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: 0.9595878, z: -0, w: -0.28140938}
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m_LocalPosition: {x: 10.02, y: 0, z: -5.89}
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m_LocalRotation: {x: -0, y: 0.9990842, z: -0, w: -0.042788398}
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m_LocalPosition: {x: 2.94, y: 0, z: 3.0600002}
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m_LocalScale: {x: 0.29289, y: 0.29289, z: 0.29289}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -199410,7 +199410,7 @@ Transform:
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m_GameObject: {fileID: 1672861418}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 5.27, y: 0, z: -10.2}
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m_LocalPosition: {x: 1.1, y: 0, z: 7.45}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children:
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@@ -223388,8 +223388,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1967537633}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 1.14, y: 0, z: -6.21}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.87, y: 0, z: 0.46}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -223397,7 +223397,7 @@ Transform:
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- {fileID: 1715841886}
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- {fileID: 1246047889}
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m_Father: {fileID: 740584753}
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m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1967537635
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -223698,7 +223698,7 @@ Transform:
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m_GameObject: {fileID: 1982587878}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -7.04, y: 0, z: -8.4}
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m_LocalPosition: {x: -3.02, y: 0, z: 1.53}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children:
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@@ -223766,7 +223766,7 @@ Transform:
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m_GameObject: {fileID: 1986933392}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 4.71, y: 0, z: -4.48}
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m_LocalPosition: {x: -1.58, y: 0, z: -1.2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -224930,7 +224930,7 @@ Transform:
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m_GameObject: {fileID: 2012000071}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -3, y: 0.05, z: -4.05}
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m_LocalPosition: {x: 0.79, y: 0.05, z: 1.47}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -239494,7 +239494,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9138757071527442230}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.1, y: 1.1153126, z: 0.48046875}
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m_ConstrainProportionsScale: 0
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: d8cd0bc197065884584c3eb5364b8165
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -223419,6 +223419,7 @@ MonoBehaviour:
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badgeStandStartPoint: {fileID: 1246047890}
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endText: {fileID: 1228060702}
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endCanvas: {fileID: 1715841885}
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allObj: {fileID: 0}
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isShow: 0
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--- !u!1 &1968770923
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GameObject:
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@@ -224181,6 +224182,7 @@ MonoBehaviour:
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keySweep: {fileID: 1009800769}
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keyState: 0
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keyCollider: {fileID: 2000054921}
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quaternion: {x: 0, y: 0, z: 0, w: 0}
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--- !u!65 &2000054921
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BoxCollider:
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m_ObjectHideFlags: 0
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@@ -78,6 +78,7 @@ Anhui_Maanshan_XingyueGuangchang = 50,//
|
||||
Shandong_Weifang_Linqu_WandaGuangchang = 51,
|
||||
Guangdong_Foushan_Haiyangguang = 52,//-
|
||||
Jilin_Changchun_Chaoyang_OuyaMaichang=53,
|
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Shandong_Weifang_Linqu_WandaGuangchang_Shinei=54,
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}
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public class GameLocal : MonoBehaviour
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@@ -172,8 +173,7 @@ public class GameLocal : MonoBehaviour
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authInfo.shop = 44;
|
||||
if (place == Place.Company1FloorShiwai)
|
||||
authInfo.shop = 0;
|
||||
if(place==Place.Shandong_Weifang_Linqu_WandaGuangchang)
|
||||
authInfo.shop = 52;
|
||||
|
||||
#endif
|
||||
authInfo.gameId = 11;
|
||||
string authJson = JsonUtility.ToJson(authInfo);
|
||||
|
||||
Reference in New Issue
Block a user