Files
SXDMystery/Assets/_SXDMystery/Scripts/Task/TreeTask/MaskDiffPoint.cs
2025-12-16 11:15:33 +08:00

20 lines
488 B
C#

using UnityEngine;
public class MaskDiffPoint : MonoBehaviour
{
public bool isCorrectPoint;
private void OnMouseDown()
{
// if (isCorrectPoint)
// {
// TreeTask task = FindObjectOfType<TreeTask>();
// task.OnCorrectClick(transform.position);
// MaskDiffManager.Ins.MarkFound(this);
// }
// else
// {
// FindObjectOfType<TreeTask>().OnWrongClick(transform.position);
// }
}
}