添加公司一楼场景
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@@ -861,6 +861,10 @@ public class GameManager : NetworkBehaviour
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NetworkServer.Spawn(EnergyPump);
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//EnergyPump.transform.position = pos;
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EnergyPump.transform.position = pos;
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if(GameInit.Ins.gamePlace == GamePlace.Company1Floor)
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{
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EnergyPump.transform.position = new Vector3(-3f, 0, 5f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Nanjing_Xianlin_WanDaMao)
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{
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EnergyPump.transform.position = new Vector3(-1.2f,0,1.5f);
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@@ -877,19 +881,19 @@ public class GameManager : NetworkBehaviour
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{
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EnergyPump.transform.position = new Vector3(0,0,2f);
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}
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<<<<<<< HEAD
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if (GameInit.Ins.gamePlace == GamePlace.Shandong_Langfang_QingzhouTaihuacheng)
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{
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EnergyPump.transform.position = new Vector3(7.36f,0,7.58f);
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=======
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EnergyPump.transform.position = new Vector3(7.36f, 0, 7.58f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Hubei_Xiangyang_Kejiguan)
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{
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EnergyPump.transform.position = new Vector3(0,0,5f);
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>>>>>>> origin/main
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}
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EnergyPumpTag++;
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EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
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}
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