添加公司一楼场景

This commit is contained in:
ZYT
2025-07-17 18:23:33 +08:00
parent fc221a1af4
commit 6ae85e3438
14 changed files with 23140 additions and 6 deletions

View File

@@ -861,6 +861,10 @@ public class GameManager : NetworkBehaviour
NetworkServer.Spawn(EnergyPump);
//EnergyPump.transform.position = pos;
EnergyPump.transform.position = pos;
if(GameInit.Ins.gamePlace == GamePlace.Company1Floor)
{
EnergyPump.transform.position = new Vector3(-3f, 0, 5f);
}
if (GameInit.Ins.gamePlace == GamePlace.Nanjing_Xianlin_WanDaMao)
{
EnergyPump.transform.position = new Vector3(-1.2f,0,1.5f);
@@ -877,19 +881,19 @@ public class GameManager : NetworkBehaviour
{
EnergyPump.transform.position = new Vector3(0,0,2f);
}
<<<<<<< HEAD
if (GameInit.Ins.gamePlace == GamePlace.Shandong_Langfang_QingzhouTaihuacheng)
{
EnergyPump.transform.position = new Vector3(7.36f,0,7.58f);
=======
EnergyPump.transform.position = new Vector3(7.36f, 0, 7.58f);
}
if (GameInit.Ins.gamePlace == GamePlace.Hubei_Xiangyang_Kejiguan)
{
EnergyPump.transform.position = new Vector3(0,0,5f);
>>>>>>> origin/main
}
EnergyPumpTag++;
EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
}